Tomb Raider Steam Charts (stats) and Live Player Count
There are currently 1097 players in-game playing.Tomb Raider data is pulled directly from SteamPowered.com’s API and refreshed in real time.

Tomb Raider Steam Charts (Graph)


Tomb Raider Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 3,489 | 1,367 | +100% |
September 2025 | 1,298 | 683 | -27.1% |
August 2025 | 1,931 | 937 | -5.3% |
July 2025 | 1,824 | 989 | -1.4% |
June 2025 | 2,126 | 1,003 | +12.7% |
May 2025 | 2,052 | 890 | -0.2% |
April 2025 | 1,849 | 892 | -2.9% |
March 2025 | 2,301 | 919 | -37% |
February 2025 | 2,318 | 1,459 | -38.3% |
January 2025 | 4,121 | 2,363 | +35.3% |
December 2024 | 3,045 | 1,746 | +3.3% |
November 2024 | 2,949 | 1,691 | -65% |
October 2024 | 8,416 | 4,826 | +307.6% |
September 2024 | 2,064 | 1,184 | +3.4% |
August 2024 | 1,996 | 1,145 | +4.9% |
July 2024 | 1,904 | 1,092 | +28.5% |
June 2024 | 1,482 | 850 | -15.1% |
May 2024 | 1,746 | 1,001 | -30% |
April 2024 | 2,492 | 1,429 | +54.8% |
March 2024 | 1,610 | 923 | -27.2% |
February 2024 | 2,210 | 1,267 | +67.6% |
January 2024 | 1,319 | 756 | -7% |
December 2023 | 1,417 | 813 | -18.7% |
November 2023 | 1,743 | 1,000 | +7.4% |
October 2023 | 1,624 | 931 | -9.4% |
September 2023 | 1,793 | 1,028 | +16.7% |
August 2023 | 1,536 | 881 | -36.8% |
July 2023 | 2,429 | 1,393 | +10.9% |
June 2023 | 2,191 | 1,256 | +65.9% |
May 2023 | 1,320 | 757 | +2.4% |
April 2023 | 1,289 | 739 | -3.3% |
March 2023 | 1,333 | 764 | -19.8% |
February 2023 | 1,661 | 953 | +37.5% |
January 2023 | 1,209 | 693 | -8.1% |
December 2022 | 1,314 | 754 | +7.4% |
November 2022 | 1,225 | 702 | +0.6% |
October 2022 | 1,218 | 698 | -16% |
September 2022 | 1,449 | 831 | +38.5% |
August 2022 | 1,047 | 600 | -29% |
July 2022 | 1,474 | 845 | +14.7% |
June 2022 | 1,286 | 737 | -23.1% |
May 2022 | 1,671 | 958 | +8.5% |
April 2022 | 1,540 | 883 | -30.3% |
March 2022 | 2,210 | 1,267 | +35.1% |
February 2022 | 1,636 | 938 | -40.5% |
January 2022 | 2,749 | 1,576 | +9% |
December 2021 | 2,522 | 1,446 | -44.2% |
November 2021 | 4,522 | 2,593 | +12.2% |
October 2021 | 4,030 | 2,311 | +145.6% |
September 2021 | 1,641 | 941 | -49.9% |
August 2021 | 3,275 | 1,878 | +15.3% |
July 2021 | 2,841 | 1,629 | -22.2% |
June 2021 | 3,651 | 2,094 | -13.9% |
May 2021 | 4,240 | 2,431 | +47.1% |
April 2021 | 2,882 | 1,653 | -36.5% |
March 2021 | 4,541 | 2,604 | +61.6% |
February 2021 | 2,810 | 1,611 | -12% |
January 2021 | 3,192 | 1,830 | -13% |
December 2020 | 3,667 | 2,103 | +8.2% |
November 2020 | 3,388 | 1,943 | +10.5% |
October 2020 | 3,067 | 1,759 | +17.3% |
September 2020 | 2,616 | 1,500 | -24.2% |
August 2020 | 3,450 | 1,978 | -4.2% |
July 2020 | 3,601 | 2,065 | -3.9% |
June 2020 | 3,748 | 2,149 | -28.2% |
May 2020 | 5,218 | 2,992 | -80.7% |
April 2020 | 26,984 | 15,474 | -69.8% |
March 2020 | 89,494 | 51,321 | +2,429.4% |
February 2020 | 3,538 | 2,029 | +68.9% |
January 2020 | 2,095 | 1,201 | -26% |
December 2019 | 2,830 | 1,623 | -3.4% |
November 2019 | 2,929 | 1,680 | +104.1% |
October 2019 | 1,435 | 823 | -61.7% |
September 2019 | 3,750 | 2,150 | +105.3% |
August 2019 | 1,825 | 1,047 | -21.8% |
July 2019 | 2,335 | 1,339 | -8.8% |
June 2019 | 2,560 | 1,468 | +129.7% |
May 2019 | 1,115 | 639 | -42.1% |
April 2019 | 1,923 | 1,103 | -42.4% |
March 2019 | 3,342 | 1,916 | -5% |
February 2019 | 3,517 | 2,017 | -6.1% |
January 2019 | 3,745 | 2,148 | +36.2% |
December 2018 | 2,750 | 1,577 | -23.2% |
November 2018 | 3,582 | 2,054 | -30.5% |
October 2018 | 5,157 | 2,957 | +79.4% |
September 2018 | 2,874 | 1,648 | -34.7% |
August 2018 | 4,404 | 2,525 | +20.6% |
July 2018 | 3,652 | 2,094 | -44.7% |
June 2018 | 6,604 | 3,787 | +218.8% |
May 2018 | 2,072 | 1,188 | -70.3% |
April 2018 | 6,985 | 4,006 | -2.8% |
March 2018 | 7,187 | 4,121 | +97.5% |
February 2018 | 3,639 | 2,087 | -14.5% |
January 2018 | 4,258 | 2,442 | -2.8% |
December 2017 | 4,380 | 2,512 | +4.3% |
November 2017 | 4,200 | 2,409 | -22.6% |
October 2017 | 5,427 | 3,112 | +30.5% |
September 2017 | 4,159 | 2,385 | +238.3% |
August 2017 | 1,230 | 705 | -58.8% |
July 2017 | 2,987 | 1,713 | -19.5% |
June 2017 | 3,709 | 2,127 | +213.3% |
May 2017 | 1,184 | 679 | -10.9% |
April 2017 | 1,329 | 762 | -29.6% |
March 2017 | 1,888 | 1,083 | -57.8% |
February 2017 | 4,476 | 2,567 | +44.7% |
January 2017 | 3,094 | 1,774 | +8.4% |
December 2016 | 2,855 | 1,637 | -55.1% |
November 2016 | 6,360 | 3,647 | +293% |
October 2016 | 1,618 | 928 | +11.5% |
September 2016 | 1,451 | 832 | -3.5% |
August 2016 | 1,503 | 862 | -52.2% |
July 2016 | 3,144 | 1,803 | +23.7% |
June 2016 | 2,542 | 1,458 | +34.8% |
May 2016 | 1,887 | 1,082 | -15.5% |
April 2016 | 2,232 | 1,280 | -56.2% |
March 2016 | 5,093 | 2,921 | -11.7% |
February 2016 | 5,770 | 3,309 | -10.4% |
January 2016 | 6,439 | 3,692 | +10.1% |
December 2015 | 5,846 | 3,352 | +6% |
November 2015 | 5,515 | 3,163 | -33% |
October 2015 | 8,234 | 4,722 | +49.5% |
September 2015 | 5,507 | 3,158 | +172.2% |
August 2015 | 2,023 | 1,160 | -5.3% |
July 2015 | 2,137 | 1,225 | -49.4% |
June 2015 | 4,226 | 2,423 | +130.5% |
May 2015 | 1,832 | 1,051 | -13.6% |
April 2015 | 2,123 | 1,217 | -38.7% |
March 2015 | 3,462 | 1,985 | -64.1% |
February 2015 | 9,645 | 5,531 | +62.3% |
January 2015 | 5,941 | 3,407 | -16.7% |
December 2014 | 7,134 | 4,091 | +115.5% |
November 2014 | 3,309 | 1,898 | -64.8% |
October 2014 | 9,394 | 5,387 | +324.5% |
September 2014 | 2,213 | 1,269 | -26.3% |
August 2014 | 3,003 | 1,722 | -54.6% |
July 2014 | 6,620 | 3,796 | -25% |
June 2014 | 8,820 | 5,058 | +288.5% |
May 2014 | 2,271 | 1,302 | -56.4% |
April 2014 | 5,213 | 2,989 | -46.2% |
March 2014 | 9,696 | 5,560 | +137.1% |
February 2014 | 4,089 | 2,345 | -38.7% |
January 2014 | 6,676 | 3,828 | +12.8% |
December 2013 | 5,918 | 3,394 | +137.7% |
November 2013 | 2,491 | 1,428 | -24% |
October 2013 | 3,275 | 1,878 | -65.8% |
September 2013 | 9,568 | 5,487 | +114.5% |
August 2013 | 4,460 | 2,558 | -68.2% |
July 2013 | 14,039 | 8,051 | +295.2% |
June 2013 | 3,552 | 2,037 | -63.9% |
May 2013 | 9,830 | 5,637 | +27.2% |
April 2013 | 7,728 | 4,432 | -73.5% |
March 2013 | 29,197 | 16,743 | - |
Tomb Raider Review Trend Analysis





Tomb Raider represents one of gaming's most iconic franchises, featuring the legendary archaeologist Lara Croft on her thrilling adventures across ancient tombs and dangerous landscapes. This action-adventure series has captivated millions of players worldwide, establishing itself as a cornerstone of modern gaming culture. The franchise's live player count continues to demonstrate its enduring appeal, with dedicated fans regularly exploring crypts, solving puzzles, and uncovering archaeological mysteries. Through Steam player count data, we can observe how this beloved series maintains its position among gaming enthusiasts who appreciate both narrative depth and challenging gameplay mechanics.
Tomb Raider games are accessible across multiple gaming platforms, ensuring broad reach for the player base:
- Steam (PC)
- PlayStation 4
- PlayStation 5
- Xbox One
- Xbox Series X/S
- Nintendo Switch
- Epic Games Store
- GOG
The player count trajectory for Tomb Raider titles reveals fascinating patterns that reflect both seasonal gaming trends and community engagement cycles. Initially, new releases experience substantial surges in concurrent players, with the peak player count typically occurring during launch windows when excitement reaches its zenith. Following these initial spikes, the active player community tends to stabilize, forming a dedicated core that maintains consistent engagement levels. Monthly players demonstrate cyclical behavior, often increasing during holiday periods, summer breaks, and anniversary celebrations when nostalgic gamers return to revisit Lara's adventures. The daily players metric shows interesting fluctuations tied to content updates, sales events, and community-driven initiatives that reinvigorate interest among both veteran explorers and newcomers discovering the franchise. Long-term statistics indicate that despite natural decline patterns common to single-player experiences, the series maintains remarkable staying power, with periodic resurgences coinciding with franchise announcements, remastered editions, or cultural references that bring Tomb Raider back into mainstream gaming conversations. Weekend numbers consistently outperform weekday activity, reflecting the leisure-time nature of adventure gaming where players can fully immerse themselves in extended exploration sessions.
Seasonal variations in player engagement
Population dynamics within Tomb Raider communities exhibit distinct seasonal characteristics that gaming analysts find particularly intriguing. Winter months traditionally show elevated engagement as players seek indoor entertainment during colder weather, while summer periods can experience temporary dips followed by strong recoveries when students and working professionals find vacation time for gaming. The current player count often reflects these broader social patterns, creating predictable waves that experienced tracker systems can anticipate and monitor effectively.
Multiple factors contribute to fluctuations in the live player count for Tomb Raider titles, creating a complex ecosystem of engagement drivers that shape community participation. Content updates and downloadable expansions generate immediate spikes in concurrent players as existing fans return to experience fresh adventures while attracting curious newcomers who hear about enhanced gameplay features. Promotional pricing during Steam sales or platform-specific discounts dramatically impacts steam player count figures, often resulting in substantial temporary increases as budget-conscious gamers seize opportunities to join the archaeological adventure at reduced costs. Streaming culture plays an increasingly significant role, with popular content creators showcasing Tomb Raider gameplay to massive audiences, inspiring viewers to purchase and experience these adventures firsthand, thereby boosting active player totals across all supported platforms. Anniversary celebrations and franchise milestones create nostalgia-driven engagement waves, drawing former players back into the fold while generating media attention that introduces the series to younger demographics. Technical improvements, graphical enhancements, and quality-of-life updates maintain long-term player base satisfaction, ensuring that the average player remains engaged beyond initial completion. Social media buzz surrounding new announcements, behind-the-scenes development insights, or cultural references in other media can unexpectedly influence daily players metrics, demonstrating how interconnected modern gaming communities have become. Right now, factors like cross-platform compatibility, achievement hunting, and community challenges continue driving engagement among dedicated fans who appreciate both solo exploration and shared experiences with fellow adventurers.
Community-driven engagement factors
The popularity of Tomb Raider extends beyond individual gameplay experiences, encompassing community-created content, fan theories, and collaborative puzzle-solving discussions that maintain interest between official releases. Player count graph analysis reveals correlation between community events, fan conventions, and sustained engagement levels that demonstrate the franchise's cultural significance beyond mere entertainment value.
Our platform utilizes official Steam API integration to deliver precise, real-time stats that reflect actual gaming activity rather than estimated projections. The comprehensive player count graph system updates hourly, providing granular visibility into concurrent players across multiple timeframes ranging from recent 48-hour activity to complete historical data spanning the entire game lifecycle. Users can examine detailed statistics covering positive and negative review ratios, system requirements, genre classifications, and current pricing information, all sourced directly through official channels. This tracker methodology ensures that monthly players, peak player count, and current player count data maintains accuracy and reliability that gaming enthusiasts depend upon for informed decision-making. The interactive graphing system allows users to zoom into specific periods, identifying trends and patterns that reveal deeper insights into community behavior and engagement cycles. Right now, our platform stands as the definitive resource for live player count information, combining technical precision with user-friendly presentation that serves both casual gamers and industry analysts seeking comprehensive population data.
Understanding player base dynamics requires more than surface-level numbers; it demands sophisticated analysis tools that reveal the underlying patterns driving community engagement. Our live player count system transforms raw data into actionable insights, helping gamers identify optimal playing times, discover trending titles, and make informed purchasing decisions based on actual community activity rather than marketing promises. The steam player count integration provides transparency that empowers users to see beyond promotional campaigns and understand genuine popularity metrics that reflect real-world gaming preferences. Statistics become meaningful when presented through intuitive visualizations that highlight daily players trends, average player engagement levels, and concurrent players patterns across different time periods. This comprehensive approach to stats presentation ensures that whether you're checking activity right now or analyzing long-term trends, you'll have access to the most accurate and up-to-date information available through official platforms and verified data sources.
How many people play Tomb Raider?
The number of people playing Tomb Raider in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 1,097
- Average players over the last 30 days: 1,367
- Peak players in the last 30 days: 3,489
How many people are playing Tomb Raider right now?
At the moment, approximately 1,097 players are online in Tomb Raider.
This number may vary depending on the time of day and recent in-game events.
Do people still play Tomb Raider?
Yes — on average, about 1,367 players are online in Tomb Raider over the past 30 days.
The all-time peak reached 89,494 concurrent players.
What is the average number of players in Tomb Raider?
Over the past 30 days, Tomb Raider has had an average of approximately 1,367 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in Tomb Raider in July 2025?
In July 2025, Tomb Raider had the following player statistics:
- Average number of concurrent players: 1,367
- Peak number of concurrent players: 3,489


