rFactor 2 Steam Charts (stats) and Live Player Count
There are currently 121 players in-game playing.rFactor 2 data is pulled directly from SteamPowered.com’s API and refreshed in real time.

rFactor 2 Steam Charts (Graph)


rFactor 2 Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 622 | 253 | +1% |
September 2025 | 519 | 251 | 0% |
August 2025 | 527 | 251 | -2.7% |
July 2025 | 508 | 258 | -7.9% |
June 2025 | 657 | 280 | -6.7% |
May 2025 | 695 | 300 | -12% |
April 2025 | 721 | 341 | -11.9% |
March 2025 | 716 | 387 | -36.2% |
February 2025 | 730 | 607 | +49.9% |
January 2025 | 706 | 405 | -8.8% |
December 2024 | 775 | 444 | -5.3% |
November 2024 | 817 | 469 | +3.3% |
October 2024 | 792 | 454 | +8.4% |
September 2024 | 731 | 419 | -2.8% |
August 2024 | 751 | 431 | -11.9% |
July 2024 | 852 | 489 | -19.2% |
June 2024 | 1,055 | 605 | +2.4% |
May 2024 | 1,031 | 591 | +0.5% |
April 2024 | 1,025 | 588 | -13% |
March 2024 | 1,178 | 676 | +1% |
February 2024 | 1,166 | 669 | -14.5% |
January 2024 | 1,363 | 782 | +9.7% |
December 2023 | 1,244 | 713 | -19% |
November 2023 | 1,535 | 880 | +13.1% |
October 2023 | 1,357 | 778 | +38.7% |
September 2023 | 979 | 561 | +11.5% |
August 2023 | 878 | 503 | -1.4% |
July 2023 | 890 | 510 | -18.3% |
June 2023 | 1,089 | 624 | -3.4% |
May 2023 | 1,126 | 646 | -9% |
April 2023 | 1,238 | 710 | +1.7% |
March 2023 | 1,218 | 698 | -10.7% |
February 2023 | 1,364 | 782 | +4.7% |
January 2023 | 1,303 | 747 | +16.5% |
December 2022 | 1,118 | 641 | -16.5% |
November 2022 | 1,340 | 768 | -3.2% |
October 2022 | 1,383 | 793 | +37.2% |
September 2022 | 1,008 | 578 | +7.4% |
August 2022 | 938 | 538 | +1.1% |
July 2022 | 927 | 532 | -20.4% |
June 2022 | 1,165 | 668 | -12.8% |
May 2022 | 1,335 | 766 | +20.4% |
April 2022 | 1,109 | 636 | +4.8% |
March 2022 | 1,059 | 607 | -39.8% |
February 2022 | 1,758 | 1,008 | +3.4% |
January 2022 | 1,701 | 975 | +83.3% |
December 2021 | 928 | 532 | -7.2% |
November 2021 | 999 | 573 | -1.7% |
October 2021 | 1,017 | 583 | +2.6% |
September 2021 | 991 | 568 | +2% |
August 2021 | 971 | 557 | -1.8% |
July 2021 | 988 | 567 | -12.4% |
June 2021 | 1,128 | 647 | -0.2% |
May 2021 | 1,130 | 648 | -0.3% |
April 2021 | 1,134 | 650 | -7.5% |
March 2021 | 1,226 | 703 | -1.4% |
February 2021 | 1,244 | 713 | -2.2% |
January 2021 | 1,272 | 729 | -7.7% |
December 2020 | 1,377 | 790 | -7.2% |
November 2020 | 1,484 | 851 | +14.2% |
October 2020 | 1,299 | 745 | -1.3% |
September 2020 | 1,316 | 755 | +15.4% |
August 2020 | 1,140 | 654 | -17.7% |
July 2020 | 1,386 | 795 | -15.6% |
June 2020 | 1,642 | 942 | +3.7% |
May 2020 | 1,584 | 908 | 0% |
April 2020 | 1,584 | 908 | +7.1% |
March 2020 | 1,479 | 848 | +46.2% |
February 2020 | 1,012 | 580 | -0.7% |
January 2020 | 1,018 | 584 | +1.9% |
December 2019 | 999 | 573 | +0.4% |
November 2019 | 996 | 571 | -6.7% |
October 2019 | 1,068 | 612 | -10.7% |
September 2019 | 1,195 | 685 | +49.2% |
August 2019 | 800 | 459 | -16.2% |
July 2019 | 955 | 548 | -14.8% |
June 2019 | 1,121 | 643 | +11.4% |
May 2019 | 1,006 | 577 | -3.2% |
April 2019 | 1,039 | 596 | -9.4% |
March 2019 | 1,148 | 658 | -0.2% |
February 2019 | 1,149 | 659 | -0.8% |
January 2019 | 1,158 | 664 | +10.7% |
December 2018 | 1,047 | 600 | +1% |
November 2018 | 1,036 | 594 | +13.6% |
October 2018 | 912 | 523 | -9% |
September 2018 | 1,003 | 575 | +32.8% |
August 2018 | 755 | 433 | -20.6% |
July 2018 | 950 | 545 | -3.5% |
June 2018 | 986 | 565 | +11.7% |
May 2018 | 882 | 506 | -3.3% |
April 2018 | 912 | 523 | -4.9% |
March 2018 | 959 | 550 | +5% |
February 2018 | 913 | 524 | +1.2% |
January 2018 | 904 | 518 | +11.4% |
December 2017 | 811 | 465 | -1.9% |
November 2017 | 826 | 474 | +3% |
October 2017 | 802 | 460 | +0.4% |
September 2017 | 798 | 458 | +4.1% |
August 2017 | 768 | 440 | -12.7% |
July 2017 | 879 | 504 | -6.7% |
June 2017 | 942 | 540 | -33.6% |
May 2017 | 1,418 | 813 | +71.5% |
April 2017 | 826 | 474 | -16.7% |
March 2017 | 993 | 569 | +3.6% |
February 2017 | 958 | 549 | +5.6% |
January 2017 | 906 | 520 | +37.9% |
December 2016 | 658 | 377 | +30% |
November 2016 | 506 | 290 | +3.9% |
October 2016 | 486 | 279 | +4.9% |
September 2016 | 464 | 266 | +53.8% |
August 2016 | 302 | 173 | -8.9% |
July 2016 | 332 | 190 | +6.1% |
June 2016 | 312 | 179 | 0% |
May 2016 | 312 | 179 | +61.3% |
April 2016 | 193 | 111 | +0.9% |
March 2016 | 191 | 110 | -17.9% |
February 2016 | 233 | 134 | +17.5% |
January 2016 | 199 | 114 | +15.2% |
December 2015 | 172 | 99 | -44.7% |
November 2015 | 313 | 179 | - |
rFactor 2 Review Trend Analysis





rFactor 2 stands as one of the most sophisticated racing simulators available today, delivering an unparalleled motorsport experience that attracts dedicated enthusiasts worldwide. This racing simulation title has carved out a significant niche within the competitive gaming landscape, offering realistic physics, dynamic weather systems, and meticulously crafted vehicle handling that separates casual racers from serious sim racing devotees. The game's commitment to authenticity has fostered a passionate player base that continues to engage with its complex mechanics and challenging gameplay elements. Understanding the live player count for rFactor 2 provides valuable insights into the health and vitality of this specialized gaming community, where concurrent players represent more than just numbers—they embody a dedicated group of virtual motorsport athletes.
rFactor 2 maintains a focused approach to platform availability, concentrating its efforts on delivering the best possible experience across supported systems:
- Microsoft Windows (PC) - Primary platform with full feature support
- Steam - Digital distribution platform integration
The steam player count for rFactor 2 has demonstrated remarkable consistency throughout its lifecycle, reflecting the stable nature of its dedicated community rather than experiencing the dramatic fluctuations common in mainstream gaming titles. Monthly players have shown steady engagement patterns that align with the game's position as a specialized simulation rather than a mass-market entertainment product. The player count graph reveals interesting trends that correspond with major updates, DLC releases, and significant racing events in the real world, suggesting that the active player community remains highly engaged with both virtual and actual motorsport developments. Peak player count periods typically coincide with weekend racing sessions and special community events, demonstrating the social aspects that drive online participation. The average player engagement has maintained impressive longevity, with many community members logging hundreds or thousands of hours, contributing to sustained daily players metrics that showcase the game's depth and replay value. Statistics indicate that while the population may not reach the massive scales of mainstream titles, the quality of engagement and session duration far exceeds typical gaming patterns.
Multiple factors contribute to the current player count fluctuations observed in rFactor 2's online community, with content updates serving as primary drivers of increased activity. Major DLC releases featuring new tracks, vehicles, or racing series consistently generate spikes in concurrent players as enthusiasts explore fresh content and challenge themselves with different racing disciplines. Real-world motorsport calendars significantly impact live player count patterns, with Formula One race weekends, endurance racing events, and major championships creating corresponding increases in virtual racing activity. The game's sophisticated multiplayer infrastructure supports various racing formats, from quick sprint races to endurance challenges lasting several hours, accommodating different player preferences and time commitments that help maintain consistent numbers throughout different periods. Community-organized leagues and tournaments play crucial roles in sustaining player base engagement, with scheduled events creating regular peaks in online activity that extend beyond casual gaming sessions. Technical improvements and physics updates generate renewed interest among existing players while occasionally attracting newcomers seeking the most authentic racing simulation experience available. The tracker data reveals that seasonal patterns also influence participation, with winter months typically showing higher engagement as players spend more time indoors, while summer periods may see slight decreases as outdoor activities compete for attention. Hardware compatibility updates and VR support enhancements have opened new avenues for player engagement, contributing to popularity growth within specific enthusiast segments.
The live player count metrics available through our comprehensive stats tracking system demonstrate that rFactor 2 maintains a robust and dedicated community that values quality over quantity in their racing simulation experience. Right now, the game continues to attract serious sim racing enthusiasts who appreciate its uncompromising approach to realism and authentic motorsport representation. The player count data we collect through official Steam API integration provides real-time insights into community health, revealing consistent engagement patterns that suggest long-term sustainability for this specialized title. Our tracker system, featuring detailed graphs with zoom capabilities spanning from 48-hour periods to complete game history, offers unprecedented visibility into how this passionate player base evolves and adapts to new content and updates. The statistics paint a picture of a mature gaming community that prioritizes depth and authenticity over mainstream appeal, ensuring that rFactor 2 will continue serving dedicated virtual racers for years to come across all supported platforms.
How many people play rFactor 2?
The number of people playing rFactor 2 in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 121
- Average players over the last 30 days: 253
- Peak players in the last 30 days: 622
How many people are playing rFactor 2 right now?
At the moment, approximately 121 players are online in rFactor 2.
This number may vary depending on the time of day and recent in-game events.
Do people still play rFactor 2?
Yes — on average, about 253 players are online in rFactor 2 over the past 30 days.
The all-time peak reached 1,758 concurrent players.
What is the average number of players in rFactor 2?
Over the past 30 days, rFactor 2 has had an average of approximately 253 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in rFactor 2 in July 2025?
In July 2025, rFactor 2 had the following player statistics:
- Average number of concurrent players: 253
- Peak number of concurrent players: 622


