Total War: WARHAMMER Steam Charts (stats) and Live Player Count
There are currently 185 players in-game playing.Total War: WARHAMMER data is pulled directly from SteamPowered.com’s API and refreshed in real time.

Total War: WARHAMMER Steam Charts (Graph)


Total War: WARHAMMER Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 596 | 328 | -14% |
September 2025 | 664 | 380 | +13.1% |
August 2025 | 708 | 336 | -8.7% |
July 2025 | 684 | 368 | +5.4% |
June 2025 | 614 | 349 | +2% |
May 2025 | 677 | 342 | -0.6% |
April 2025 | 632 | 344 | -4.7% |
March 2025 | 761 | 361 | -50.3% |
February 2025 | 883 | 727 | -22.2% |
January 2025 | 1,630 | 935 | -2.8% |
December 2024 | 1,678 | 962 | +135.2% |
November 2024 | 713 | 409 | +4.1% |
October 2024 | 686 | 393 | -13.1% |
September 2024 | 788 | 452 | +16.8% |
August 2024 | 674 | 387 | -11.6% |
July 2024 | 764 | 438 | -5.2% |
June 2024 | 805 | 462 | -9.8% |
May 2024 | 892 | 512 | +24.9% |
April 2024 | 715 | 410 | -10.7% |
March 2024 | 801 | 459 | +8.8% |
February 2024 | 736 | 422 | -16.4% |
January 2024 | 881 | 505 | +4.1% |
December 2023 | 846 | 485 | +6.6% |
November 2023 | 793 | 455 | +16.7% |
October 2023 | 680 | 390 | -6.7% |
September 2023 | 729 | 418 | +0.2% |
August 2023 | 727 | 417 | -18.2% |
July 2023 | 889 | 510 | -7.9% |
June 2023 | 966 | 554 | -6.1% |
May 2023 | 1,028 | 590 | -1.5% |
April 2023 | 1,045 | 599 | -17.8% |
March 2023 | 1,271 | 729 | +37.5% |
February 2023 | 924 | 530 | -19.1% |
January 2023 | 1,142 | 655 | +11.6% |
December 2022 | 1,023 | 587 | -1.3% |
November 2022 | 1,037 | 595 | -23.7% |
October 2022 | 1,360 | 780 | +2.5% |
September 2022 | 1,327 | 761 | -20.9% |
August 2022 | 1,677 | 962 | +62.2% |
July 2022 | 1,034 | 593 | -11.4% |
June 2022 | 1,166 | 669 | +40.5% |
May 2022 | 830 | 476 | -38.7% |
April 2022 | 1,353 | 776 | +6.2% |
March 2022 | 1,275 | 731 | -28.6% |
February 2022 | 1,786 | 1,024 | +7.2% |
January 2022 | 1,665 | 955 | +24.5% |
December 2021 | 1,337 | 767 | +3.6% |
November 2021 | 1,291 | 740 | +3.8% |
October 2021 | 1,243 | 713 | -13.7% |
September 2021 | 1,441 | 826 | +18.2% |
August 2021 | 1,219 | 699 | -19.3% |
July 2021 | 1,511 | 866 | -19.5% |
June 2021 | 1,877 | 1,076 | +23.3% |
May 2021 | 1,523 | 873 | +0.9% |
April 2021 | 1,509 | 865 | -11.3% |
March 2021 | 1,701 | 975 | -31.7% |
February 2021 | 2,489 | 1,427 | +30.4% |
January 2021 | 1,907 | 1,094 | +3.4% |
December 2020 | 1,845 | 1,058 | +2.3% |
November 2020 | 1,803 | 1,034 | -9.4% |
October 2020 | 1,989 | 1,141 | +40.9% |
September 2020 | 1,412 | 810 | -17.6% |
August 2020 | 1,715 | 983 | -22.4% |
July 2020 | 2,207 | 1,266 | -21% |
June 2020 | 2,796 | 1,603 | -9.7% |
May 2020 | 3,095 | 1,775 | -11.7% |
April 2020 | 3,506 | 2,011 | +29.2% |
March 2020 | 2,715 | 1,557 | +15.7% |
February 2020 | 2,348 | 1,346 | -11.5% |
January 2020 | 2,652 | 1,521 | +0.9% |
December 2019 | 2,629 | 1,508 | +11.8% |
November 2019 | 2,352 | 1,349 | -22.8% |
October 2019 | 3,046 | 1,747 | +30.3% |
September 2019 | 2,338 | 1,341 | +6.3% |
August 2019 | 2,201 | 1,262 | -30.2% |
July 2019 | 3,154 | 1,809 | +4.1% |
June 2019 | 3,031 | 1,738 | -28.2% |
May 2019 | 4,223 | 2,422 | +41.5% |
April 2019 | 2,986 | 1,712 | -21.3% |
March 2019 | 3,795 | 2,176 | -1.9% |
February 2019 | 3,868 | 2,218 | -8.1% |
January 2019 | 4,208 | 2,413 | +3.3% |
December 2018 | 4,072 | 2,335 | -6.8% |
November 2018 | 4,369 | 2,505 | -32.9% |
October 2018 | 6,512 | 3,734 | +98% |
September 2018 | 3,288 | 1,886 | -3.7% |
August 2018 | 3,414 | 1,958 | -31.7% |
July 2018 | 5,001 | 2,868 | -34.6% |
June 2018 | 7,652 | 4,388 | +106.4% |
May 2018 | 3,708 | 2,126 | -8.9% |
April 2018 | 4,069 | 2,333 | -19.3% |
March 2018 | 5,039 | 2,890 | -22.6% |
February 2018 | 6,509 | 3,733 | -9.2% |
January 2018 | 7,167 | 4,110 | +3.3% |
December 2017 | 6,940 | 3,980 | -10.9% |
November 2017 | 7,787 | 4,465 | -28% |
October 2017 | 10,816 | 6,202 | -51.6% |
September 2017 | 22,323 | 12,801 | -34.2% |
August 2017 | 33,925 | 19,454 | +49.6% |
July 2017 | 22,679 | 13,005 | +17% |
June 2017 | 19,377 | 11,112 | +39% |
May 2017 | 13,940 | 7,994 | -32.2% |
April 2017 | 20,548 | 11,783 | -34% |
March 2017 | 31,117 | 17,844 | -17.2% |
February 2017 | 37,560 | 21,539 | +99.6% |
January 2017 | 18,821 | 10,793 | -37.9% |
December 2016 | 30,310 | 17,381 | +127.4% |
November 2016 | 13,326 | 7,642 | -16.8% |
October 2016 | 16,013 | 9,183 | -7.1% |
September 2016 | 17,244 | 9,889 | -21.8% |
August 2016 | 22,052 | 12,646 | -24.7% |
July 2016 | 29,273 | 16,787 | -58.6% |
June 2016 | 70,633 | 40,505 | -36.9% |
May 2016 | 111,909 | 64,174 | - |
Total War: WARHAMMER Review Trend Analysis





Total War: WARHAMMER represents a groundbreaking fusion of turn-based strategy and real-time tactical combat, bringing the beloved Warhammer Fantasy universe to life through Creative Assembly's masterful game design. This epic strategy title combines the depth of empire management with spectacular battles featuring legendary creatures, powerful heroes, and massive armies. The game's player count has remained consistently strong since its launch, attracting both longtime Total War veterans and newcomers drawn to the rich fantasy setting. Live player count data reveals fascinating patterns in how gamers engage with this complex strategy experience, with concurrent players fluctuating based on various factors including updates, seasonal events, and community campaigns. The steam player count serves as a reliable indicator of the game's enduring appeal, showcasing how this title has maintained its position within the competitive strategy gaming landscape.
Total War: WARHAMMER maintains its availability across select gaming platforms, ensuring accessibility for strategy enthusiasts worldwide. The current player count reflects engagement across these supported systems:
- Microsoft Windows (Steam, Epic Games Store)
- macOS (Steam, Feral Interactive)
- Linux (Steam, Feral Interactive)
Steam remains the primary platform where most active player engagement occurs, providing the most comprehensive stats and live player count tracking capabilities. The platform distribution significantly impacts daily players and overall population metrics, with Steam's robust infrastructure supporting detailed player count graph generation and real-time statistics monitoring.
The player base evolution for Total War: WARHAMMER demonstrates remarkable resilience and sustained interest throughout its lifecycle. Initial launch periods witnessed explosive growth in concurrent players, establishing strong foundations for long-term community engagement. Monthly players exhibited seasonal variations, with notable increases during major content releases, holiday periods, and community events. The peak player count achievements occurred during significant updates and expansion launches, reflecting how fresh content drives renewed interest among both returning veterans and curious newcomers. Average player trends show consistent engagement patterns, with weekends typically generating higher online activity compared to weekday sessions. The player count graph reveals cyclical patterns corresponding to content releases, seasonal gaming habits, and competitive gaming calendar events. Long-term statistics indicate steady retention rates, suggesting that the game's complex mechanics and replayability factor contribute significantly to maintaining an engaged population. Recent months have shown interesting fluctuations in daily players, influenced by community feedback, balance updates, and competitive strategy gaming trends. The tracker data demonstrates how external factors like streaming coverage, tournament events, and social media discussions can impact live player count metrics in measurable ways.
Multiple interconnected factors drive online engagement and influence current player count fluctuations in Total War: WARHAMMER. Content updates serve as primary catalysts for player base growth, with major patches, faction additions, and campaign expansions consistently generating increased concurrent players activity. Seasonal gaming patterns significantly affect daily players, with summer months and holiday periods typically showing elevated engagement levels. Community events, tournaments, and competitive campaigns create temporary spikes in active player participation, demonstrating how social elements enhance individual gaming experiences. Steam player count responds notably to promotional pricing, with sales events often correlating with substantial increases in new player acquisition and returning veteran engagement. Streaming content and social media coverage amplify popularity through increased visibility, driving curious gamers to explore the strategic depth offered by the Warhammer universe. Balance updates and gameplay refinements directly impact long-term monthly players retention, as community satisfaction with mechanical improvements influences sustained engagement. Technical performance optimizations affect statistics by reducing barriers to entry for players with varying hardware configurations. Mod support and community-generated content extend replay value, contributing to consistent population maintenance beyond official content releases. Cross-platform compatibility considerations influence platforms accessibility, affecting overall numbers across different gaming ecosystems. Right now, the combination of these factors creates a dynamic environment where live player count reflects the complex interplay between official development efforts and community-driven engagement initiatives.
The comprehensive analysis of Total War: WARHAMMER's player count dynamics reveals a mature gaming ecosystem sustained by strategic depth, community engagement, and consistent content evolution. Live player count monitoring through our tracker system demonstrates how this title has successfully maintained relevance within the competitive strategy gaming landscape. The player count graph patterns indicate healthy long-term sustainability, with concurrent players showing resilience against market fluctuations and competitive pressures. Steam player count data confirms that quality strategy gaming experiences can maintain dedicated player base communities when supported by thoughtful development and community engagement. Current stats suggest that Total War: WARHAMMER continues attracting both dedicated strategy enthusiasts and newcomers seeking deep, rewarding gameplay experiences. The online community's sustained activity levels across multiple platforms demonstrate the universal appeal of well-executed strategy gaming combined with beloved fantasy intellectual property. Right now, this title stands as an excellent example of how comprehensive statistics tracking can provide valuable insights into gaming community behavior and long-term engagement patterns.
How many people play Total War: WARHAMMER?
The number of people playing Total War: WARHAMMER in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 185
- Average players over the last 30 days: 328
- Peak players in the last 30 days: 596
How many people are playing Total War: WARHAMMER right now?
At the moment, approximately 185 players are online in Total War: WARHAMMER.
This number may vary depending on the time of day and recent in-game events.
Do people still play Total War: WARHAMMER?
Yes — on average, about 328 players are online in Total War: WARHAMMER over the past 30 days.
The all-time peak reached 111,909 concurrent players.
What is the average number of players in Total War: WARHAMMER?
Over the past 30 days, Total War: WARHAMMER has had an average of approximately 328 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in Total War: WARHAMMER in July 2025?
In July 2025, Total War: WARHAMMER had the following player statistics:
- Average number of concurrent players: 328
- Peak number of concurrent players: 596


