Robocraft Steam Charts (stats) and Live Player Count
There are currently 4 players in-game playing.Robocraft data is pulled directly from SteamPowered.com’s API and refreshed in real time.

Robocraft Steam Charts (Graph)


Robocraft Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 14 | 6 | +20% |
September 2025 | 11 | 5 | +66.7% |
August 2025 | 10 | 3 | 0% |
July 2025 | 10 | 3 | 0% |
June 2025 | 10 | 3 | 0% |
May 2025 | 9 | 3 | 0% |
April 2025 | 11 | 3 | -50% |
March 2025 | 18 | 6 | -45.5% |
February 2025 | 15 | 11 | -92.9% |
January 2025 | 270 | 155 | +61.5% |
December 2024 | 168 | 96 | -3% |
November 2024 | 172 | 99 | -13.2% |
October 2024 | 198 | 114 | +3.6% |
September 2024 | 191 | 110 | +1.9% |
August 2024 | 189 | 108 | +12.5% |
July 2024 | 168 | 96 | -21.3% |
June 2024 | 212 | 122 | -1.6% |
May 2024 | 217 | 124 | -10.1% |
April 2024 | 240 | 138 | -3.5% |
March 2024 | 249 | 143 | -7.1% |
February 2024 | 268 | 154 | +6.2% |
January 2024 | 252 | 145 | +4.3% |
December 2023 | 242 | 139 | -21.5% |
November 2023 | 308 | 177 | -6.8% |
October 2023 | 331 | 190 | +10.5% |
September 2023 | 300 | 172 | +10.3% |
August 2023 | 272 | 156 | -9.8% |
July 2023 | 302 | 173 | -4.9% |
June 2023 | 318 | 182 | -8.5% |
May 2023 | 347 | 199 | +1% |
April 2023 | 344 | 197 | -7.1% |
March 2023 | 370 | 212 | +7.1% |
February 2023 | 345 | 198 | -15.4% |
January 2023 | 408 | 234 | +20.6% |
December 2022 | 338 | 194 | -7.6% |
November 2022 | 366 | 210 | +8.2% |
October 2022 | 339 | 194 | -6.3% |
September 2022 | 361 | 207 | -1% |
August 2022 | 364 | 209 | +15.5% |
July 2022 | 315 | 181 | -21.3% |
June 2022 | 401 | 230 | -16.1% |
May 2022 | 477 | 274 | +4.2% |
April 2022 | 459 | 263 | +4.4% |
March 2022 | 439 | 252 | -10.6% |
February 2022 | 491 | 282 | -4.1% |
January 2022 | 512 | 294 | +8.1% |
December 2021 | 475 | 272 | -6.2% |
November 2021 | 505 | 290 | -14.2% |
October 2021 | 589 | 338 | +6.6% |
September 2021 | 553 | 317 | +5.7% |
August 2021 | 523 | 300 | +10.7% |
July 2021 | 473 | 271 | -5.2% |
June 2021 | 498 | 286 | -15.6% |
May 2021 | 592 | 339 | -15% |
April 2021 | 696 | 399 | -20.4% |
March 2021 | 874 | 501 | +8.7% |
February 2021 | 804 | 461 | -4.9% |
January 2021 | 845 | 485 | +24% |
December 2020 | 681 | 391 | -12.5% |
November 2020 | 779 | 447 | +7.5% |
October 2020 | 725 | 416 | -0.2% |
September 2020 | 727 | 417 | -7.5% |
August 2020 | 787 | 451 | +8.2% |
July 2020 | 728 | 417 | -20% |
June 2020 | 909 | 521 | -23% |
May 2020 | 1,181 | 677 | -15.6% |
April 2020 | 1,399 | 802 | -3.1% |
March 2020 | 1,444 | 828 | +32.5% |
February 2020 | 1,090 | 625 | -15% |
January 2020 | 1,282 | 735 | -9.6% |
December 2019 | 1,418 | 813 | -9.6% |
November 2019 | 1,567 | 899 | +81.3% |
October 2019 | 865 | 496 | -2.7% |
September 2019 | 890 | 510 | +6.3% |
August 2019 | 837 | 480 | +0.4% |
July 2019 | 834 | 478 | -17.6% |
June 2019 | 1,011 | 580 | -11.2% |
May 2019 | 1,138 | 653 | -17.2% |
April 2019 | 1,376 | 789 | -22.7% |
March 2019 | 1,781 | 1,021 | +3.7% |
February 2019 | 1,718 | 985 | +0.7% |
January 2019 | 1,705 | 978 | -32.7% |
December 2018 | 2,535 | 1,454 | -33.9% |
November 2018 | 3,839 | 2,201 | +46.5% |
October 2018 | 2,620 | 1,502 | +8.9% |
September 2018 | 2,405 | 1,379 | -4.2% |
August 2018 | 2,511 | 1,440 | +8.6% |
July 2018 | 2,313 | 1,326 | -24.4% |
June 2018 | 3,061 | 1,755 | -18.7% |
May 2018 | 3,765 | 2,159 | +14.2% |
April 2018 | 3,297 | 1,891 | -11.3% |
March 2018 | 3,719 | 2,133 | -1.1% |
February 2018 | 3,759 | 2,156 | -3.5% |
January 2018 | 3,898 | 2,235 | -22% |
December 2017 | 4,998 | 2,866 | -22.1% |
November 2017 | 6,418 | 3,680 | -7% |
October 2017 | 6,896 | 3,955 | -20.4% |
September 2017 | 8,667 | 4,970 | -13.4% |
August 2017 | 10,009 | 5,740 | +98.1% |
July 2017 | 5,051 | 2,897 | -24.4% |
June 2017 | 6,678 | 3,830 | -29.5% |
May 2017 | 9,477 | 5,435 | +49% |
April 2017 | 6,362 | 3,648 | -28.2% |
March 2017 | 8,861 | 5,081 | +34.4% |
February 2017 | 6,591 | 3,780 | -22.2% |
January 2017 | 8,470 | 4,857 | -10.8% |
December 2016 | 9,499 | 5,447 | +15.7% |
November 2016 | 8,207 | 4,706 | +5.5% |
October 2016 | 7,780 | 4,461 | +4.7% |
September 2016 | 7,433 | 4,262 | -4.2% |
August 2016 | 7,755 | 4,447 | -12.4% |
July 2016 | 8,851 | 5,076 | -22.6% |
June 2016 | 11,439 | 6,560 | -30.8% |
May 2016 | 16,527 | 9,477 | +6.5% |
April 2016 | 15,520 | 8,900 | -7.1% |
March 2016 | 16,704 | 9,579 | +14.3% |
February 2016 | 14,608 | 8,377 | +42.5% |
January 2016 | 10,248 | 5,877 | -28.2% |
December 2015 | 14,280 | 8,189 | +43.2% |
November 2015 | 9,974 | 5,720 | -13.9% |
October 2015 | 11,588 | 6,645 | -15.6% |
September 2015 | 13,723 | 7,869 | +44.5% |
August 2015 | 9,499 | 5,447 | -4.8% |
July 2015 | 9,975 | 5,720 | -30.5% |
June 2015 | 14,343 | 8,225 | -22.1% |
May 2015 | 18,422 | 10,564 | +10.7% |
April 2015 | 16,642 | 9,543 | -27.1% |
March 2015 | 22,814 | 13,083 | +5.3% |
February 2015 | 21,673 | 12,428 | +39.9% |
January 2015 | 15,495 | 8,886 | -17.1% |
December 2014 | 18,691 | 10,718 | -8% |
November 2014 | 20,311 | 11,647 | +2.8% |
October 2014 | 19,760 | 11,331 | -6.4% |
September 2014 | 21,101 | 12,100 | -20.7% |
August 2014 | 26,598 | 15,253 | +26.9% |
July 2014 | 20,954 | 12,016 | - |
Robocraft Review Trend Analysis





Robocraft represents a unique blend of building mechanics and competitive combat that has captivated gamers seeking creative freedom within intense multiplayer battles. This free-to-play vehicular combat game allows players to construct their own robotic war machines using modular blocks, weapons, and movement systems before taking them into battle against other player-created designs. The game's innovative approach to customization means that every encounter feels fresh, as the player base continuously develops new strategies and vehicle configurations. Understanding the live player count becomes crucial for potential players who want to ensure they'll find active matches and a thriving community. The concurrent players data reveals fascinating patterns about when the community is most active, helping newcomers choose optimal times to dive into this mechanical warfare experience.
Robocraft's availability across different gaming platforms directly impacts its overall player count and community reach. The current player count reflects the combined activity from these supported platforms:
- Steam (PC)
- Epic Games Store (PC)
- Direct download from official website (PC)
The steam player count for Robocraft has experienced significant fluctuations throughout its lifespan, reflecting the natural evolution of online gaming communities and the impact of major updates. Initially, the game witnessed substantial growth as players discovered its unique building mechanics and competitive gameplay elements. The player count graph demonstrates periods of intense activity coinciding with major content releases, seasonal events, and community-driven tournaments that attracted both returning veterans and curious newcomers. Over recent years, the daily players have shown more stabilized patterns, indicating a dedicated core community that maintains consistent engagement with the game's evolving content. The peak player count achievements often correlate with significant gameplay overhauls, new block types, or special promotional events that generate renewed interest within the gaming community. Seasonal variations also influence the monthly players data, with certain periods showing increased activity during school holidays and major gaming seasons. The average player engagement has remained relatively steady, suggesting that while the game may not attract massive influxes of new users, those who join tend to develop lasting connections with the creative and competitive aspects that define the Robocraft experience.
Multiple factors contribute to the fluctuating online presence within Robocraft's gaming ecosystem, creating dynamic patterns that affect the overall population at any given moment. Content updates play a pivotal role in driving active player engagement, as new blocks, weapons, and gameplay mechanics encourage both veteran builders and newcomers to experiment with fresh designs and strategies. The competitive ranking system significantly impacts concurrent players during peak hours, as players strive to climb leaderboards and achieve higher skill ratings through consistent participation. Community events and tournaments create temporary spikes in the numbers, drawing players who might otherwise remain inactive back into regular gameplay sessions. The game's free-to-play model removes financial barriers, making it accessible to players who want to experience the unique building and combat mechanics without initial investment. Social aspects heavily influence player retention, as the collaborative nature of clan activities and team-based matches encourages regular participation among friend groups and gaming communities. Technical performance updates and bug fixes directly affect player satisfaction, with smooth gameplay experiences correlating to increased daily players and extended session lengths. The learning curve associated with mastering both building techniques and combat strategies creates natural retention patterns, as players invest significant time developing their skills and vehicle designs. Regional time zones create predictable patterns in the live player count, with certain hours showing consistently higher activity levels across different geographical areas. The game's unique position within the vehicular combat genre means that major releases in competing titles can temporarily impact the active player base, though the distinctive building mechanics often bring players back to Robocraft's creative sandbox environment.
The tracker systems available through live-player-count.com provide comprehensive insights into Robocraft's player activity patterns, utilizing official Steam API data to deliver accurate and up-to-date information about community engagement levels. Real-time stats reveal the current player count alongside historical trends that help players understand optimal gaming windows and community activity cycles. The interactive player count graph allows users to examine activity patterns across various timeframes, from immediate 48-hour snapshots to comprehensive yearly overviews that showcase long-term trends and seasonal variations. These detailed statistics enable players to make informed decisions about when to log in for the most active gaming sessions, whether they're seeking quick matches or extended competitive gameplay. The popularity metrics derived from this data help potential new players gauge the game's current community health and determine whether joining the player base aligns with their multiplayer gaming preferences. Understanding these patterns becomes particularly valuable for players who prefer specific game modes or competitive brackets, as different activities within Robocraft may show varying levels of participation throughout different time periods. The numbers presented through this tracking system reflect not just raw participation data, but also indicate the overall vitality and engagement levels within the community right now.
Access to real-time live player count information transforms how players approach their Robocraft gaming sessions, providing strategic advantages that enhance both competitive performance and overall enjoyment. The concurrent players data helps identify peak activity periods when matchmaking queues move fastest and skill-based matching produces the most balanced encounters. Players can optimize their gaming schedules by consulting stats that reveal when the population reaches levels sufficient for their preferred game modes and competitive brackets. The historical perspective offered by comprehensive player count tracking enables community members to understand long-term trends and make predictions about future activity levels. This information proves particularly valuable for content creators, streamers, and competitive players who need to coordinate their activities with periods of maximum community engagement. The detailed statistics also serve as indicators of game health, helping players assess whether investing time in skill development and vehicle construction will yield long-term rewards through sustained community participation. Tournament organizers and clan leaders benefit from understanding daily players patterns when scheduling events and coordinating group activities across different time zones and regional player concentrations.
Strategic utilization of live player count information enables Robocraft enthusiasts to significantly enhance their gaming experience by aligning their playtime with optimal community activity levels. The tracker data reveals patterns that help players avoid frustrating queue times while ensuring access to the most competitive and engaging matches available. Understanding when the active player base reaches its peak allows for better matchmaking experiences, as larger populations provide more diverse skill levels and vehicle designs to encounter during battles. The player count graph serves as a valuable tool for planning extended gaming sessions, particularly for players who enjoy marathon building and testing sessions that benefit from consistent opponent availability. Competitive players can leverage peak player count information to schedule their ranked matches during periods when the most skilled opponents are likely to be online, leading to more challenging and rewarding gameplay experiences. The comprehensive statistics also help players identify trends that might indicate upcoming content releases or community events, allowing them to prepare their vehicle designs and strategies accordingly. Social players benefit from understanding when their preferred teammates and clan members are most likely to be active, facilitating better coordination for team-based activities and collaborative building projects.
The sophisticated stats available through dedicated tracking systems provide unprecedented insight into how Robocraft's community engages with the game's various features and gameplay modes throughout different time periods. These analytics reveal that monthly players often show distinct patterns related to content update cycles, with significant increases following major patches that introduce new blocks, weapons, or gameplay mechanics. The average player session data indicates strong engagement levels among the core community, suggesting that those who discover and appreciate Robocraft's unique blend of creativity and competition tend to develop lasting gaming habits. Regional analysis of the current player count demonstrates how different geographical areas contribute to the global population, with certain time zones showing consistently higher participation rates that create natural peak periods for international matchmaking. The correlation between concurrent players and specific in-game events reveals which types of content and activities generate the most community excitement and sustained participation. Understanding these patterns helps both players and developers recognize what aspects of the Robocraft experience resonate most strongly with the gaming community, informing future content development and community engagement strategies.
The availability of current live player count information empowers Robocraft players to make data-driven decisions about their gaming sessions, ensuring maximum enjoyment and competitive satisfaction. By monitoring numbers in real-time, players can avoid periods of low activity that might result in extended queue times or unbalanced matches due to limited opponent availability. The dynamic nature of the player base means that optimal gaming windows can shift based on various factors, making access to up-to-date statistics essential for maintaining consistent gameplay quality. Competitive players particularly benefit from understanding when the most skilled opponents are likely to be online, as this knowledge allows them to schedule their most serious ranked matches during periods of peak competition. The tracker systems provide granular data that helps players identify not just when the most people are playing, but when the most engaged and active community members are participating in matches. This information proves invaluable for players seeking to improve their skills through challenging encounters with experienced opponents who bring innovative vehicle designs and advanced tactical knowledge to each battle. The real-time nature of this data ensures that players can adapt their schedules dynamically, taking advantage of unexpected activity spikes or avoiding periods when their preferred game modes might have insufficient participation levels.
Comprehensive analysis of daily players and long-term population trends reveals fascinating insights into how Robocraft's community has evolved and adapted to changes in both the game itself and the broader gaming landscape. The player count graph tells a story of resilience and adaptation, showing how the community has weathered various challenges while maintaining a dedicated core of enthusiasts who continue to find value in the game's unique creative and competitive elements. Seasonal variations in the steam player count demonstrate predictable patterns that align with academic calendars, holiday periods, and major gaming industry events, indicating that Robocraft maintains relevance within players' rotating gaming preferences. The peak player count achievements throughout different periods highlight moments when the game successfully captured broader gaming community attention, often coinciding with significant updates, promotional events, or positive community-generated content that attracted new players. Understanding these historical patterns provides context for current numbers and helps set realistic expectations for future community growth and engagement levels. The data also reveals the impact of external factors such as competing game releases, platform changes, and broader industry trends on Robocraft's active player base, demonstrating the interconnected nature of the modern gaming ecosystem.
The wealth of statistics available through comprehensive player tracking systems offers strategic insights that benefit various stakeholders within the Robocraft community, from casual players seeking optimal gaming times to content creators planning their streaming schedules. Tournament organizers can leverage concurrent players data to schedule events during periods of maximum community availability, ensuring robust participation and competitive integrity. The popularity metrics
How many people play Robocraft?
The number of people playing Robocraft in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 4
- Average players over the last 30 days: 6
- Peak players in the last 30 days: 14
How many people are playing Robocraft right now?
At the moment, approximately 4 players are online in Robocraft.
This number may vary depending on the time of day and recent in-game events.
Do people still play Robocraft?
Yes — on average, about 6 players are online in Robocraft over the past 30 days.
The all-time peak reached 26,598 concurrent players.
What is the average number of players in Robocraft?
Over the past 30 days, Robocraft has had an average of approximately 6 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in Robocraft in July 2025?
In July 2025, Robocraft had the following player statistics:
- Average number of concurrent players: 6
- Peak number of concurrent players: 14


