SMITE® Steam Charts (stats) and Live Player Count
There are currently 582 players in-game playing.SMITE® data is pulled directly from SteamPowered.com’s API and refreshed in real time.

SMITE® Steam Charts (Graph)


SMITE® Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 2,345 | 1,342 | -6% |
September 2025 | 2,285 | 1,433 | -4.1% |
August 2025 | 2,542 | 1,495 | +0.3% |
July 2025 | 2,527 | 1,490 | -5.8% |
June 2025 | 2,676 | 1,582 | -5.3% |
May 2025 | 2,951 | 1,670 | -1.6% |
April 2025 | 3,060 | 1,698 | +3.2% |
March 2025 | 3,280 | 1,645 | -45.6% |
February 2025 | 4,127 | 3,022 | -21.5% |
January 2025 | 6,716 | 3,851 | -4.4% |
December 2024 | 7,024 | 4,028 | -3% |
November 2024 | 7,239 | 4,151 | -9.9% |
October 2024 | 8,033 | 4,607 | -8.8% |
September 2024 | 8,814 | 5,054 | -30.7% |
August 2024 | 12,727 | 7,298 | +4.9% |
July 2024 | 12,130 | 6,956 | -3.5% |
June 2024 | 12,572 | 7,209 | -17.8% |
May 2024 | 15,302 | 8,775 | -11.4% |
April 2024 | 17,271 | 9,904 | -7.8% |
March 2024 | 18,740 | 10,746 | -17.7% |
February 2024 | 22,775 | 13,060 | -5.1% |
January 2024 | 24,001 | 13,763 | +61.4% |
December 2023 | 14,866 | 8,525 | -4.2% |
November 2023 | 15,512 | 8,895 | -5.6% |
October 2023 | 16,435 | 9,425 | +2.7% |
September 2023 | 16,003 | 9,177 | -1.5% |
August 2023 | 16,243 | 9,315 | -9.2% |
July 2023 | 17,892 | 10,260 | +9.1% |
June 2023 | 16,393 | 9,401 | -8.2% |
May 2023 | 17,863 | 10,244 | -11.8% |
April 2023 | 20,250 | 11,612 | +5% |
March 2023 | 19,283 | 11,058 | -15.6% |
February 2023 | 22,846 | 13,101 | -15.2% |
January 2023 | 26,954 | 15,457 | +89.6% |
December 2022 | 14,217 | 8,153 | -10.6% |
November 2022 | 15,901 | 9,118 | -7.2% |
October 2022 | 17,138 | 9,828 | -8.9% |
September 2022 | 18,821 | 10,793 | -8.9% |
August 2022 | 20,664 | 11,850 | -6.7% |
July 2022 | 22,148 | 12,701 | +12.6% |
June 2022 | 19,662 | 11,275 | -10.5% |
May 2022 | 21,978 | 12,603 | +9.5% |
April 2022 | 20,076 | 11,513 | -2.3% |
March 2022 | 20,543 | 11,780 | -12.5% |
February 2022 | 23,484 | 13,467 | -14.7% |
January 2022 | 27,517 | 15,780 | +39.4% |
December 2021 | 19,733 | 11,316 | -8.6% |
November 2021 | 21,594 | 12,383 | +5.7% |
October 2021 | 20,424 | 11,712 | -11% |
September 2021 | 22,960 | 13,166 | -5.3% |
August 2021 | 24,248 | 13,905 | +4.6% |
July 2021 | 23,180 | 13,293 | +4.9% |
June 2021 | 22,103 | 12,675 | -5.9% |
May 2021 | 23,487 | 13,469 | +0.4% |
April 2021 | 23,387 | 13,411 | -14.6% |
March 2021 | 27,386 | 15,705 | +0.1% |
February 2021 | 27,349 | 15,683 | -12.3% |
January 2021 | 31,169 | 17,874 | +49.5% |
December 2020 | 20,848 | 11,955 | -8.1% |
November 2020 | 22,689 | 13,011 | +3.1% |
October 2020 | 22,012 | 12,623 | -6.6% |
September 2020 | 23,567 | 13,515 | -2.1% |
August 2020 | 24,066 | 13,801 | -13.6% |
July 2020 | 27,842 | 15,966 | +15.4% |
June 2020 | 24,129 | 13,837 | -5.3% |
May 2020 | 25,467 | 14,604 | -6% |
April 2020 | 27,089 | 15,534 | +6.9% |
March 2020 | 25,334 | 14,528 | +38.2% |
February 2020 | 18,336 | 10,515 | +13.9% |
January 2020 | 16,104 | 9,235 | +8.1% |
December 2019 | 14,899 | 8,544 | -9% |
November 2019 | 16,378 | 9,392 | +19.2% |
October 2019 | 13,735 | 7,876 | +0.1% |
September 2019 | 13,721 | 7,868 | -8.7% |
August 2019 | 15,033 | 8,621 | +13.8% |
July 2019 | 13,209 | 7,575 | -4.4% |
June 2019 | 13,811 | 7,920 | -18.7% |
May 2019 | 16,988 | 9,742 | +6.1% |
April 2019 | 16,004 | 9,178 | -4% |
March 2019 | 16,679 | 9,565 | +16% |
February 2019 | 14,378 | 8,245 | +18% |
January 2019 | 12,183 | 6,986 | +2% |
December 2018 | 11,940 | 6,847 | -14.9% |
November 2018 | 14,027 | 8,044 | +14.9% |
October 2018 | 12,211 | 7,002 | -7.7% |
September 2018 | 13,231 | 7,587 | -1% |
August 2018 | 13,370 | 7,667 | -9.7% |
July 2018 | 14,800 | 8,487 | +12.4% |
June 2018 | 13,171 | 7,553 | -17.2% |
May 2018 | 15,900 | 9,118 | -8.7% |
April 2018 | 17,408 | 9,983 | -10.2% |
March 2018 | 19,386 | 11,117 | +6.5% |
February 2018 | 18,196 | 10,435 | +5.9% |
January 2018 | 17,190 | 9,858 | +16.3% |
December 2017 | 14,788 | 8,480 | -12.1% |
November 2017 | 16,815 | 9,643 | +10.5% |
October 2017 | 15,218 | 8,727 | -3.3% |
September 2017 | 15,745 | 9,029 | -1.5% |
August 2017 | 15,991 | 9,170 | +1.9% |
July 2017 | 15,695 | 9,000 | -8.7% |
June 2017 | 17,198 | 9,862 | +3.8% |
May 2017 | 16,571 | 9,503 | -19.2% |
April 2017 | 20,522 | 11,768 | -5.3% |
March 2017 | 21,664 | 12,423 | -4.6% |
February 2017 | 22,705 | 13,020 | +1.6% |
January 2017 | 22,342 | 12,812 | +15.9% |
December 2016 | 19,285 | 11,059 | +5.4% |
November 2016 | 18,291 | 10,489 | -7.8% |
October 2016 | 19,840 | 11,377 | +4% |
September 2016 | 19,071 | 10,936 | +12.8% |
August 2016 | 16,907 | 9,695 | +10.2% |
July 2016 | 15,348 | 8,801 | -17% |
June 2016 | 18,481 | 10,598 | -7.1% |
May 2016 | 19,890 | 11,406 | -11.7% |
April 2016 | 22,526 | 12,918 | -4.1% |
March 2016 | 23,488 | 13,469 | +23.8% |
February 2016 | 18,977 | 10,882 | -11.6% |
January 2016 | 21,473 | 12,314 | +44.3% |
December 2015 | 14,885 | 8,536 | -22.6% |
November 2015 | 19,229 | 11,027 | -3.5% |
October 2015 | 19,925 | 11,426 | -0.2% |
September 2015 | 19,957 | 11,444 | - |
SMITE® Review Trend Analysis





SMITE® stands as one of the most distinctive multiplayer online battle arena (MOBA) games in the gaming industry, offering players an immersive third-person perspective that sets it apart from traditional top-down MOBAs. Developed by Hi-Rez Studios, this free-to-play title transforms ancient mythology into intense competitive gameplay, where gods and goddesses from various pantheons clash in strategic team-based combat. The game's unique approach to the MOBA genre has attracted millions of players worldwide, creating a dedicated player base that continues to engage with regular content updates, seasonal events, and competitive tournaments. Understanding the live player count for SMITE® provides valuable insights into the game's current health and community engagement levels.
SMITE® has expanded its reach across multiple gaming platforms, ensuring accessibility for diverse gaming communities. The current player count reflects activity across these various platforms:
- PC (Steam and Epic Games Store)
- PlayStation 4
- PlayStation 5
- Xbox One
- Xbox Series X/S
- Nintendo Switch
Each platform contributes to the overall population metrics, though Steam player count data remains the most accessible through official APIs. Cross-platform play functionality allows players from different systems to compete together, effectively combining concurrent players across ecosystems and maintaining healthy matchmaking queues during various time periods throughout each day.
The player count trajectory for SMITE® demonstrates the typical lifecycle patterns observed in established multiplayer titles, with notable fluctuations corresponding to major content releases, seasonal events, and competitive tournaments. Historical statistics reveal that the game experienced significant growth during its initial launch phases, establishing a solid foundation of active player engagement that has remained relatively stable over subsequent years. The player count graph shows periodic spikes during major updates, new god releases, and special promotional events, indicating that fresh content consistently drives renewed interest among both existing and returning players. Monthly players tend to increase during summer months and holiday periods, while daily players exhibit more consistent patterns with predictable peak hours corresponding to regional gaming preferences. The average player engagement has evolved alongside the game's meta changes, with certain seasons showing higher retention rates due to balanced gameplay mechanics and compelling reward systems. Peak player count records typically coincide with major esports events, particularly during World Championship periods when competitive excitement reaches its zenith. Long-term trends suggest that while the player base has matured, it maintains sufficient depth to support healthy matchmaking across all skill levels and game modes.
Multiple factors contribute to online activity fluctuations in SMITE®, creating dynamic patterns that affect concurrent players throughout different time periods. Content updates serve as primary drivers of player count increases, with new god releases generating substantial excitement and drawing both veteran and lapsed players back into active gameplay sessions. Seasonal events introduce limited-time rewards and unique game modes that temporarily boost daily players as community members rush to complete special challenges and unlock exclusive cosmetic items. The competitive scene significantly impacts popularity metrics, with professional tournaments and ranked season resets creating surge periods where numbers climb substantially above baseline levels. Right now, factors such as meta balance changes, bug fixes, and quality-of-life improvements directly influence player satisfaction and retention rates. Regional preferences also affect online activity patterns, with different geographical areas showing distinct peak hours that contribute to global statistics. Social media buzz, influencer content, and community-driven events create organic marketing effects that translate into measurable increases in active player counts. The game's free-to-play model removes barriers to entry, allowing curious players to join without financial commitment, though monetization strategies through cosmetic purchases help sustain long-term development funding. Cross-platform compatibility ensures that friends can play together regardless of their preferred gaming system, reducing fragmentation and maintaining healthier population levels across all supported platforms.
Live-player-count.com delivers comprehensive live player count data for SMITE® through official Steam API integration, providing real-time stats that update hourly to ensure accuracy and reliability. Our interactive player count graph allows users to examine online activity patterns across multiple timeframes, from detailed 48-hour views to comprehensive yearly overviews that reveal long-term trends and seasonal variations. The tracker functionality extends beyond simple numbers, incorporating review data, system requirements, pricing information, and genre classifications to provide complete game insights. Whether you're checking current player count before joining a session, researching peak player count trends for competitive analysis, or monitoring monthly players for community health assessment, our platform serves as your definitive resource for SMITE® population intelligence. The detailed statistics available through our service help players make informed decisions about when to play, which game modes are most active, and how the community responds to various updates and events throughout the gaming calendar.
How many people play SMITE®?
The number of people playing SMITE® in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 582
- Average players over the last 30 days: 1,342
- Peak players in the last 30 days: 2,345
How many people are playing SMITE® right now?
At the moment, approximately 582 players are online in SMITE®.
This number may vary depending on the time of day and recent in-game events.
Do people still play SMITE®?
Yes — on average, about 1,342 players are online in SMITE® over the past 30 days.
The all-time peak reached 31,169 concurrent players.
What is the average number of players in SMITE®?
Over the past 30 days, SMITE® has had an average of approximately 1,342 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in SMITE® in July 2025?
In July 2025, SMITE® had the following player statistics:
- Average number of concurrent players: 1,342
- Peak number of concurrent players: 2,345


