Company of Heroes Steam Charts (stats) and Live Player Count
There are currently 625 players in-game playing.Company of Heroes data is pulled directly from SteamPowered.com’s API and refreshed in real time.

Company of Heroes Steam Charts (Graph)


Company of Heroes Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 1,825 | 1,014 | -1% |
September 2025 | 1,806 | 1,020 | +0.3% |
August 2025 | 1,729 | 1,017 | -1.7% |
July 2025 | 1,761 | 1,035 | -0.8% |
June 2025 | 1,848 | 1,043 | -3.1% |
May 2025 | 2,098 | 1,076 | -4.4% |
April 2025 | 1,858 | 1,126 | +16.4% |
March 2025 | 1,997 | 967 | -38.5% |
February 2025 | 2,017 | 1,572 | +31.4% |
January 2025 | 2,086 | 1,196 | +18.2% |
December 2024 | 1,765 | 1,012 | -4.4% |
November 2024 | 1,847 | 1,059 | -1.9% |
October 2024 | 1,884 | 1,080 | -3.1% |
September 2024 | 1,942 | 1,114 | +5% |
August 2024 | 1,850 | 1,061 | -0.8% |
July 2024 | 1,866 | 1,070 | -6.6% |
June 2024 | 1,998 | 1,146 | +5.1% |
May 2024 | 1,900 | 1,090 | -0.5% |
April 2024 | 1,909 | 1,095 | -1.7% |
March 2024 | 1,943 | 1,114 | -2.9% |
February 2024 | 2,001 | 1,147 | +0.4% |
January 2024 | 1,991 | 1,142 | -2.1% |
December 2023 | 2,034 | 1,166 | +6.2% |
November 2023 | 1,914 | 1,098 | -4.6% |
October 2023 | 2,007 | 1,151 | -3% |
September 2023 | 2,069 | 1,186 | +10.3% |
August 2023 | 1,874 | 1,075 | -5% |
July 2023 | 1,974 | 1,132 | +11.4% |
June 2023 | 1,771 | 1,016 | -1.3% |
May 2023 | 1,794 | 1,029 | -14.2% |
April 2023 | 2,090 | 1,199 | -11.3% |
March 2023 | 2,357 | 1,352 | +2.7% |
February 2023 | 2,294 | 1,316 | -4.2% |
January 2023 | 2,396 | 1,374 | +12% |
December 2022 | 2,139 | 1,227 | +2% |
November 2022 | 2,098 | 1,203 | -15.6% |
October 2022 | 2,486 | 1,426 | +14.4% |
September 2022 | 2,172 | 1,246 | +3.5% |
August 2022 | 2,100 | 1,204 | -5.1% |
July 2022 | 2,213 | 1,269 | -5.2% |
June 2022 | 2,334 | 1,338 | +7.5% |
May 2022 | 2,171 | 1,245 | -16.7% |
April 2022 | 2,605 | 1,494 | +12.8% |
March 2022 | 2,311 | 1,325 | -0.1% |
February 2022 | 2,312 | 1,326 | -4% |
January 2022 | 2,409 | 1,381 | +12.2% |
December 2021 | 2,146 | 1,231 | +1.3% |
November 2021 | 2,118 | 1,215 | -8.9% |
October 2021 | 2,326 | 1,334 | -3.4% |
September 2021 | 2,408 | 1,381 | +5.5% |
August 2021 | 2,283 | 1,309 | -12.4% |
July 2021 | 2,605 | 1,494 | +4.8% |
June 2021 | 2,485 | 1,425 | -5.3% |
May 2021 | 2,624 | 1,505 | +9.3% |
April 2021 | 2,401 | 1,377 | -1.6% |
March 2021 | 2,440 | 1,399 | -7.8% |
February 2021 | 2,647 | 1,518 | -8.3% |
January 2021 | 2,888 | 1,656 | +9.7% |
December 2020 | 2,633 | 1,510 | +0.7% |
November 2020 | 2,615 | 1,500 | -12.2% |
October 2020 | 2,981 | 1,709 | +29% |
September 2020 | 2,311 | 1,325 | +5.9% |
August 2020 | 2,182 | 1,251 | -3.6% |
July 2020 | 2,263 | 1,298 | -4.1% |
June 2020 | 2,361 | 1,354 | -22.3% |
May 2020 | 3,038 | 1,742 | -11% |
April 2020 | 3,412 | 1,957 | +0.6% |
March 2020 | 3,393 | 1,946 | +43.9% |
February 2020 | 2,358 | 1,352 | -1.5% |
January 2020 | 2,395 | 1,373 | +6.9% |
December 2019 | 2,239 | 1,284 | -8.7% |
November 2019 | 2,453 | 1,407 | +11.7% |
October 2019 | 2,197 | 1,260 | +5.3% |
September 2019 | 2,087 | 1,197 | +2.4% |
August 2019 | 2,038 | 1,169 | -4.6% |
July 2019 | 2,136 | 1,225 | +7.7% |
June 2019 | 1,983 | 1,137 | -5.9% |
May 2019 | 2,107 | 1,208 | +0.9% |
April 2019 | 2,088 | 1,197 | -11.3% |
March 2019 | 2,353 | 1,349 | +7.4% |
February 2019 | 2,190 | 1,256 | +0.6% |
January 2019 | 2,176 | 1,248 | -4.1% |
December 2018 | 2,268 | 1,301 | +0.4% |
November 2018 | 2,260 | 1,296 | +1.1% |
October 2018 | 2,236 | 1,282 | -2.4% |
September 2018 | 2,290 | 1,313 | +2% |
August 2018 | 2,245 | 1,287 | +3.9% |
July 2018 | 2,161 | 1,239 | -5.3% |
June 2018 | 2,283 | 1,309 | +6.5% |
May 2018 | 2,144 | 1,229 | -5.9% |
April 2018 | 2,277 | 1,306 | -8.4% |
March 2018 | 2,485 | 1,425 | -57.5% |
February 2018 | 5,845 | 3,352 | +122% |
January 2018 | 2,634 | 1,510 | -2.5% |
December 2017 | 2,702 | 1,549 | +3.3% |
November 2017 | 2,614 | 1,499 | -1.2% |
October 2017 | 2,645 | 1,517 | +2.6% |
September 2017 | 2,578 | 1,478 | -3.1% |
August 2017 | 2,660 | 1,525 | -13.1% |
July 2017 | 3,059 | 1,754 | -44.8% |
June 2017 | 5,539 | 3,176 | +107.2% |
May 2017 | 2,674 | 1,533 | -0.1% |
April 2017 | 2,675 | 1,534 | -5.4% |
March 2017 | 2,829 | 1,622 | -9.3% |
February 2017 | 3,118 | 1,788 | +4.3% |
January 2017 | 2,991 | 1,715 | -6.8% |
December 2016 | 3,210 | 1,841 | +12.5% |
November 2016 | 2,855 | 1,637 | -11.9% |
October 2016 | 3,240 | 1,858 | +1.2% |
September 2016 | 3,202 | 1,836 | +25.8% |
August 2016 | 2,544 | 1,459 | -2.3% |
July 2016 | 2,606 | 1,494 | -3% |
June 2016 | 2,688 | 1,541 | -3.1% |
May 2016 | 2,772 | 1,590 | -9.2% |
April 2016 | 3,053 | 1,751 | -7.4% |
March 2016 | 3,297 | 1,891 | +4.9% |
February 2016 | 3,144 | 1,803 | -6% |
January 2016 | 3,346 | 1,919 | +2.8% |
December 2015 | 3,254 | 1,866 | +4.5% |
November 2015 | 3,115 | 1,786 | +3.9% |
October 2015 | 2,997 | 1,719 | -13.4% |
September 2015 | 3,464 | 1,986 | -35.8% |
August 2015 | 5,392 | 3,092 | +85% |
July 2015 | 2,914 | 1,671 | -17.2% |
June 2015 | 3,517 | 2,017 | +1.6% |
May 2015 | 3,462 | 1,985 | +0.5% |
April 2015 | 3,445 | 1,976 | -7.8% |
March 2015 | 3,738 | 2,144 | +8% |
February 2015 | 3,461 | 1,985 | -11.5% |
January 2015 | 3,912 | 2,243 | +3.4% |
December 2014 | 3,784 | 2,170 | +20.2% |
November 2014 | 3,147 | 1,805 | +3.4% |
October 2014 | 3,044 | 1,746 | +5.4% |
September 2014 | 2,890 | 1,657 | 0% |
August 2014 | 2,890 | 1,657 | -1.6% |
July 2014 | 2,936 | 1,684 | -9.7% |
June 2014 | 3,253 | 1,865 | -6.6% |
May 2014 | 3,483 | 1,997 | +3% |
April 2014 | 3,381 | 1,939 | -7% |
March 2014 | 3,634 | 2,084 | +8.8% |
February 2014 | 3,339 | 1,915 | -8.7% |
January 2014 | 3,658 | 2,098 | +14.6% |
December 2013 | 3,193 | 1,831 | +7% |
November 2013 | 2,986 | 1,712 | -1.6% |
October 2013 | 3,033 | 1,739 | +8.4% |
September 2013 | 2,797 | 1,604 | -2.8% |
August 2013 | 2,877 | 1,650 | -13.3% |
July 2013 | 3,320 | 1,904 | -21.8% |
June 2013 | 4,248 | 2,436 | -7.3% |
May 2013 | 4,582 | 2,628 | +137.2% |
April 2013 | 1,933 | 1,108 | - |
Company of Heroes Review Trend Analysis





Company of Heroes stands as one of the most acclaimed real-time strategy games ever created, delivering intense World War II combat scenarios that have captivated millions of players worldwide. This masterpiece combines tactical warfare with compelling storytelling, creating an immersive experience that continues to attract new players while maintaining a dedicated player base. The game's sophisticated mechanics and historical authenticity have established it as a cornerstone of the RTS genre, making live player count tracking essential for understanding its enduring appeal. Players engage in strategic battles across authentic European battlefields, commanding Allied forces through meticulously crafted campaigns that showcase the brutal realities of warfare. The title's emphasis on tactical positioning, resource management, and unit preservation creates gameplay depth that rewards both newcomers and veterans, contributing significantly to its sustained popularity among strategy enthusiasts.
Company of Heroes has expanded across multiple gaming platforms to reach the widest possible audience of strategy game enthusiasts:
- Steam (PC)
- Microsoft Store (PC)
- Epic Games Store (PC)
- PlayStation 4
- PlayStation 5
- Xbox One
- Xbox Series X/S
- Nintendo Switch
The steam player count for Company of Heroes has demonstrated remarkable resilience throughout its extensive lifespan, experiencing various fluctuations that reflect both gaming industry trends and the title's own evolutionary journey. Initially, the game launched to tremendous acclaim, quickly building a substantial concurrent players base that established its position within the competitive RTS landscape. Over subsequent years, the player count graph reveals periods of growth coinciding with major content updates, expansions, and community events that reinvigorated interest among both returning veterans and curious newcomers. Seasonal variations have consistently influenced daily players engagement, with winter months typically showing increased activity as players seek indoor entertainment options. The introduction of enhanced multiplayer features and competitive tournaments has created notable spikes in active player participation, demonstrating the community's enthusiasm for organized competitive play. Monthly players trends indicate steady engagement patterns, with weekend peaks consistently outperforming weekday activity levels. The game's transition to newer platforms has introduced fresh waves of players, contributing to sustained population growth across different gaming ecosystems. Statistics show that major gaming sales events and promotional periods generate significant temporary increases in player engagement, often followed by retention rates that exceed industry averages for titles of similar age.
Long-term player engagement patterns
Analyzing the live player count data reveals fascinating patterns in how the community engages with Company of Heroes across different timeframes. The peak player count achievements often correlate with significant game updates, community-driven events, and strategic partnerships that bring renewed attention to the franchise. Weekend numbers consistently demonstrate higher engagement levels, suggesting that many players treat Company of Heroes as their preferred leisure activity during extended gaming sessions. Holiday periods create unique spikes in current player count metrics, as players have additional time to invest in longer campaign missions and multiplayer matches. The tracker data indicates that seasonal content releases and anniversary celebrations generate substantial temporary increases in concurrent players, often sustaining elevated activity levels for weeks following major announcements.
Multiple interconnected factors contribute to the fluctuating online player engagement within Company of Heroes, creating a complex ecosystem that responds to both internal game developments and external gaming industry influences. Content updates represent perhaps the most significant driver of player count variations, as new campaigns, units, and gameplay mechanics consistently attract both returning players and fresh recruits to experience enhanced features. The competitive multiplayer scene plays a crucial role in maintaining active player engagement, with ranked seasons, tournaments, and leaderboard competitions providing ongoing motivation for skill development and community participation. Steam player count fluctuations often correlate directly with major gaming events, sales promotions, and strategic marketing campaigns that increase visibility within the broader gaming community. Social media presence and content creator coverage significantly impact daily players engagement, as streaming platforms and video content expose new audiences to the game's tactical depth and visual spectacle. Community-generated content, including mods, custom maps, and player-created scenarios, extends the game's longevity by providing virtually unlimited replay value that keeps concurrent players returning for fresh experiences. Technical improvements, bug fixes, and performance optimizations directly influence player satisfaction and retention rates, as smooth gameplay experiences encourage longer session durations and more frequent return visits. The game's learning curve and tutorial systems affect new player acquisition and retention, with comprehensive onboarding experiences helping newcomers overcome initial challenges and develop into committed community members. Right now, seasonal events and limited-time content create urgency that drives short-term spikes in population while building anticipation for future updates.
Community and competitive factors
The thriving competitive scene surrounding Company of Heroes serves as a powerful catalyst for sustained online engagement, with professional tournaments and amateur leagues providing structured pathways for player progression and recognition. Statistics demonstrate that tournament announcements and major competitive events consistently generate increased monthly players activity, as spectators often transition into active participants following exposure to high-level gameplay. Community forums, Discord servers, and social media groups facilitate knowledge sharing and strategic discussions that enhance overall player experience and encourage continued participation. The game's balance updates and meta shifts create ongoing discussion topics that maintain community engagement between major content releases, ensuring that average player interest remains elevated throughout development cycles.
Live player count data for Company of Heroes reveals a gaming phenomenon that transcends typical lifecycle expectations, demonstrating how exceptional game design and community dedication can sustain engagement across multiple generations of players. The comprehensive stats available through our tracker system illuminate the intricate relationship between content quality, community involvement, and sustained popularity that defines truly exceptional gaming experiences. Current player count metrics continue reflecting the game's ability to attract new strategists while retaining veteran commanders who appreciate its tactical sophistication and historical authenticity. Understanding these numbers provides valuable insights into gaming preferences and community behavior patterns that extend far beyond individual title performance, offering glimpses into the broader evolution of strategy gaming culture and player base dynamics across modern gaming platforms.
How many people play Company of Heroes?
The number of people playing Company of Heroes in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 625
- Average players over the last 30 days: 1,014
- Peak players in the last 30 days: 1,825
How many people are playing Company of Heroes right now?
At the moment, approximately 625 players are online in Company of Heroes.
This number may vary depending on the time of day and recent in-game events.
Do people still play Company of Heroes?
Yes — on average, about 1,014 players are online in Company of Heroes over the past 30 days.
The all-time peak reached 5,845 concurrent players.
What is the average number of players in Company of Heroes?
Over the past 30 days, Company of Heroes has had an average of approximately 1,014 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in Company of Heroes in July 2025?
In July 2025, Company of Heroes had the following player statistics:
- Average number of concurrent players: 1,014
- Peak number of concurrent players: 1,825


