The Last of Us™ Part I Steam Charts (stats) and Live Player Count
There are currently 1152 players in-game playing. The Last of Us™ Part I data is pulled directly from SteamPowered.com’s API and refreshed in real time.

The Last of Us™ Part I Steam Charts (Graph)


The Last of Us™ Part I Player Count by Month
| Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
|---|---|---|---|
| Last 30 Days | 3,940 | 1,897 | +6% |
| March 2026 | 3,318 | 1,782 | -17.4% |
| February 2026 | 4,602 | 2,157 | +8.2% |
| January 2026 | 4,324 | 1,993 | -2% |
| December 2025 | 4,100 | 2,033 | +33.1% |
| November 2025 | 4,148 | 1,527 | +3.2% |
| October 2025 | 3,707 | 1,479 | -2.7% |
| September 2025 | 3,802 | 1,520 | -5.7% |
| August 2025 | 4,644 | 1,612 | -29% |
| July 2025 | 5,040 | 2,270 | -32.1% |
| June 2025 | 11,536 | 3,345 | +14.4% |
| May 2025 | 9,351 | 2,924 | -9.2% |
| April 2025 | 5,727 | 3,222 | +80.2% |
| March 2025 | 5,466 | 1,788 | -4.8% |
| February 2025 | 2,691 | 1,878 | -36.6% |
| January 2025 | 5,163 | 2,961 | -2.5% |
| December 2024 | 5,294 | 3,036 | +36.8% |
| November 2024 | 3,872 | 2,220 | +77.9% |
| October 2024 | 2,177 | 1,248 | -58.3% |
| September 2024 | 5,222 | 2,995 | +246.6% |
| August 2024 | 1,507 | 864 | -27.3% |
| July 2024 | 2,074 | 1,189 | +6% |
| June 2024 | 1,956 | 1,122 | +45% |
| May 2024 | 1,350 | 774 | -20.5% |
| April 2024 | 1,698 | 974 | -29.3% |
| March 2024 | 2,401 | 1,377 | -7.1% |
| February 2024 | 2,586 | 1,483 | -14.7% |
| January 2024 | 3,031 | 1,738 | +2.4% |
| December 2023 | 2,961 | 1,698 | +19.2% |
| November 2023 | 2,483 | 1,424 | +22.1% |
| October 2023 | 2,033 | 1,166 | -9.9% |
| September 2023 | 2,256 | 1,294 | +48.9% |
| August 2023 | 1,516 | 869 | -16.8% |
| July 2023 | 1,822 | 1,045 | -17.8% |
| June 2023 | 2,217 | 1,271 | -41.2% |
| May 2023 | 3,766 | 2,160 | -78.7% |
| April 2023 | 17,678 | 10,137 | -27.9% |
| March 2023 | 24,521 | 14,062 | - |
The Last of Us™ Part I Review Trend Analysis




The Last of Us™ Part I represents a masterfully crafted survival action experience that has captivated gaming enthusiasts worldwide since its arrival on modern gaming systems. This rebuilt version delivers an emotionally charged narrative following Joel and Ellie through a post-apocalyptic landscape where humanity struggles against infected creatures and desperate survivors. The game combines intense combat mechanics with profound storytelling elements that have established it as a benchmark title within the industry. Players navigate through meticulously designed environments while managing limited resources, making strategic decisions that impact their survival journey. The live player count demonstrates significant engagement from the gaming community, reflecting the title's enduring appeal and technical excellence. Our platform at live-player-count.com provides comprehensive statistics tracking for this remarkable title, offering real-time insights into its player base activity across different timeframes.
- PlayStation 5
- Microsoft Windows (PC via Steam)
The steam player count for The Last of Us™ Part I has demonstrated fascinating patterns since its PC launch, with the player count graph revealing distinct trends that reflect various factors affecting engagement. Initial release periods typically showed elevated concurrent players as enthusiasts rushed to experience the rebuilt version on their systems. The population metrics have exhibited natural fluctuations corresponding to content updates, seasonal variations, and community events that reinvigorate interest among both returning veterans and newcomers. Our tracking system captures these dynamics through hourly updates, allowing users to examine peak player count achievements and identify optimal times for multiplayer interactions or community engagement. The average player activity demonstrates sustained interest beyond launch hype, indicating strong retention rates that speak to the game's quality and replayability factor. By analyzing data spanning from immediate launch through subsequent months, patterns emerge showing how the active player community responds to patches, promotional periods, and broader gaming industry trends. The player count trajectory provides valuable insights into the title's longevity and its position within the competitive landscape of premium gaming experiences available through digital distribution platforms.
Several key elements drive the daily players engaging with The Last of Us™ Part I on an ongoing basis. Technical optimizations and performance patches directly impact the current player count by addressing system compatibility issues and enhancing visual fidelity for various hardware configurations. Seasonal sales events and promotional pricing strategies introduce the experience to broader audiences, creating noticeable spikes in the monthly players metrics that our tracker system documents with precision. Community discussions, streaming content, and social media buzz generate renewed interest that translates into measurable increases in online activity. The game's narrative depth encourages multiple playthroughs as players discover alternative approaches and hidden details, contributing to sustained numbers beyond typical single-player campaign completion rates. Our platform utilizes the official Steam API to gather authentic stats reflecting genuine engagement patterns, ensuring that the popularity indicators presented represent actual player behavior rather than estimated projections.
Live-player-count.com delivers essential statistics for anyone interested in understanding The Last of Us™ Part I's community dynamics right now and throughout its entire availability period. Our integration with the official Steam API ensures that every concurrent players figure, review score, and system requirement detail maintains complete accuracy and reliability. The interactive player count graph functionality enables users to zoom into specific timeframes ranging from the most recent forty-eight hours to comprehensive historical data spanning the game's entire lifespan on the platform. This granular approach to tracker functionality empowers gamers, content creators, and industry analysts to make informed decisions based on authentic engagement patterns rather than speculation. Whether you're evaluating optimal times for community interaction, researching the title's sustained popularity, or simply curious about current engagement levels, our platform provides the comprehensive online metrics you need. The player base information updates hourly, ensuring that you always have access to the freshest data regarding active player participation. By presenting positive and negative review counts alongside technical specifications and pricing information, we offer a complete picture of the game's reception and accessibility. Understanding peak player count achievements and average player trends helps contextualize the title's position within the broader gaming ecosystem, while our commitment to data accuracy ensures that every live player count figure reflects genuine community participation. The detailed numbers we provide through Steam API integration represent the gold standard for tracking engagement metrics, giving you confidence in the information you're using to guide your gaming decisions or research projects.
How many people play The Last of Us™ Part I?
The number of people playing The Last of Us™ Part I in 2026 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 1,152
- Average players over the last 30 days: 1,897
- Peak players in the last 30 days: 3,940
How many people are playing The Last of Us™ Part I right now?
At the moment, approximately 1,152 players are online in The Last of Us™ Part I.
This number may vary depending on the time of day and recent in-game events.
Do people still play The Last of Us™ Part I?
Yes — on average, about 1,897 players are online in The Last of Us™ Part I over the past 30 days.
The all-time peak reached 24,521 concurrent players.
What is the average number of players in The Last of Us™ Part I?
Over the past 30 days, The Last of Us™ Part I has had an average of approximately 1,897 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in The Last of Us™ Part I in April 2026?
In April 2026, The Last of Us™ Part I had the following player statistics:
- Average number of concurrent players: 1,897
- Peak number of concurrent players: 3,940













