Skullgirls 2nd Encore Steam Charts (stats) and Live Player Count
There are currently 96 players in-game playing.Skullgirls 2nd Encore data is pulled directly from SteamPowered.com’s API and refreshed in real time.

Skullgirls 2nd Encore Steam Charts (Graph)


Skullgirls 2nd Encore Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 319 | 96 | +14% |
September 2025 | 193 | 84 | -16% |
August 2025 | 196 | 100 | -34.6% |
July 2025 | 370 | 153 | +36.6% |
June 2025 | 310 | 112 | +8.7% |
May 2025 | 216 | 103 | -2.8% |
April 2025 | 193 | 106 | +2.9% |
March 2025 | 207 | 103 | -39.8% |
February 2025 | 204 | 171 | -14.9% |
January 2025 | 351 | 201 | -2.4% |
December 2024 | 360 | 206 | +47.1% |
November 2024 | 245 | 140 | +11.1% |
October 2024 | 220 | 126 | -1.6% |
September 2024 | 223 | 128 | -51% |
August 2024 | 456 | 261 | +16% |
July 2024 | 393 | 225 | +7.7% |
June 2024 | 364 | 209 | +16.1% |
May 2024 | 314 | 180 | +2.9% |
April 2024 | 305 | 175 | -45.8% |
March 2024 | 564 | 323 | +85.6% |
February 2024 | 304 | 174 | -2.2% |
January 2024 | 311 | 178 | -11.9% |
December 2023 | 352 | 202 | 0% |
November 2023 | 353 | 202 | -60.7% |
October 2023 | 897 | 514 | +235.9% |
September 2023 | 266 | 153 | -46.7% |
August 2023 | 500 | 287 | -11.1% |
July 2023 | 564 | 323 | +12.2% |
June 2023 | 503 | 288 | +77.8% |
May 2023 | 282 | 162 | -37% |
April 2023 | 449 | 257 | -17.1% |
March 2023 | 540 | 310 | +51.2% |
February 2023 | 357 | 205 | -39.5% |
January 2023 | 591 | 339 | -7.9% |
December 2022 | 641 | 368 | +137.4% |
November 2022 | 271 | 155 | +3.3% |
October 2022 | 261 | 150 | -28.2% |
September 2022 | 365 | 209 | -67.3% |
August 2022 | 1,115 | 639 | +121.1% |
July 2022 | 504 | 289 | -42.4% |
June 2022 | 876 | 502 | +116.4% |
May 2022 | 404 | 232 | -6.5% |
April 2022 | 433 | 248 | -3.5% |
March 2022 | 449 | 257 | +45.2% |
February 2022 | 309 | 177 | -38.8% |
January 2022 | 504 | 289 | -3.7% |
December 2021 | 523 | 300 | +67.6% |
November 2021 | 313 | 179 | -3.8% |
October 2021 | 325 | 186 | -66.5% |
September 2021 | 969 | 556 | +94.4% |
August 2021 | 499 | 286 | -17.1% |
July 2021 | 602 | 345 | +29.7% |
June 2021 | 463 | 266 | -0.7% |
May 2021 | 468 | 268 | +8.9% |
April 2021 | 429 | 246 | -73.9% |
March 2021 | 1,646 | 944 | +140.8% |
February 2021 | 683 | 392 | +77.4% |
January 2021 | 386 | 221 | -2.6% |
December 2020 | 396 | 227 | -34.4% |
November 2020 | 603 | 346 | +81.2% |
October 2020 | 333 | 191 | +40.4% |
September 2020 | 238 | 136 | -20% |
August 2020 | 296 | 170 | -52.1% |
July 2020 | 619 | 355 | -14.7% |
June 2020 | 726 | 416 | -17.6% |
May 2020 | 880 | 505 | +253.1% |
April 2020 | 250 | 143 | +18.2% |
March 2020 | 211 | 121 | +9% |
February 2020 | 193 | 111 | -22.4% |
January 2020 | 250 | 143 | -13.9% |
December 2019 | 289 | 166 | -1.2% |
November 2019 | 293 | 168 | -16.8% |
October 2019 | 353 | 202 | +104% |
September 2019 | 173 | 99 | -2% |
August 2019 | 176 | 101 | -24.1% |
July 2019 | 232 | 133 | +0.8% |
June 2019 | 231 | 132 | -43.1% |
May 2019 | 405 | 232 | +68.1% |
April 2019 | 241 | 138 | +9.5% |
March 2019 | 220 | 126 | -14.9% |
February 2019 | 258 | 148 | -3.3% |
January 2019 | 266 | 153 | +0.7% |
December 2018 | 265 | 152 | +1.3% |
November 2018 | 261 | 150 | +22% |
October 2018 | 215 | 123 | +10.8% |
September 2018 | 194 | 111 | -5.9% |
August 2018 | 205 | 118 | -54.4% |
July 2018 | 452 | 259 | 0% |
June 2018 | 451 | 259 | +53.3% |
May 2018 | 294 | 169 | +15.8% |
April 2018 | 255 | 146 | -47.1% |
March 2018 | 481 | 276 | +0.7% |
February 2018 | 478 | 274 | -1.4% |
January 2018 | 484 | 278 | -8.9% |
December 2017 | 532 | 305 | +19.1% |
November 2017 | 446 | 256 | -5.9% |
October 2017 | 475 | 272 | +52% |
September 2017 | 313 | 179 | -2.7% |
August 2017 | 320 | 184 | -56% |
July 2017 | 729 | 418 | -3.2% |
June 2017 | 754 | 432 | +195.9% |
May 2017 | 255 | 146 | -50.7% |
April 2017 | 516 | 296 | +29.8% |
March 2017 | 397 | 228 | +59.4% |
February 2017 | 250 | 143 | -44.4% |
January 2017 | 448 | 257 | +0.8% |
December 2016 | 444 | 255 | +83.5% |
November 2016 | 242 | 139 | -1.4% |
October 2016 | 246 | 141 | +23.7% |
September 2016 | 198 | 114 | -18% |
August 2016 | 243 | 139 | -42.8% |
July 2016 | 424 | 243 | +10% |
June 2016 | 386 | 221 | +62.5% |
May 2016 | 237 | 136 | -32.7% |
April 2016 | 353 | 202 | +34.7% |
March 2016 | 261 | 150 | -45.7% |
February 2016 | 482 | 276 | -5.2% |
January 2016 | 507 | 291 | -7% |
December 2015 | 546 | 313 | +8.7% |
November 2015 | 502 | 288 | +15.2% |
October 2015 | 436 | 250 | +9.6% |
September 2015 | 398 | 228 | +13.4% |
August 2015 | 350 | 201 | -61.5% |
July 2015 | 910 | 522 | -76.8% |
June 2015 | 3,916 | 2,246 | +1,449% |
May 2015 | 252 | 145 | -69.9% |
April 2015 | 838 | 481 | +376.2% |
March 2015 | 176 | 101 | -30.8% |
February 2015 | 254 | 146 | -63.2% |
January 2015 | 693 | 397 | -34.9% |
December 2014 | 1,064 | 610 | +71.3% |
November 2014 | 620 | 356 | -16.8% |
October 2014 | 747 | 428 | +28.9% |
September 2014 | 579 | 332 | +124.3% |
August 2014 | 258 | 148 | -48.4% |
July 2014 | 501 | 287 | -76.1% |
June 2014 | 2,094 | 1,201 | +563.5% |
May 2014 | 316 | 181 | -56.8% |
April 2014 | 730 | 419 | +381.6% |
March 2014 | 151 | 87 | -25% |
February 2014 | 202 | 116 | -41.4% |
January 2014 | 346 | 198 | -50% |
December 2013 | 690 | 396 | -80.3% |
November 2013 | 3,513 | 2,015 | +1,136.2% |
October 2013 | 284 | 163 | -58.5% |
September 2013 | 685 | 393 | -72.6% |
August 2013 | 2,503 | 1,435 | - |
Skullgirls 2nd Encore Review Trend Analysis





Skullgirls 2nd Encore represents a masterfully crafted fighting game that has captured the attention of competitive gaming enthusiasts worldwide. This enhanced edition builds upon the original Skullgirls foundation, delivering an exceptional experience through its hand-drawn animation style and intricate combat mechanics. The game's unique art direction combines with sophisticated gameplay systems to create a fighting experience that appeals to both casual players and tournament competitors. Understanding the player count dynamics of this title provides valuable insights into its sustained popularity within the fighting game community. The live player count data reveals fascinating patterns about how this indie fighting game maintains its dedicated following across multiple gaming platforms.
Skullgirls 2nd Encore has expanded its reach across numerous gaming platforms, ensuring accessibility for diverse gaming communities. The steam player count represents just one portion of the game's total player base, as the title spans multiple ecosystems:
- Steam (PC)
- PlayStation 4
- PlayStation 5
- Xbox One
- Xbox Series X/S
- Nintendo Switch
- PlayStation Vita
- Linux
- macOS
The evolution of concurrent players in Skullgirls 2nd Encore demonstrates remarkable resilience for an indie fighting game. Initial launch periods typically showed strong engagement as fighting game enthusiasts discovered the title's unique mechanics and visual appeal. The player count graph reveals interesting fluctuations that correspond with major updates, tournament seasons, and community events. During peak tournament periods, the active player numbers experience significant surges as competitive players return to practice and casual fans tune in to watch high-level gameplay. The daily players metric shows consistent engagement patterns, with weekends typically displaying higher activity levels compared to weekdays. Seasonal variations become apparent when examining monthly players data, with summer months often showing increased activity as students have more free time for gaming. The peak player count achievements often coincide with major content updates or significant tournament broadcasts, demonstrating how external events influence the game's population. Long-term trends indicate that while the game may not maintain massive mainstream appeal, it sustains a dedicated core community that ensures consistent online activity. The average player engagement patterns suggest that those who invest time in learning the game's complex systems tend to remain active for extended periods, contributing to stable baseline numbers.
Multiple factors contribute to the fluctuations observed in the current player count for Skullgirls 2nd Encore. Tournament announcements and major fighting game events create substantial spikes in online activity as competitors prepare for upcoming competitions. The release of balance patches and character updates generates renewed interest from the existing player base while potentially attracting returning players who had previously stepped away from the game. Content creator activity significantly impacts popularity metrics, as streaming personalities and YouTube creators can drive substantial traffic to the game through entertaining content or educational tutorials. Cross-platform play implementation has broadened the potential matchmaking pool, improving the overall online experience by reducing wait times and ensuring more consistent opponent availability. The game's inclusion in various digital storefronts' sales events typically correlates with temporary increases in new player acquisition, though retention rates vary depending on the player's previous fighting game experience. Community-driven events and online tournaments organized by dedicated fans help maintain engagement during periods between official updates. The fighting game community's seasonal calendar influences activity patterns, with major events like EVO creating ripple effects that boost interest in various fighting titles including Skullgirls 2nd Encore. Regional preferences and time zones create natural ebb and flow patterns in the stats, with certain hours showing consistently higher activity levels across different geographical areas.
Live-player-count.com provides essential statistics that help players understand the optimal times for finding matches and engaging with the community. Our tracker system utilizes the official Steam API to deliver accurate, real-time data about concurrent players right now. The hourly updates ensure that users receive current information about game activity levels, enabling informed decisions about when to launch the game for the best multiplayer experience. The comprehensive graphing system allows users to examine historical trends spanning from recent 48-hour periods to complete game lifecycle data, providing context for current activity levels. This detailed approach to live player count monitoring helps both casual players and competitive enthusiasts understand the game's community dynamics. The integration of additional game information through the Steam API, including review scores and system requirements, creates a comprehensive resource for anyone interested in the game's current status. Understanding these patterns becomes crucial for players seeking consistent online matches, as fighting games require active opponents for optimal enjoyment. The data visualization tools make it easy to identify peak activity windows and plan gaming sessions accordingly, maximizing the potential for finding skilled opponents across various skill levels.
How many people play Skullgirls 2nd Encore?
The number of people playing Skullgirls 2nd Encore in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 96
- Average players over the last 30 days: 96
- Peak players in the last 30 days: 319
How many people are playing Skullgirls 2nd Encore right now?
At the moment, approximately 96 players are online in Skullgirls 2nd Encore.
This number may vary depending on the time of day and recent in-game events.
Do people still play Skullgirls 2nd Encore?
Yes — on average, about 96 players are online in Skullgirls 2nd Encore over the past 30 days.
The all-time peak reached 3,916 concurrent players.
What is the average number of players in Skullgirls 2nd Encore?
Over the past 30 days, Skullgirls 2nd Encore has had an average of approximately 96 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in Skullgirls 2nd Encore in July 2025?
In July 2025, Skullgirls 2nd Encore had the following player statistics:
- Average number of concurrent players: 96
- Peak number of concurrent players: 319


