The Elder Scrolls® Online Steam Charts (stats) and Live Player Count
There are currently 5378 players in-game playing.The Elder Scrolls® Online data is pulled directly from SteamPowered.com’s API and refreshed in real time.

The Elder Scrolls® Online Steam Charts (Graph)


The Elder Scrolls® Online Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 14,040 | 8,354 | -4% |
September 2025 | 13,912 | 8,703 | -14.7% |
August 2025 | 17,674 | 10,205 | -0.7% |
July 2025 | 17,171 | 10,272 | -22% |
June 2025 | 26,446 | 13,168 | -0% |
May 2025 | 22,800 | 13,171 | +4.4% |
April 2025 | 20,750 | 12,618 | +36% |
March 2025 | 19,385 | 9,278 | -40.6% |
February 2025 | 20,198 | 15,621 | +37.4% |
January 2025 | 19,833 | 11,373 | +22.1% |
December 2024 | 16,249 | 9,318 | -1.9% |
November 2024 | 16,563 | 9,498 | -7.5% |
October 2024 | 17,910 | 10,271 | +4.6% |
September 2024 | 17,131 | 9,824 | -5.3% |
August 2024 | 18,084 | 10,370 | -6.5% |
July 2024 | 19,349 | 11,096 | -29.4% |
June 2024 | 27,405 | 15,715 | +17.5% |
May 2024 | 23,327 | 13,377 | -22% |
April 2024 | 29,898 | 17,145 | +30.3% |
March 2024 | 22,943 | 13,157 | +12.4% |
February 2024 | 20,415 | 11,707 | -17.5% |
January 2024 | 24,736 | 14,185 | +29% |
December 2023 | 19,168 | 10,992 | -2.4% |
November 2023 | 19,637 | 11,261 | -11.7% |
October 2023 | 22,250 | 12,759 | +26.4% |
September 2023 | 17,600 | 10,093 | -22% |
August 2023 | 22,563 | 12,939 | -6.9% |
July 2023 | 24,231 | 13,895 | -22.2% |
June 2023 | 31,129 | 17,851 | +36.7% |
May 2023 | 22,772 | 13,059 | -23.8% |
April 2023 | 29,876 | 17,132 | +28.4% |
March 2023 | 23,269 | 13,344 | -16.2% |
February 2023 | 27,763 | 15,921 | -5.8% |
January 2023 | 29,480 | 16,905 | +42.8% |
December 2022 | 20,644 | 11,838 | -5% |
November 2022 | 21,737 | 12,465 | -1.2% |
October 2022 | 22,010 | 12,622 | -2.1% |
September 2022 | 22,490 | 12,897 | -7.5% |
August 2022 | 24,309 | 13,940 | -13.1% |
July 2022 | 27,980 | 16,045 | +4.6% |
June 2022 | 26,754 | 15,342 | +9.3% |
May 2022 | 24,474 | 14,035 | -8.7% |
April 2022 | 26,810 | 15,374 | +28% |
March 2022 | 20,947 | 12,012 | -35% |
February 2022 | 32,209 | 18,470 | -6.7% |
January 2022 | 34,533 | 19,803 | +30.5% |
December 2021 | 26,464 | 15,176 | -10.3% |
November 2021 | 29,494 | 16,913 | +4.3% |
October 2021 | 28,273 | 16,213 | -4.2% |
September 2021 | 29,507 | 16,921 | -17.2% |
August 2021 | 35,630 | 20,432 | +13.5% |
July 2021 | 31,391 | 18,001 | -21.1% |
June 2021 | 39,789 | 22,817 | +27.9% |
May 2021 | 31,115 | 17,843 | -28.1% |
April 2021 | 43,272 | 24,814 | +19% |
March 2021 | 36,373 | 20,858 | +14.1% |
February 2021 | 31,886 | 18,285 | -3.6% |
January 2021 | 33,069 | 18,964 | +11.7% |
December 2020 | 29,617 | 16,984 | -12.4% |
November 2020 | 33,807 | 19,387 | +3.7% |
October 2020 | 32,601 | 18,695 | +3.2% |
September 2020 | 31,588 | 18,114 | -17.4% |
August 2020 | 38,240 | 21,929 | +9.4% |
July 2020 | 34,962 | 20,049 | -11.5% |
June 2020 | 39,494 | 22,648 | -7.5% |
May 2020 | 42,677 | 24,473 | -13% |
April 2020 | 49,061 | 28,134 | +92.9% |
March 2020 | 25,432 | 14,584 | -17.9% |
February 2020 | 30,989 | 17,771 | +9.7% |
January 2020 | 28,238 | 16,193 | +18.9% |
December 2019 | 23,749 | 13,619 | +10.3% |
November 2019 | 21,527 | 12,345 | +11% |
October 2019 | 19,394 | 11,122 | -17.2% |
September 2019 | 23,437 | 13,440 | +1% |
August 2019 | 23,212 | 13,311 | -5.5% |
July 2019 | 24,568 | 14,089 | -15.4% |
June 2019 | 29,029 | 16,647 | -10.7% |
May 2019 | 32,498 | 18,636 | +12.1% |
April 2019 | 28,980 | 16,619 | -9% |
March 2019 | 31,851 | 18,265 | +31.8% |
February 2019 | 24,158 | 13,853 | +9.8% |
January 2019 | 21,996 | 12,614 | +11% |
December 2018 | 19,823 | 11,368 | +8.8% |
November 2018 | 18,228 | 10,453 | -14.4% |
October 2018 | 21,298 | 12,213 | -4.4% |
September 2018 | 22,288 | 12,781 | -24.6% |
August 2018 | 29,547 | 16,944 | +26.4% |
July 2018 | 23,384 | 13,410 | -17.4% |
June 2018 | 28,296 | 16,226 | +32.3% |
May 2018 | 21,380 | 12,260 | +11.8% |
April 2018 | 19,117 | 10,963 | -22.4% |
March 2018 | 24,641 | 14,130 | +61.2% |
February 2018 | 15,284 | 8,765 | -13.7% |
January 2018 | 17,705 | 10,153 | -31.7% |
December 2017 | 25,928 | 14,868 | +75.4% |
November 2017 | 14,783 | 8,477 | +6.9% |
October 2017 | 13,825 | 7,928 | -10.6% |
September 2017 | 15,470 | 8,871 | -16.2% |
August 2017 | 18,457 | 10,584 | +28.6% |
July 2017 | 14,351 | 8,230 | -14.5% |
June 2017 | 16,788 | 9,627 | +0.7% |
May 2017 | 16,676 | 9,563 | -44.4% |
April 2017 | 29,979 | 17,192 | +126.8% |
March 2017 | 13,220 | 7,581 | -25.1% |
February 2017 | 17,655 | 10,124 | +28.8% |
January 2017 | 13,704 | 7,859 | -32% |
December 2016 | 20,167 | 11,565 | -31.2% |
November 2016 | 29,305 | 16,805 | +340.5% |
October 2016 | 6,653 | 3,815 | +68.4% |
September 2016 | 3,950 | 2,265 | -35.4% |
August 2016 | 6,114 | 3,506 | -12.8% |
July 2016 | 7,008 | 4,019 | +26.4% |
June 2016 | 5,544 | 3,179 | +71.1% |
May 2016 | 3,240 | 1,858 | -6.4% |
April 2016 | 3,461 | 1,985 | -28.6% |
March 2016 | 4,852 | 2,782 | +7.2% |
February 2016 | 4,524 | 2,594 | -47.2% |
January 2016 | 8,572 | 4,916 | +17.8% |
December 2015 | 7,279 | 4,174 | +62.2% |
November 2015 | 4,487 | 2,573 | +58.6% |
October 2015 | 2,828 | 1,622 | -39.8% |
September 2015 | 4,700 | 2,695 | -6.6% |
August 2015 | 5,030 | 2,884 | -15.8% |
July 2015 | 5,971 | 3,424 | +78.4% |
June 2015 | 3,347 | 1,919 | +4.3% |
May 2015 | 3,208 | 1,840 | -26% |
April 2015 | 4,333 | 2,485 | -14.5% |
March 2015 | 5,067 | 2,906 | +225.1% |
February 2015 | 1,559 | 894 | -25.6% |
January 2015 | 2,095 | 1,201 | +8.9% |
December 2014 | 1,924 | 1,103 | +62% |
November 2014 | 1,187 | 681 | -6.5% |
October 2014 | 1,270 | 728 | -11.8% |
September 2014 | 1,439 | 825 | -37.2% |
August 2014 | 2,290 | 1,313 | -26.3% |
July 2014 | 3,107 | 1,782 | - |
The Elder Scrolls® Online Review Trend Analysis





The Elder Scrolls® Online stands as one of the most ambitious massively multiplayer online role-playing games ever created, bringing the beloved Elder Scrolls universe into a shared online experience. This epic fantasy adventure allows thousands of concurrent players to explore the vast continent of Tamriel simultaneously, creating dynamic interactions and memorable experiences across multiple provinces. The game combines traditional Elder Scrolls gameplay mechanics with modern MMO features, offering players the freedom to craft their own destiny while participating in large-scale battles, dungeon expeditions, and intricate storylines. Understanding the player count dynamics of this massive online world provides valuable insights into gaming trends and community engagement patterns that shape the modern MMO landscape.
The Elder Scrolls® Online has expanded its reach across multiple gaming platforms to accommodate diverse player preferences and hardware configurations:
- PC (Windows)
- Mac
- PlayStation 4
- PlayStation 5
- Xbox One
- Xbox Series X/S
- Steam
The live player count trajectory for The Elder Scrolls® Online demonstrates fascinating patterns that reflect both seasonal gaming trends and major content releases throughout its operational history. Initially, the player base experienced significant fluctuations during the early launch period, with daily players showing considerable variation as the community adapted to the MMO format of this traditionally single-player franchise. Over subsequent years, the steam player count has exhibited remarkable resilience, with periodic surges corresponding to major expansion releases and anniversary celebrations that draw both returning veterans and curious newcomers to experience the evolving world of Tamriel.
Seasonal patterns emerge clearly when examining the player count graph data, revealing that winter months typically showcase higher concurrent players as gaming activity increases during colder periods and holiday breaks. Summer expansions have historically generated substantial peak player count spikes, demonstrating how strategic content timing can dramatically influence population dynamics. The monthly players metric reveals sustained engagement levels that indicate strong community retention, while weekend statistics consistently show elevated activity compared to weekday patterns, reflecting typical leisure gaming behaviors across the global player base.
Long-term trends and community growth
Analyzing the current player count evolution reveals that The Elder Scrolls® Online has maintained steady growth momentum despite initial skepticism from franchise purists who questioned the transition from single-player to multiplayer format. The online community has demonstrated remarkable loyalty, with active player retention rates exceeding industry averages for similar MMO titles. Major content updates consistently drive numbers upward, creating predictable cycles where average player counts surge following significant announcements or releases. These patterns provide valuable insights for both developers and community members who monitor stats to understand optimal timing for group activities and social engagement within the game world.
Multiple interconnected factors contribute to the live player count fluctuations observed in The Elder Scrolls® Online, creating a complex ecosystem where content quality, community events, and external gaming market conditions all play crucial roles in determining daily players engagement levels. Content expansions represent the most significant driver of population surges, as new zones, storylines, and gameplay mechanics attract both dedicated veterans and curious newcomers who want to experience fresh adventures in familiar Elder Scrolls settings. The tracker data consistently shows that major DLC releases can increase concurrent players by substantial margins, often sustaining elevated numbers for weeks or months following initial launch periods.
Seasonal events and limited-time activities create predictable spikes in steam player count metrics, as players return to participate in exclusive content that may not be available year-round. These celebrations often coincide with real-world holidays or game anniversaries, generating community excitement that translates directly into increased online activity. The statistics reveal that successful events can temporarily boost peak player count figures significantly above baseline levels, demonstrating the power of well-designed community engagement initiatives.
Community and social factors affecting player engagement
Guild activities and social connections within The Elder Scrolls® Online create powerful retention mechanisms that influence monthly players participation patterns beyond simple content consumption. The player count graph often reflects the health of established communities, as active guilds generate consistent average player engagement through organized events, trading activities, and collaborative dungeon runs. Social media buzz and streaming content can dramatically impact popularity metrics, with influential content creators capable of driving substantial current player count increases when showcasing exciting gameplay moments or new discoveries within the vast game world.
Competitive elements such as player-versus-player campaigns and leaderboard competitions create additional motivation for sustained participation, contributing to stable active player foundations that support the broader MMO ecosystem. The stats demonstrate that balanced PvP seasons can maintain elevated engagement levels between major content releases, providing consistent activity that keeps the online world feeling vibrant and populated right now for all participants regardless of their preferred gameplay styles.
The Elder Scrolls® Online continues to demonstrate the enduring appeal of well-crafted MMO experiences through its consistent player base growth and community engagement metrics that reflect both the quality of ongoing development efforts and the strength of social connections formed within virtual Tamriel. The live player count data available through platforms like live-player-count.com provides invaluable insights for both casual observers and dedicated community members who want to understand optimal timing for various in-game activities, from finding groups for challenging content to participating in bustling trading hub interactions. These statistics reveal that The Elder Scrolls® Online has successfully carved out a sustainable niche within the competitive MMO marketplace, maintaining healthy concurrent players levels that support diverse gameplay preferences while fostering the kind of vibrant online community that makes massively multiplayer experiences truly memorable for participants across all supported platforms and gaming preferences right now.
How many people play The Elder Scrolls® Online?
The number of people playing The Elder Scrolls® Online in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 5,378
- Average players over the last 30 days: 8,354
- Peak players in the last 30 days: 14,040
How many people are playing The Elder Scrolls® Online right now?
At the moment, approximately 5,378 players are online in The Elder Scrolls® Online.
This number may vary depending on the time of day and recent in-game events.
Do people still play The Elder Scrolls® Online?
Yes — on average, about 8,354 players are online in The Elder Scrolls® Online over the past 30 days.
The all-time peak reached 49,061 concurrent players.
What is the average number of players in The Elder Scrolls® Online?
Over the past 30 days, The Elder Scrolls® Online has had an average of approximately 8,354 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in The Elder Scrolls® Online in July 2025?
In July 2025, The Elder Scrolls® Online had the following player statistics:
- Average number of concurrent players: 8,354
- Peak number of concurrent players: 14,040


