RIDE 4 Steam Charts (stats) and Live Player Count
There are currently 217 players in-game playing.RIDE 4 data is pulled directly from SteamPowered.com’s API and refreshed in real time.

RIDE 4 Steam Charts (Graph)


RIDE 4 Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 419 | 140 | +14% |
September 2025 | 243 | 123 | -24.1% |
August 2025 | 434 | 162 | -12% |
July 2025 | 383 | 184 | -7.1% |
June 2025 | 629 | 198 | +17.9% |
May 2025 | 574 | 168 | +3.1% |
April 2025 | 316 | 163 | -40.5% |
March 2025 | 728 | 274 | -39.1% |
February 2025 | 646 | 450 | +86% |
January 2025 | 422 | 242 | -26% |
December 2024 | 571 | 327 | -21.6% |
November 2024 | 727 | 417 | +110.6% |
October 2024 | 345 | 198 | +0.5% |
September 2024 | 344 | 197 | -39% |
August 2024 | 563 | 323 | -4.2% |
July 2024 | 588 | 337 | -1.7% |
June 2024 | 598 | 343 | -19.7% |
May 2024 | 745 | 427 | -5.1% |
April 2024 | 784 | 450 | -1.1% |
March 2024 | 794 | 455 | +91.2% |
February 2024 | 415 | 238 | -39.9% |
January 2024 | 691 | 396 | +3.1% |
December 2023 | 670 | 384 | -28.1% |
November 2023 | 931 | 534 | -33.2% |
October 2023 | 1,394 | 799 | +162.8% |
September 2023 | 530 | 304 | -41.5% |
August 2023 | 906 | 520 | +12.3% |
July 2023 | 807 | 463 | +35.4% |
June 2023 | 597 | 342 | -35.2% |
May 2023 | 920 | 528 | +54.8% |
April 2023 | 594 | 341 | -26.3% |
March 2023 | 808 | 463 | -11.1% |
February 2023 | 908 | 521 | -6.3% |
January 2023 | 969 | 556 | -2.1% |
December 2022 | 990 | 568 | -9.1% |
November 2022 | 1,090 | 625 | -62% |
October 2022 | 2,867 | 1,644 | +433.8% |
September 2022 | 537 | 308 | -28.7% |
August 2022 | 753 | 432 | -27.4% |
July 2022 | 1,037 | 595 | +7% |
June 2022 | 970 | 556 | -34.6% |
May 2022 | 1,483 | 850 | +46.8% |
April 2022 | 1,010 | 579 | +34.3% |
March 2022 | 752 | 431 | +32.2% |
February 2022 | 569 | 326 | -13.3% |
January 2022 | 656 | 376 | -6.9% |
December 2021 | 705 | 404 | -24.5% |
November 2021 | 933 | 535 | +86.4% |
October 2021 | 500 | 287 | +12.1% |
September 2021 | 446 | 256 | -34.9% |
August 2021 | 685 | 393 | +16.3% |
July 2021 | 589 | 338 | -7.4% |
June 2021 | 636 | 365 | -17.8% |
May 2021 | 775 | 444 | +52.6% |
April 2021 | 507 | 291 | -23.4% |
March 2021 | 663 | 380 | +59.7% |
February 2021 | 415 | 238 | -0.4% |
January 2021 | 416 | 239 | -18.4% |
December 2020 | 511 | 293 | -28.4% |
November 2020 | 713 | 409 | -45.5% |
October 2020 | 1,307 | 750 | - |
RIDE 4 Review Trend Analysis





RIDE 4 represents the pinnacle of motorcycle racing simulation, delivering an authentic two-wheeled experience that captivates racing enthusiasts worldwide. This premium racing title showcases cutting-edge graphics technology combined with realistic physics engines, creating an immersive environment where every throttle twist and lean angle matters. The game features an extensive collection of licensed motorcycles from renowned manufacturers, allowing riders to experience everything from superbikes to naked bikes across meticulously crafted circuits. Live player count data reveals consistent engagement from the motorcycle racing community, with dedicated fans regularly participating in both single-player career modes and multiplayer competitions. The sophisticated customization system enables players to modify their machines down to the smallest detail, while advanced weather systems and day-night cycles add layers of complexity that challenge even experienced virtual racers. Through comprehensive stats tracking and performance analytics, riders can monitor their progression and compare achievements with the global player base.
RIDE 4 delivers its premium motorcycle racing experience across multiple gaming platforms, ensuring accessibility for diverse gaming communities:
- PlayStation 4
- PlayStation 5
- Xbox One
- Xbox Series X/S
- Microsoft Windows (Steam)
The player count evolution for RIDE 4 demonstrates fascinating patterns that reflect both seasonal gaming trends and community engagement cycles. Initial launch periods typically showcased substantial concurrent players as motorcycle racing enthusiasts eagerly explored the enhanced features and improved mechanics. Steam player count data indicates that weekends consistently generate higher activity levels, with daily players reaching notable peaks during these periods. The player count graph reveals interesting fluctuations corresponding to major content updates, downloadable content releases, and seasonal events that reinvigorate community interest. Summer months often witness increased engagement as real-world motorcycle season coincides with virtual racing enthusiasm, while winter periods show more stable but slightly reduced activity levels. The monthly players metric demonstrates remarkable consistency, suggesting a dedicated core community that maintains regular engagement regardless of external factors. Peak player count moments frequently align with competitive events, tournaments, and special promotional periods that attract both returning veterans and newcomers to the racing experience. Long-term statistics show that the game maintains a healthy population across all supported platforms, with the PC version through Steam typically showing the most detailed tracking capabilities.
Current player count fluctuations in RIDE 4 stem from multiple interconnected factors that shape community engagement patterns. Content updates serve as primary catalysts for increased activity, with new motorcycle additions, track expansions, and gameplay improvements consistently drawing both active and dormant players back into the racing action. Seasonal racing events create temporary spikes in concurrent players as competitive spirits ignite within the community, encouraging participation in limited-time challenges and exclusive reward opportunities. The release schedule of competing racing titles can temporarily impact numbers, as gaming attention shifts between different racing experiences, though RIDE 4's unique motorcycle focus helps maintain its dedicated audience. Social media buzz, streaming content, and influencer coverage significantly affect popularity metrics, with viral moments or featured gameplay sessions often translating into measurable increases in daily players. Technical improvements, bug fixes, and performance optimizations create positive momentum that encourages sustained engagement, while any technical issues can temporarily reduce active player participation until resolutions are implemented. Holiday periods and school breaks typically correlate with increased gaming activity, as players have more available time to invest in extensive racing sessions and career progression. The tracker data shows that multiplayer events and community challenges generate the most significant short-term impacts on online participation, while single-player content updates provide more sustained, long-term engagement benefits. Price promotions and sales events create noticeable influxes of new players, temporarily boosting overall population metrics as newcomers explore the motorcycle racing experience.
Our platform delivers unparalleled accuracy in RIDE 4 player count monitoring through direct integration with official Steam API systems, ensuring that every data point reflects real-time gaming activity without speculation or estimation. The comprehensive player count graph updates hourly, providing granular visibility into concurrent players patterns that span from immediate right now snapshots to extensive historical analysis covering 48 hours, weekly trends, monthly patterns, quarterly comparisons, semi-annual reviews, yearly overviews, and complete lifetime statistics. This multi-timeframe approach enables users to identify both short-term activity spikes and long-term engagement trends that influence the overall player base health. Beyond basic numbers tracking, our system aggregates comprehensive game information including community review sentiment analysis, technical system requirements, genre classifications, and current pricing data, creating a holistic view of factors that impact daily players engagement. The interactive zoom functionality allows detailed examination of specific time periods, enabling users to correlate peak player count moments with game updates, promotional events, or community milestones. Average player calculations provide valuable context for understanding whether current activity levels represent typical engagement or exceptional circumstances. Our commitment to data accuracy means that racing enthusiasts, content creators, and industry analysts can rely on our live player count information for making informed decisions about optimal gaming times, community health assessments, and long-term engagement predictions across all supported platforms.
How many people play RIDE 4?
The number of people playing RIDE 4 in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 217
- Average players over the last 30 days: 140
- Peak players in the last 30 days: 419
How many people are playing RIDE 4 right now?
At the moment, approximately 217 players are online in RIDE 4.
This number may vary depending on the time of day and recent in-game events.
Do people still play RIDE 4?
Yes — on average, about 140 players are online in RIDE 4 over the past 30 days.
The all-time peak reached 2,867 concurrent players.
What is the average number of players in RIDE 4?
Over the past 30 days, RIDE 4 has had an average of approximately 140 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in RIDE 4 in July 2025?
In July 2025, RIDE 4 had the following player statistics:
- Average number of concurrent players: 140
- Peak number of concurrent players: 419


