Pavlov Steam Charts (stats) and Live Player Count
There are currently 67 players in-game playing.Pavlov data is pulled directly from SteamPowered.com’s API and refreshed in real time.

Pavlov Steam Charts (Graph)


Pavlov Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 285 | 95 | -4% |
September 2025 | 202 | 99 | -14.7% |
August 2025 | 236 | 116 | -7.9% |
July 2025 | 264 | 126 | +3.3% |
June 2025 | 243 | 122 | -1.6% |
May 2025 | 305 | 124 | -5.3% |
April 2025 | 292 | 131 | -17.6% |
March 2025 | 361 | 159 | -42.2% |
February 2025 | 371 | 275 | +10% |
January 2025 | 436 | 250 | +9.2% |
December 2024 | 400 | 229 | +23.8% |
November 2024 | 322 | 185 | +0.5% |
October 2024 | 321 | 184 | +2.8% |
September 2024 | 313 | 179 | -16.4% |
August 2024 | 374 | 214 | -0.9% |
July 2024 | 377 | 216 | +6.4% |
June 2024 | 354 | 203 | -16.8% |
May 2024 | 425 | 244 | -20% |
April 2024 | 531 | 305 | +16% |
March 2024 | 459 | 263 | -5.4% |
February 2024 | 484 | 278 | -20.1% |
January 2024 | 606 | 348 | +9.8% |
December 2023 | 553 | 317 | +12% |
November 2023 | 494 | 283 | -1.4% |
October 2023 | 501 | 287 | +9.1% |
September 2023 | 459 | 263 | -10.5% |
August 2023 | 513 | 294 | -2.6% |
July 2023 | 526 | 302 | -38.6% |
June 2023 | 858 | 492 | +34.8% |
May 2023 | 637 | 365 | -28.4% |
April 2023 | 890 | 510 | -3.8% |
March 2023 | 924 | 530 | +1.5% |
February 2023 | 911 | 522 | -8.1% |
January 2023 | 991 | 568 | -0.7% |
December 2022 | 997 | 572 | +2% |
November 2022 | 978 | 561 | +23.3% |
October 2022 | 794 | 455 | -21% |
September 2022 | 1,005 | 576 | -11% |
August 2022 | 1,128 | 647 | -34.2% |
July 2022 | 1,714 | 983 | +49.6% |
June 2022 | 1,145 | 657 | -7.9% |
May 2022 | 1,243 | 713 | -5.4% |
April 2022 | 1,314 | 754 | -13.3% |
March 2022 | 1,517 | 870 | -19.9% |
February 2022 | 1,894 | 1,086 | -17.7% |
January 2022 | 2,301 | 1,320 | -0.5% |
December 2021 | 2,312 | 1,326 | +36.7% |
November 2021 | 1,691 | 970 | -11.7% |
October 2021 | 1,915 | 1,098 | +60.3% |
September 2021 | 1,194 | 685 | -6.5% |
August 2021 | 1,279 | 733 | -4.6% |
July 2021 | 1,339 | 768 | -0.4% |
June 2021 | 1,344 | 771 | -12.4% |
May 2021 | 1,534 | 880 | -18.1% |
April 2021 | 1,874 | 1,075 | +18.5% |
March 2021 | 1,581 | 907 | -17.8% |
February 2021 | 1,924 | 1,103 | -40.2% |
January 2021 | 3,213 | 1,843 | +74.5% |
December 2020 | 1,842 | 1,056 | +36.6% |
November 2020 | 1,348 | 773 | +12.7% |
October 2020 | 1,196 | 686 | +13.6% |
September 2020 | 1,053 | 604 | -4.6% |
August 2020 | 1,104 | 633 | +0.8% |
July 2020 | 1,095 | 628 | -20.8% |
June 2020 | 1,383 | 793 | +24.1% |
May 2020 | 1,114 | 639 | -12.2% |
April 2020 | 1,270 | 728 | -9.1% |
March 2020 | 1,396 | 801 | -8.2% |
February 2020 | 1,522 | 873 | -12.5% |
January 2020 | 1,740 | 998 | -11.7% |
December 2019 | 1,971 | 1,130 | +38.7% |
November 2019 | 1,422 | 815 | +22.4% |
October 2019 | 1,161 | 666 | -20.5% |
September 2019 | 1,462 | 838 | +12.8% |
August 2019 | 1,296 | 743 | -92.7% |
July 2019 | 17,629 | 10,109 | +1,601.9% |
June 2019 | 1,035 | 594 | +21% |
May 2019 | 857 | 491 | +10.1% |
April 2019 | 777 | 446 | +11.2% |
March 2019 | 700 | 401 | +7.5% |
February 2019 | 651 | 373 | -28.3% |
January 2019 | 907 | 520 | -14% |
December 2018 | 1,055 | 605 | +121.6% |
November 2018 | 476 | 273 | +15.2% |
October 2018 | 414 | 237 | -6.7% |
September 2018 | 443 | 254 | +28.3% |
August 2018 | 345 | 198 | +23% |
July 2018 | 281 | 161 | -6.9% |
June 2018 | 302 | 173 | -0.6% |
May 2018 | 303 | 174 | -12.1% |
April 2018 | 345 | 198 | +157.1% |
March 2018 | 134 | 77 | -13.5% |
February 2018 | 156 | 89 | -28.8% |
January 2018 | 218 | 125 | -15% |
December 2017 | 256 | 147 | +98.6% |
November 2017 | 129 | 74 | +54.2% |
October 2017 | 84 | 48 | -9.4% |
September 2017 | 92 | 53 | +8.2% |
August 2017 | 85 | 49 | +8.9% |
July 2017 | 78 | 45 | +18.4% |
June 2017 | 67 | 38 | -19.1% |
May 2017 | 82 | 47 | +20.5% |
April 2017 | 68 | 39 | -40% |
March 2017 | 114 | 65 | +27.5% |
February 2017 | 89 | 51 | - |
January 2017 | 0 | 0 | - |
December 2016 | 0 | 0 | - |
Pavlov Review Trend Analysis





Pavlov stands as one of the most compelling virtual reality first-person shooters available today, delivering an immersive tactical combat experience that has captivated the player base across multiple gaming platforms. This online multiplayer game combines realistic weapon mechanics with strategic team-based gameplay, creating an environment where active player engagement remains consistently high. The game's focus on competitive matches and community-driven content has established it as a cornerstone title in the VR gaming ecosystem, attracting both casual gamers and dedicated enthusiasts who contribute to its robust daily players metrics. Understanding the current player count and statistics becomes crucial for potential players considering joining this dynamic gaming community, as population density directly impacts matchmaking quality and overall gaming experience.
Pavlov has expanded its reach across several major gaming platforms, ensuring accessibility for a diverse range of VR enthusiasts. The platforms supporting this tactical shooter include:
- Steam (PC VR)
- Oculus Store (Quest/Rift)
- PlayStation VR
- SideQuest (Quest)
Each platform contributes to the overall steam player count and cross-platform concurrent players, though Steam remains the primary hub for tracking detailed player count metrics and stats. The multi-platform availability has significantly expanded the potential player base, allowing users with different VR hardware configurations to participate in the same gaming ecosystem and contribute to the live player count data that enthusiasts monitor regularly.
The player count graph for Pavlov reveals fascinating trends that reflect both the game's organic growth and the broader VR gaming market evolution. Initial launch periods showed modest numbers, typical of emerging VR titles entering a relatively niche market segment. However, significant growth spurts occurred during major content updates and seasonal events, demonstrating how developer engagement directly correlates with active player retention and acquisition. The monthly players trajectory has experienced several notable peaks, particularly during holiday seasons and major gaming conventions when VR hardware adoption typically increases. Peak player count achievements often coincide with community tournaments and competitive events, showcasing how organized gameplay enhances popularity metrics. Recent trends indicate stabilization at healthy levels, suggesting a mature player base that maintains consistent engagement patterns. The average player activity demonstrates resilience against typical gaming industry fluctuations, indicating strong community loyalty and sustained interest in tactical VR gameplay experiences.
Multiple factors contribute to Pavlov's concurrent players and overall online activity levels, creating a complex ecosystem where various elements interact to determine daily players engagement. Content updates serve as primary drivers for player count spikes, introducing new maps, weapons, and gameplay mechanics that reinvigorate community interest and attract returning players who monitor live player count trends. Competitive events and tournaments generate substantial increases in statistics, as both participants and spectators contribute to elevated population levels during these periods. Community-generated content plays a crucial role in maintaining active player engagement, with custom maps and modifications extending the game's longevity beyond developer-provided content. Right now, seasonal factors significantly impact numbers, with weekend periods and evening hours in major gaming regions producing predictable peak player count patterns. Hardware accessibility improvements, particularly in VR headset pricing and availability, directly correlate with player base expansion phases. Social media presence and streaming platform visibility create awareness cycles that translate into measurable current player count increases. The game's tracker data reveals that major gaming industry events, VR technology announcements, and competitive gaming tournaments all contribute to temporary but significant online activity surges. Cross-platform compatibility enhancements have historically produced sustained growth in monthly players, demonstrating how technical improvements translate directly into community expansion.
Pavlov's trajectory within the VR gaming landscape suggests continued growth potential, with live player count data indicating a stable foundation for long-term community sustainability. The steam player count metrics demonstrate consistent engagement patterns that support ongoing development efforts and community initiatives. Statistics from our tracker reveal that Pavlov maintains a healthy player base capable of supporting diverse gameplay modes and competitive formats. Current player count trends suggest that this tactical VR shooter has successfully established itself as a cornerstone title in the virtual reality gaming ecosystem. The popularity metrics indicate strong community loyalty, while concurrent players data shows promising patterns for sustained growth. Right now, Pavlov represents an excellent choice for VR enthusiasts seeking engaging tactical gameplay, with online activity levels that ensure consistent matchmaking opportunities across all supported platforms. The comprehensive stats available through our platform provide valuable insights for both current community members and potential new players considering joining this dynamic gaming environment.
How many people play Pavlov?
The number of people playing Pavlov in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 67
- Average players over the last 30 days: 95
- Peak players in the last 30 days: 285
How many people are playing Pavlov right now?
At the moment, approximately 67 players are online in Pavlov.
This number may vary depending on the time of day and recent in-game events.
Do people still play Pavlov?
Yes — on average, about 95 players are online in Pavlov over the past 30 days.
The all-time peak reached 17,629 concurrent players.
What is the average number of players in Pavlov?
Over the past 30 days, Pavlov has had an average of approximately 95 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in Pavlov in July 2025?
In July 2025, Pavlov had the following player statistics:
- Average number of concurrent players: 95
- Peak number of concurrent players: 285


