ULTIMATE MARVEL VS. CAPCOM 3 Steam Charts (stats) and Live Player Count
There are currently 96 players in-game playing.ULTIMATE MARVEL VS. CAPCOM 3 data is pulled directly from SteamPowered.com’s API and refreshed in real time.

ULTIMATE MARVEL VS. CAPCOM 3 Steam Charts (Graph)


ULTIMATE MARVEL VS. CAPCOM 3 Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 212 | 100 | 0% |
September 2025 | 191 | 100 | -23.1% |
August 2025 | 275 | 130 | -7.8% |
July 2025 | 287 | 141 | -20.3% |
June 2025 | 391 | 177 | +24.6% |
May 2025 | 346 | 142 | -21.5% |
April 2025 | 337 | 181 | +46% |
March 2025 | 260 | 124 | -30.3% |
February 2025 | 250 | 178 | +29% |
January 2025 | 241 | 138 | 0% |
December 2024 | 240 | 138 | +7.8% |
November 2024 | 224 | 128 | -9.9% |
October 2024 | 248 | 142 | -39.1% |
September 2024 | 407 | 233 | +11% |
August 2024 | 367 | 210 | -3.2% |
July 2024 | 378 | 217 | +9.6% |
June 2024 | 346 | 198 | +34.7% |
May 2024 | 257 | 147 | -9.8% |
April 2024 | 284 | 163 | +11.6% |
March 2024 | 254 | 146 | +36.4% |
February 2024 | 186 | 107 | -21.9% |
January 2024 | 239 | 137 | -12.2% |
December 2023 | 272 | 156 | -20.8% |
November 2023 | 343 | 197 | +45.9% |
October 2023 | 235 | 135 | -34.5% |
September 2023 | 360 | 206 | -1.9% |
August 2023 | 367 | 210 | +39.1% |
July 2023 | 264 | 151 | -11.2% |
June 2023 | 297 | 170 | +18.1% |
May 2023 | 251 | 144 | -5.3% |
April 2023 | 265 | 152 | -27.3% |
March 2023 | 364 | 209 | +23.7% |
February 2023 | 295 | 169 | +33.1% |
January 2023 | 221 | 127 | +2.4% |
December 2022 | 216 | 124 | +55% |
November 2022 | 140 | 80 | -10.1% |
October 2022 | 156 | 89 | 0% |
September 2022 | 156 | 89 | -23.9% |
August 2022 | 204 | 117 | +8.3% |
July 2022 | 189 | 108 | -15.6% |
June 2022 | 224 | 128 | +0.8% |
May 2022 | 221 | 127 | +10.4% |
April 2022 | 200 | 115 | -32% |
March 2022 | 294 | 169 | +32% |
February 2022 | 224 | 128 | -10.5% |
January 2022 | 249 | 143 | +10.9% |
December 2021 | 225 | 129 | +20.6% |
November 2021 | 186 | 107 | +35.4% |
October 2021 | 138 | 79 | -14.1% |
September 2021 | 161 | 92 | -20.7% |
August 2021 | 202 | 116 | +30.3% |
July 2021 | 155 | 89 | -4.3% |
June 2021 | 163 | 93 | -30.6% |
May 2021 | 234 | 134 | -41.5% |
April 2021 | 400 | 229 | +175.9% |
March 2021 | 145 | 83 | -21.7% |
February 2021 | 185 | 106 | -16.5% |
January 2021 | 222 | 127 | -15.9% |
December 2020 | 264 | 151 | -20.9% |
November 2020 | 333 | 191 | -14.7% |
October 2020 | 390 | 224 | -3% |
September 2020 | 403 | 231 | +128.7% |
August 2020 | 176 | 101 | -12.2% |
July 2020 | 200 | 115 | +12.7% |
June 2020 | 178 | 102 | 0% |
May 2020 | 177 | 102 | -27.1% |
April 2020 | 245 | 140 | +97.2% |
March 2020 | 123 | 71 | -34.9% |
February 2020 | 190 | 109 | +45.3% |
January 2020 | 131 | 75 | +8.7% |
December 2019 | 120 | 69 | +21.1% |
November 2019 | 99 | 57 | +16.3% |
October 2019 | 86 | 49 | -7.5% |
September 2019 | 92 | 53 | -18.5% |
August 2019 | 114 | 65 | -9.7% |
July 2019 | 126 | 72 | -4% |
June 2019 | 131 | 75 | -44% |
May 2019 | 234 | 134 | -15.2% |
April 2019 | 276 | 158 | +285.4% |
March 2019 | 71 | 41 | 0% |
February 2019 | 71 | 41 | -10.9% |
January 2019 | 80 | 46 | +9.5% |
December 2018 | 74 | 42 | -16% |
November 2018 | 87 | 50 | +8.7% |
October 2018 | 80 | 46 | +24.3% |
September 2018 | 64 | 37 | -5.1% |
August 2018 | 68 | 39 | -45.1% |
July 2018 | 123 | 71 | -2.7% |
June 2018 | 127 | 73 | +32.7% |
May 2018 | 96 | 55 | +12.2% |
April 2018 | 86 | 49 | +28.9% |
March 2018 | 66 | 38 | -7.3% |
February 2018 | 71 | 41 | -55.4% |
January 2018 | 161 | 92 | -5.2% |
December 2017 | 169 | 97 | +29.3% |
November 2017 | 131 | 75 | +50% |
October 2017 | 87 | 50 | -39.8% |
September 2017 | 145 | 83 | -46.8% |
August 2017 | 272 | 156 | -3.1% |
July 2017 | 280 | 161 | 0% |
June 2017 | 281 | 161 | -3% |
May 2017 | 290 | 166 | -37.1% |
April 2017 | 461 | 264 | -73% |
March 2017 | 1,706 | 978 | +16,200% |
February 2017 | 10 | 6 | +500% |
January 2017 | 2 | 1 | 0% |
December 2016 | 1 | 1 | - |
ULTIMATE MARVEL VS. CAPCOM 3 Review Trend Analysis





ULTIMATE MARVEL VS. CAPCOM 3 stands as one of the most celebrated fighting games in the crossover genre, bringing together iconic characters from both Marvel Comics and Capcom's legendary franchises. This enhanced edition of the original Marvel vs. Capcom 3 delivers an expanded roster featuring beloved heroes and villains, refined gameplay mechanics, and spectacular visual effects that continue to captivate the player base years after its initial release. The game's live player count reflects its enduring appeal among fighting game enthusiasts who appreciate its fast-paced combat system and diverse character selection. Players can track the current player count through various monitoring services that utilize official APIs to provide accurate statistics about the game's active player community across different platforms.
ULTIMATE MARVEL VS. CAPCOM 3 has been made accessible across multiple gaming platforms, ensuring that fans can enjoy this crossover masterpiece regardless of their preferred gaming system. The steam player count represents a significant portion of the total player count, as the PC version offers enhanced features and community support.
- PlayStation 4
- Xbox One
- PlayStation Vita
- Steam (PC)
- PlayStation 3
- Xbox 360
The player count trajectory for ULTIMATE MARVEL VS. CAPCOM 3 demonstrates the typical lifecycle patterns observed in fighting games, with distinct phases reflecting various community and industry influences. Initially, the game experienced substantial concurrent players engagement following its launch, as fighting game enthusiasts and Marvel fans flocked to experience the enhanced roster and refined mechanics. The peak player count periods often coincided with major gaming events, tournaments, and community-driven initiatives that sparked renewed interest in the title. Over subsequent months, the daily players statistics showed natural fluctuations as the initial excitement stabilized into a dedicated core community. The monthly players data reveals interesting seasonal patterns, with upticks during holiday periods and summer months when gaming activity typically increases. Tournament seasons and major fighting game community events consistently drove temporary surges in the online population, demonstrating the strong correlation between competitive gaming events and player engagement. The player count graph illustrates how community-driven content, such as combo videos, tutorials, and online tournaments, helped maintain sustained interest beyond the initial launch window. Recent years have shown remarkable resilience in the active player community, with the game maintaining a loyal following that continues to engage in both casual and competitive play. The average player engagement patterns suggest that while the numbers may have evolved from launch peaks, the quality of community interaction and dedication remains exceptionally high among those who continue to participate in the ULTIMATE MARVEL VS. CAPCOM 3 ecosystem.
Multiple interconnected factors significantly impact the online player count and overall popularity of ULTIMATE MARVEL VS. CAPCOM 3, creating a complex ecosystem that determines the game's live player count at any given moment. Tournament announcements and major fighting game community events serve as primary catalysts for increased concurrent players, as competitive gaming enthusiasts return to practice and refine their skills in preparation for upcoming competitions. The release of new fighting games within the genre often creates temporary dips in the steam player count, as players explore alternative titles before potentially returning to their preferred classics. Content creator activity plays a crucial role in maintaining visibility and attracting new members to the player base, with popular streamers and YouTube personalities capable of generating significant spikes in daily players through gameplay showcases, tutorials, and entertainment content. Seasonal gaming patterns influence the monthly players statistics, with summer months and holiday periods typically showing increased engagement as players have more leisure time available for gaming activities. Community-organized tournaments and online events create predictable surges in the active player numbers, demonstrating the importance of grassroots organization in maintaining game longevity. Technical updates, patches, and platform-specific improvements can dramatically affect the current player count, particularly when addressing connectivity issues or balance concerns that impact the competitive integrity of matches. The broader fighting game community's health and activity levels directly correlate with individual game population stats, as players often migrate between titles within the genre based on tournament schedules and community focus. Social media trends, viral content, and nostalgic gaming movements periodically drive new interest in classic titles like ULTIMATE MARVEL VS. CAPCOM 3, resulting in temporary but significant increases in the player count across all supported platforms. The availability and quality of online matchmaking services substantially influence player retention and satisfaction, with smooth connectivity encouraging continued participation while technical issues can lead to decreased engagement. Price promotions, sales events, and inclusion in gaming bundles create opportunities for player base expansion, as reduced barriers to entry allow curious gamers to experience the title without significant financial commitment.
ULTIMATE MARVEL VS. CAPCOM 3 continues to demonstrate remarkable staying power within the competitive fighting game landscape, maintaining a dedicated player count that reflects both the game's exceptional design and the passionate community that surrounds it. The live player count tracker data consistently shows that this crossover masterpiece retains its appeal among both veteran players and newcomers discovering the depth of its combat system. Whether you're checking the statistics right now or analyzing long-term trends through the player count graph, it's clear that ULTIMATE MARVEL VS. CAPCOM 3 has secured its position as a beloved classic that transcends typical gaming lifecycles. The concurrent players who engage with this title daily contribute to a vibrant ecosystem where competitive spirit meets creative expression, ensuring that the peak player count achievements of the past continue to inspire future growth. For those interested in monitoring the online activity and population trends, the steam player count and cross-platform numbers provide valuable insights into the game's enduring popularity and the strength of its active player community across all supported platforms.
How many people play ULTIMATE MARVEL VS. CAPCOM 3?
The number of people playing ULTIMATE MARVEL VS. CAPCOM 3 in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 96
- Average players over the last 30 days: 100
- Peak players in the last 30 days: 212
How many people are playing ULTIMATE MARVEL VS. CAPCOM 3 right now?
At the moment, approximately 96 players are online in ULTIMATE MARVEL VS. CAPCOM 3.
This number may vary depending on the time of day and recent in-game events.
Do people still play ULTIMATE MARVEL VS. CAPCOM 3?
Yes — on average, about 100 players are online in ULTIMATE MARVEL VS. CAPCOM 3 over the past 30 days.
The all-time peak reached 1,706 concurrent players.
What is the average number of players in ULTIMATE MARVEL VS. CAPCOM 3?
Over the past 30 days, ULTIMATE MARVEL VS. CAPCOM 3 has had an average of approximately 100 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in ULTIMATE MARVEL VS. CAPCOM 3 in July 2025?
In July 2025, ULTIMATE MARVEL VS. CAPCOM 3 had the following player statistics:
- Average number of concurrent players: 100
- Peak number of concurrent players: 212


