Blade and Sorcery Steam Charts (stats) and Live Player Count
There are currently 507 players in-game playing.Blade and Sorcery data is pulled directly from SteamPowered.com’s API and refreshed in real time.

Blade and Sorcery Steam Charts (Graph)


Blade and Sorcery Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 1,148 | 470 | +7% |
September 2025 | 839 | 441 | -8.5% |
August 2025 | 836 | 482 | -10.9% |
July 2025 | 921 | 541 | -5.7% |
June 2025 | 984 | 574 | +4.6% |
May 2025 | 1,002 | 549 | +10.5% |
April 2025 | 974 | 497 | -5.5% |
March 2025 | 1,078 | 526 | -33.5% |
February 2025 | 1,137 | 791 | +6.3% |
January 2025 | 1,298 | 744 | +7.4% |
December 2024 | 1,208 | 693 | -8.3% |
November 2024 | 1,318 | 756 | +11.7% |
October 2024 | 1,181 | 677 | -13.1% |
September 2024 | 1,358 | 779 | -14.2% |
August 2024 | 1,583 | 908 | -42.1% |
July 2024 | 2,733 | 1,567 | -71.2% |
June 2024 | 9,495 | 5,445 | +806% |
May 2024 | 1,048 | 601 | +20.2% |
April 2024 | 872 | 500 | -2.9% |
March 2024 | 898 | 515 | -10.7% |
February 2024 | 1,006 | 577 | -11.9% |
January 2024 | 1,142 | 655 | -3% |
December 2023 | 1,177 | 675 | +27.4% |
November 2023 | 924 | 530 | -5% |
October 2023 | 973 | 558 | +16% |
September 2023 | 839 | 481 | +1.3% |
August 2023 | 828 | 475 | -17.7% |
July 2023 | 1,006 | 577 | -12.8% |
June 2023 | 1,154 | 662 | -15.2% |
May 2023 | 1,362 | 781 | -17.4% |
April 2023 | 1,650 | 946 | -22% |
March 2023 | 2,116 | 1,213 | +43.7% |
February 2023 | 1,471 | 844 | -10.7% |
January 2023 | 1,648 | 945 | +28.2% |
December 2022 | 1,285 | 737 | +3.1% |
November 2022 | 1,247 | 715 | -3.4% |
October 2022 | 1,291 | 740 | -6.3% |
September 2022 | 1,377 | 790 | -5.5% |
August 2022 | 1,458 | 836 | -23.7% |
July 2022 | 1,909 | 1,095 | +62% |
June 2022 | 1,179 | 676 | -35.2% |
May 2022 | 1,820 | 1,044 | +30.2% |
April 2022 | 1,398 | 802 | -5.4% |
March 2022 | 1,479 | 848 | -7.8% |
February 2022 | 1,604 | 920 | -16% |
January 2022 | 1,909 | 1,095 | +7.6% |
December 2021 | 1,775 | 1,018 | -10.8% |
November 2021 | 1,990 | 1,141 | -26.6% |
October 2021 | 2,712 | 1,555 | +156.2% |
September 2021 | 1,058 | 607 | +2.7% |
August 2021 | 1,030 | 591 | -6.3% |
July 2021 | 1,100 | 631 | +9.2% |
June 2021 | 1,008 | 578 | -18.1% |
May 2021 | 1,232 | 706 | -5.5% |
April 2021 | 1,302 | 747 | -8.1% |
March 2021 | 1,418 | 813 | -8.8% |
February 2021 | 1,554 | 891 | +38.1% |
January 2021 | 1,124 | 645 | -2.1% |
December 2020 | 1,149 | 659 | +60% |
November 2020 | 719 | 412 | -10.6% |
October 2020 | 804 | 461 | +16.7% |
September 2020 | 689 | 395 | +0.8% |
August 2020 | 683 | 392 | -5.5% |
July 2020 | 724 | 415 | -83.4% |
June 2020 | 4,371 | 2,507 | +539.5% |
May 2020 | 683 | 392 | +7.7% |
April 2020 | 635 | 364 | -27.5% |
March 2020 | 875 | 502 | -12.4% |
February 2020 | 1,000 | 573 | -10.6% |
January 2020 | 1,117 | 641 | +13.9% |
December 2019 | 982 | 563 | +35% |
November 2019 | 728 | 417 | +6.9% |
October 2019 | 680 | 390 | +7.7% |
September 2019 | 632 | 362 | +25.7% |
August 2019 | 502 | 288 | -95.1% |
July 2019 | 10,235 | 5,869 | +1,213% |
June 2019 | 779 | 447 | +69.3% |
May 2019 | 461 | 264 | -44.3% |
April 2019 | 827 | 474 | +196.3% |
March 2019 | 279 | 160 | +1.3% |
February 2019 | 275 | 158 | -35.5% |
January 2019 | 427 | 245 | -43.9% |
December 2018 | 762 | 437 | - |
Blade and Sorcery Review Trend Analysis





Blade and Sorcery stands as one of the most immersive virtual reality combat simulators available today, captivating gamers with its physics-based medieval fantasy warfare. This groundbreaking VR title delivers unprecedented melee combat experiences through advanced physics systems that make every sword swing, spell cast, and shield block feel remarkably authentic. Players dive into sandbox-style battles where creativity meets brutality, wielding an extensive arsenal of medieval weapons while mastering magical abilities that complement traditional combat techniques. The game's live player count reflects its growing reputation among VR enthusiasts who seek realistic combat mechanics combined with fantasy elements. Through our comprehensive player count tracking system at live-player-count.com, gamers can monitor real-time engagement levels and understand how this title performs within the competitive VR gaming landscape.
Blade and Sorcery maintains platform exclusivity that focuses on delivering optimal VR experiences across supported systems. The steam player count data we collect reflects the game's primary distribution method through Valve's digital platform.
- Steam (PC VR headsets including Oculus Rift, HTC Vive, Valve Index, Windows Mixed Reality)
- Oculus Store (Oculus Rift series headsets)
The concurrent players trajectory for Blade and Sorcery demonstrates fascinating evolution patterns that our live player count tracking system captures with remarkable precision. Initially, the game experienced modest engagement levels during its early access phase, with daily players gradually discovering the unique combat mechanics that set this title apart from conventional VR experiences. Major content updates consistently triggered significant spikes in active player engagement, particularly when developers introduced new weapons, magic systems, or combat mechanics that expanded gameplay possibilities. Seasonal trends reveal interesting patterns where monthly players tend to increase during holiday periods and summer months, suggesting that VR gaming adoption often coincides with gift-giving seasons and extended leisure time. The peak player count achievements typically align with major update releases, demonstrating how fresh content drives community engagement and attracts both returning veterans and curious newcomers. Our statistics show that weekend periods consistently maintain higher online activity compared to weekday sessions, reflecting the game's appeal as an immersive entertainment experience that players prefer during extended gaming sessions. The population growth trajectory indicates steady expansion rather than explosive viral growth, suggesting sustainable community development built on word-of-mouth recommendations and positive user experiences rather than marketing-driven hype cycles.
Multiple interconnected factors significantly impact the current player count for Blade and Sorcery, creating complex dynamics that our tracker system monitors continuously. Content updates represent the most powerful driver of player base expansion, with each major release introducing new weapons, combat mechanics, or magical abilities that reinvigorate community interest and attract media attention. The modding community plays an exceptionally crucial role in maintaining long-term engagement, as creative players develop custom content that extends gameplay experiences far beyond the base game's offerings, effectively multiplying the available content and keeping stats consistently elevated. VR hardware accessibility directly correlates with player count graph fluctuations, as improved headset affordability and technological advances make the game accessible to broader audiences who previously couldn't experience high-quality virtual reality gaming. Streaming and content creation significantly amplify popularity through social media exposure, with influential VR content creators showcasing spectacular combat moments that inspire viewers to purchase both the game and compatible hardware. Technical optimization updates that improve performance across various VR systems tend to boost average player engagement by reducing barriers to entry and enhancing overall user experience quality. Community events, developer livestreams, and social media engagement campaigns create temporary but notable increases in online activity as players participate in shared experiences and discover new gameplay techniques. The game's physics-based combat system creates natural viral moments that players share across social platforms, generating organic marketing that consistently attracts new players who want to experience the realistic medieval combat mechanics firsthand.
Understanding Blade and Sorcery's concurrent players through our comprehensive tracking system provides invaluable insights for both current players and potential newcomers considering their next VR gaming investment. The steam player count data we collect reveals optimal playing times when servers are most active and community engagement peaks, helping players maximize their multiplayer experiences and social interactions. Our detailed statistics demonstrate the game's remarkable staying power within the competitive VR market, where many titles struggle to maintain consistent daily players beyond their initial launch periods. The player count graph visualization allows users to identify trends, seasonal patterns, and content update impacts that influence community size and engagement levels over extended timeframes. This population data proves particularly valuable for content creators, streamers, and gaming communities who want to understand audience interest levels and plan their activities around peak engagement periods. By monitoring monthly players and peak player count achievements, potential buyers can make informed decisions about joining a thriving community versus investing in titles with declining user bases. The tracker functionality we provide ensures that gaming enthusiasts always have access to current, accurate information about Blade and Sorcery's community health, helping them stay connected with one of VR gaming's most innovative and engaging combat experiences available across supported platforms.
How many people play Blade and Sorcery?
The number of people playing Blade and Sorcery in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 507
- Average players over the last 30 days: 470
- Peak players in the last 30 days: 1,148
How many people are playing Blade and Sorcery right now?
At the moment, approximately 507 players are online in Blade and Sorcery.
This number may vary depending on the time of day and recent in-game events.
Do people still play Blade and Sorcery?
Yes — on average, about 470 players are online in Blade and Sorcery over the past 30 days.
The all-time peak reached 10,235 concurrent players.
What is the average number of players in Blade and Sorcery?
Over the past 30 days, Blade and Sorcery has had an average of approximately 470 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in Blade and Sorcery in July 2025?
In July 2025, Blade and Sorcery had the following player statistics:
- Average number of concurrent players: 470
- Peak number of concurrent players: 1,148


