Sifu Steam Charts (stats) and Live Player Count
There are currently 307 players in-game playing.Sifu data is pulled directly from SteamPowered.com’s API and refreshed in real time.

Sifu Steam Charts (Graph)


Sifu Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 1,001 | 458 | +22% |
September 2025 | 673 | 376 | -54.5% |
August 2025 | 2,648 | 826 | +98.6% |
July 2025 | 792 | 416 | -6.1% |
June 2025 | 790 | 443 | -15.9% |
May 2025 | 1,230 | 527 | +29.2% |
April 2025 | 866 | 408 | -12.1% |
March 2025 | 1,122 | 464 | -33.7% |
February 2025 | 1,344 | 700 | -31.8% |
January 2025 | 1,789 | 1,026 | -23.5% |
December 2024 | 2,340 | 1,342 | +165.2% |
November 2024 | 883 | 506 | +7.7% |
October 2024 | 819 | 470 | -40.4% |
September 2024 | 1,374 | 788 | +46.7% |
August 2024 | 937 | 537 | +7.6% |
July 2024 | 870 | 499 | -53.6% |
June 2024 | 1,874 | 1,075 | +179.2% |
May 2024 | 672 | 385 | -51% |
April 2024 | 1,370 | 786 | -5.5% |
March 2024 | 1,451 | 832 | +29.4% |
February 2024 | 1,122 | 643 | -40% |
January 2024 | 1,868 | 1,071 | -0.6% |
December 2023 | 1,880 | 1,078 | -1.3% |
November 2023 | 1,905 | 1,092 | +60.6% |
October 2023 | 1,186 | 680 | -28.5% |
September 2023 | 1,658 | 951 | +142% |
August 2023 | 685 | 393 | -35.7% |
July 2023 | 1,066 | 611 | +5.9% |
June 2023 | 1,007 | 577 | -15.3% |
May 2023 | 1,188 | 681 | -62.1% |
April 2023 | 3,136 | 1,798 | +14.7% |
March 2023 | 2,735 | 1,568 | - |
Sifu Review Trend Analysis





Sifu stands as a remarkable martial arts action game that has captivated gamers worldwide with its unique aging mechanic and intense combat system. Developed by Sloclap, this live player count phenomenon combines traditional kung fu elements with modern gaming technology to create an unforgettable experience. The game's player base has been drawn to its challenging gameplay, where death comes with consequences that affect your character's age and abilities. Live-player-count.com provides comprehensive statistics about this engaging title, utilizing the official Steam API to deliver accurate concurrent players data. Our platform ensures you have access to real-time information about Sifu's current player count, helping you understand when the community is most active. The game's distinctive visual style, combined with its demanding combat mechanics, has established a dedicated following that continues to grow across multiple gaming platforms.
Sifu has expanded its reach across various gaming platforms, making it accessible to a broader player base. The availability across different systems has significantly impacted the overall player count and popularity of this martial arts masterpiece.
- PlayStation 5
- PlayStation 4
- Epic Games Store (PC)
- Steam (PC)
- Nintendo Switch
- Xbox Series X/S
- Xbox One
Steam integration and player tracking
Through our Steam API integration, live-player-count.com focuses primarily on Steam player count data, which represents a significant portion of the PC gaming community. This platform provides detailed insights into daily players, peak player count fluctuations, and long-term population trends. Our tracker system monitors these numbers continuously, ensuring that visitors can access the most current information about active player engagement. The Steam platform offers comprehensive data that allows us to generate detailed player count graph visualizations, showing exactly how the community evolves over different time periods.
The player count trajectory for Sifu has demonstrated fascinating patterns since its initial release, with our live player count tracker capturing every significant fluctuation in the game's population. Initially, the game experienced a substantial surge in concurrent players as martial arts enthusiasts and action game fans discovered its unique mechanics. The peak player count occurred during the first few weeks following launch, when curiosity about the aging system and challenging combat drew massive attention from the gaming community. Our player count graph reveals how daily players gradually stabilized after this initial excitement, settling into more predictable patterns that reflect the game's core audience. Monthly players statistics show seasonal variations, with notable increases during holiday periods and gaming sales events. The average player engagement has remained relatively consistent, indicating a loyal player base that returns regularly to master the game's demanding combat system. Right now, the numbers reflect a mature gaming community that has found its rhythm, with active player counts showing steady engagement rather than dramatic spikes. Long-term stats demonstrate that Sifu has maintained a healthier population than many single-player focused titles, thanks partly to its replayability and the community's dedication to perfecting their martial arts skills.
Seasonal trends and community engagement
Our comprehensive statistics reveal that Sifu's online community exhibits distinct behavioral patterns throughout different periods. Weekend concurrent players typically show higher engagement compared to weekday numbers, reflecting when most gamers have leisure time to tackle the game's challenging content. The current player count often peaks during evening hours in major gaming regions, creating predictable daily cycles that our tracker captures accurately. These patterns help demonstrate the game's popularity among dedicated players who return consistently to improve their performance and explore different approaches to combat encounters.
Multiple factors contribute to fluctuations in Sifu's player count, with content updates serving as primary drivers for increased concurrent players activity. When developers release new features, balance adjustments, or additional content, our live player count tracker typically records significant spikes in active player engagement. Community events and challenges also impact daily players numbers, as martial arts enthusiasts gather to participate in shared experiences or compete for achievements. The game's inherent difficulty level creates a unique dynamic where monthly players may take breaks before returning with renewed determination to overcome challenging sections. Steam sales and promotional periods consistently drive population increases, introducing new players to the player base while encouraging former players to return. Social media buzz and content creator coverage significantly influence peak player count periods, as streaming and video content expose Sifu to broader audiences. The game's popularity on various platforms creates cross-pollination effects, where success on one system can drive interest across others. Our statistics show that major gaming industry events, such as awards ceremonies or developer showcases, often correlate with temporary increases in current player count. The average player session length also affects overall numbers, as longer play sessions can create higher concurrent players readings even with fewer total individuals playing. Right now, the player count graph reflects how these various influences combine to create the complex patterns we observe in Sifu's online community engagement.
Community-driven engagement factors
The Sifu community's passion for sharing techniques and strategies creates organic growth in player base engagement. Stats indicate that tutorial videos, combo guides, and speedrun content generate renewed interest in the game, leading to measurable increases in live player count data. Our tracker has observed correlation between major community achievements, such as impressive speedrun records or creative combat demonstrations, and subsequent rises in active player numbers. This community-driven content cycle helps maintain consistent population levels even during periods without official updates.
Live-player-count.com serves as the definitive source for Sifu player count information, leveraging official Steam API data to provide unparalleled accuracy in concurrent players tracking. Our player count graph system offers unprecedented flexibility, allowing you to examine population trends across timeframes ranging from the past 48 hours to the complete history of the game's online presence. Whether you're interested in daily players patterns, monthly players trends, or peak player count analysis, our comprehensive statistics deliver the insights you need right now. The tracker updates hourly, ensuring that current player count information remains fresh and relevant for anyone monitoring Sifu's popularity and community engagement. Beyond simple numbers, our platform provides context through detailed stats that help explain the factors driving active player behavior across different platforms. This makes live-player-count.com an indispensable resource for understanding how Sifu's player base evolves and what drives the average player to engage with this exceptional martial arts gaming experience.
How many people play Sifu?
The number of people playing Sifu in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 307
- Average players over the last 30 days: 458
- Peak players in the last 30 days: 1,001
How many people are playing Sifu right now?
At the moment, approximately 307 players are online in Sifu.
This number may vary depending on the time of day and recent in-game events.
Do people still play Sifu?
Yes — on average, about 458 players are online in Sifu over the past 30 days.
The all-time peak reached 3,136 concurrent players.
What is the average number of players in Sifu?
Over the past 30 days, Sifu has had an average of approximately 458 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in Sifu in July 2025?
In July 2025, Sifu had the following player statistics:
- Average number of concurrent players: 458
- Peak number of concurrent players: 1,001


