Ravenfield Steam Charts (stats) and Live Player Count
There are currently 493 players in-game playing.Ravenfield data is pulled directly from SteamPowered.com’s API and refreshed in real time.

Ravenfield Steam Charts (Graph)


Ravenfield Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 1,283 | 702 | -9% |
September 2025 | 1,662 | 769 | +7% |
August 2025 | 997 | 719 | -4.1% |
July 2025 | 1,016 | 750 | +5% |
June 2025 | 1,088 | 714 | +1.9% |
May 2025 | 1,163 | 701 | -15.9% |
April 2025 | 2,051 | 834 | +56.2% |
March 2025 | 1,274 | 534 | -37.8% |
February 2025 | 1,143 | 858 | +22.6% |
January 2025 | 1,221 | 700 | -2.9% |
December 2024 | 1,257 | 721 | -14% |
November 2024 | 1,462 | 838 | +23.1% |
October 2024 | 1,188 | 681 | -1.3% |
September 2024 | 1,204 | 690 | +2.1% |
August 2024 | 1,179 | 676 | -6.5% |
July 2024 | 1,260 | 723 | -3.9% |
June 2024 | 1,311 | 752 | -15.4% |
May 2024 | 1,551 | 889 | +9.1% |
April 2024 | 1,422 | 815 | -0.7% |
March 2024 | 1,432 | 821 | +8% |
February 2024 | 1,326 | 760 | +0.8% |
January 2024 | 1,314 | 754 | -6.3% |
December 2023 | 1,404 | 805 | -9.4% |
November 2023 | 1,551 | 889 | +1.5% |
October 2023 | 1,527 | 876 | +4% |
September 2023 | 1,469 | 842 | -13.9% |
August 2023 | 1,706 | 978 | -27.8% |
July 2023 | 2,363 | 1,355 | +54.9% |
June 2023 | 1,525 | 875 | -10.1% |
May 2023 | 1,697 | 973 | +1.1% |
April 2023 | 1,678 | 962 | -2.6% |
March 2023 | 1,723 | 988 | +13.6% |
February 2023 | 1,517 | 870 | -8% |
January 2023 | 1,650 | 946 | +8.4% |
December 2022 | 1,522 | 873 | -8.1% |
November 2022 | 1,656 | 950 | -6.8% |
October 2022 | 1,777 | 1,019 | +0.8% |
September 2022 | 1,763 | 1,011 | +10.4% |
August 2022 | 1,598 | 916 | -4.7% |
July 2022 | 1,676 | 961 | -0.8% |
June 2022 | 1,690 | 969 | -32.8% |
May 2022 | 2,515 | 1,442 | -0.2% |
April 2022 | 2,519 | 1,445 | +51.3% |
March 2022 | 1,666 | 955 | +2.5% |
February 2022 | 1,626 | 932 | +16.4% |
January 2022 | 1,396 | 801 | -4.8% |
December 2021 | 1,466 | 841 | -1.4% |
November 2021 | 1,488 | 853 | -19.2% |
October 2021 | 1,842 | 1,056 | +35.6% |
September 2021 | 1,359 | 779 | +5.8% |
August 2021 | 1,284 | 736 | -15.5% |
July 2021 | 1,518 | 871 | -1.6% |
June 2021 | 1,543 | 885 | -19.2% |
May 2021 | 1,909 | 1,095 | +34.9% |
April 2021 | 1,416 | 812 | -57.1% |
March 2021 | 3,303 | 1,894 | +187% |
February 2021 | 1,151 | 660 | -10.1% |
January 2021 | 1,280 | 734 | -13% |
December 2020 | 1,472 | 844 | +17.5% |
November 2020 | 1,252 | 718 | -17% |
October 2020 | 1,508 | 865 | +28.3% |
September 2020 | 1,176 | 674 | -56.5% |
August 2020 | 2,699 | 1,548 | -31.3% |
July 2020 | 3,927 | 2,252 | +226.4% |
June 2020 | 1,204 | 690 | +35.8% |
May 2020 | 885 | 508 | -18.6% |
April 2020 | 1,088 | 624 | -25.5% |
March 2020 | 1,461 | 838 | +35.6% |
February 2020 | 1,077 | 618 | +3.3% |
January 2020 | 1,042 | 598 | -18.9% |
December 2019 | 1,286 | 737 | +29.5% |
November 2019 | 993 | 569 | -9.8% |
October 2019 | 1,101 | 631 | -23.3% |
September 2019 | 1,436 | 823 | +74.7% |
August 2019 | 822 | 471 | +0.4% |
July 2019 | 818 | 469 | -9.3% |
June 2019 | 902 | 517 | -20.1% |
May 2019 | 1,129 | 647 | +6.8% |
April 2019 | 1,056 | 606 | -7.8% |
March 2019 | 1,145 | 657 | +8.1% |
February 2019 | 1,060 | 608 | +3.6% |
January 2019 | 1,023 | 587 | -7.4% |
December 2018 | 1,105 | 634 | +0.6% |
November 2018 | 1,098 | 630 | -9.9% |
October 2018 | 1,219 | 699 | +30.4% |
September 2018 | 935 | 536 | +13.8% |
August 2018 | 822 | 471 | -19.8% |
July 2018 | 1,024 | 587 | -1.8% |
June 2018 | 1,042 | 598 | +4% |
May 2018 | 1,002 | 575 | +25.3% |
April 2018 | 801 | 459 | 0% |
March 2018 | 801 | 459 | -13.9% |
February 2018 | 929 | 533 | -10.4% |
January 2018 | 1,038 | 595 | +26.3% |
December 2017 | 821 | 471 | -17.7% |
November 2017 | 997 | 572 | -6.4% |
October 2017 | 1,065 | 611 | +20.3% |
September 2017 | 886 | 508 | +119% |
August 2017 | 404 | 232 | -20.3% |
July 2017 | 508 | 291 | -3.6% |
June 2017 | 526 | 302 | -57% |
May 2017 | 1,226 | 703 | - |
Ravenfield Review Trend Analysis





Ravenfield stands as a distinctive single-player and multiplayer battlefield simulation that has captured the attention of gaming enthusiasts worldwide. This indie warfare game delivers an engaging combat experience where players can command AI soldiers across various battlefields, creating dynamic scenarios that keep the player base consistently engaged. The game's unique approach to tactical combat, combined with its accessible gameplay mechanics, has established a dedicated community that actively monitors live player count trends. Through our comprehensive tracker system at live-player-count.com, we provide real-time insights into Ravenfield's concurrent players, utilizing official Steam API data to deliver accurate statistics about the game's population. Players seeking to understand the game's current standing can access detailed stats that showcase everything from daily players to long-term engagement patterns, making it easier to gauge the optimal times for multiplayer sessions.
Ravenfield's platform availability directly impacts its overall player count and community reach. The game's distribution strategy focuses on specific gaming platforms that cater to its target audience:
- Steam (PC) - Primary platform with full feature support
- Windows PC - Direct download options available
The concentration on PC platforms allows developers to maintain consistent updates while ensuring that steam player count data remains the primary metric for measuring the game's success. This focused approach enables more accurate tracking of active player engagement and provides clearer insights into the game's performance across its supported systems.
The evolution of Ravenfield's player count demonstrates fascinating patterns that reflect both seasonal gaming trends and the impact of content updates on community engagement. Our player count graph reveals significant fluctuations in concurrent players that correspond with major game releases, holiday periods, and community events. Initially, the game experienced steady growth as word-of-mouth marketing and positive reviews attracted new players to expand the player base. The live player count data shows periods of intense activity followed by natural stabilization phases, indicating a healthy cycle of player acquisition and retention. Peak engagement periods typically coincide with major updates, mod releases, and community-driven events that reinvigorate interest among both veteran and new players. The monthly players metric reveals seasonal patterns where summer months and winter holidays generate increased activity, while spring and fall periods show more moderate engagement levels. Long-term analysis of daily players indicates that the game has maintained a consistent core audience despite natural fluctuations in current player count. The average player session duration has remained relatively stable, suggesting that those who engage with Ravenfield tend to invest significant time in each gaming session, contributing to sustained online activity throughout different time zones.
Multiple factors contribute to the dynamic nature of Ravenfield's online player engagement, creating complex patterns that affect both peak player count and sustained community activity. Content updates serve as primary drivers of concurrent players spikes, with new maps, weapons, and gameplay mechanics generating renewed interest among the existing player base while attracting newcomers who monitor live player count trends. Community-generated content, particularly mods and custom scenarios, significantly impacts daily players by extending the game's replay value and creating unique experiences that keep the population engaged beyond the base game content. Seasonal gaming patterns influence monthly players as academic schedules, work commitments, and holiday periods create predictable fluctuations in active player participation. Social media presence and content creator coverage generate awareness spikes that translate into measurable increases in steam player count, particularly when popular streamers or YouTubers feature the game during peak viewing hours. The game's pricing strategy and promotional events create accessibility windows that allow budget-conscious gamers to join the community, resulting in notable surges in current player count during sale periods. Technical performance optimizations and bug fixes maintain player satisfaction levels, preventing significant drops in online engagement that might otherwise occur due to gameplay frustrations. Community events and tournaments organized by dedicated players foster competitive engagement that sustains numbers during periods that might otherwise experience natural decline. The availability of comprehensive statistics through platforms like live-player-count.com enables players to make informed decisions about when to engage with multiplayer content, creating self-reinforcing cycles where popularity metrics influence participation decisions.
Understanding Ravenfield's live player count provides essential insights for both casual and dedicated players who want to maximize their gaming experience right now. Our comprehensive tracker at live-player-count.com delivers real-time statistics that help players identify optimal gaming windows when concurrent players reach their highest levels, ensuring more dynamic multiplayer experiences and shorter matchmaking times. The detailed player count graph functionality allows users to analyze historical trends spanning 48 hours to multiple years, providing valuable context for understanding how the player base responds to various influences throughout different time periods. Access to accurate steam player count data enables community organizers to schedule events during peak activity periods, maximizing participation and creating more engaging experiences for active player communities. The integration of additional game information through Steam API, including review scores, system requirements, and pricing data, creates a comprehensive resource that goes beyond simple numbers to provide holistic insights into the game's current status and long-term viability. Regular hourly updates ensure that daily players can rely on current information when making decisions about their gaming sessions, while extended historical data helps identify patterns that influence monthly players and seasonal engagement trends. This combination of real-time accuracy and historical depth makes live-player-count.com an invaluable resource for anyone seeking to understand Ravenfield's ongoing popularity and community health across all supported platforms.
How many people play Ravenfield?
The number of people playing Ravenfield in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 493
- Average players over the last 30 days: 702
- Peak players in the last 30 days: 1,283
How many people are playing Ravenfield right now?
At the moment, approximately 493 players are online in Ravenfield.
This number may vary depending on the time of day and recent in-game events.
Do people still play Ravenfield?
Yes — on average, about 702 players are online in Ravenfield over the past 30 days.
The all-time peak reached 3,927 concurrent players.
What is the average number of players in Ravenfield?
Over the past 30 days, Ravenfield has had an average of approximately 702 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in Ravenfield in July 2025?
In July 2025, Ravenfield had the following player statistics:
- Average number of concurrent players: 702
- Peak number of concurrent players: 1,283


