Dungeons & Dragons Online® Steam Charts (stats) and Live Player Count
There are currently 198 players in-game playing.Dungeons & Dragons Online® data is pulled directly from SteamPowered.com’s API and refreshed in real time.

Dungeons & Dragons Online® Steam Charts (Graph)


Dungeons & Dragons Online® Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 712 | 317 | -4% |
September 2025 | 606 | 329 | -3.5% |
August 2025 | 602 | 341 | +6.6% |
July 2025 | 659 | 320 | +41% |
June 2025 | 413 | 227 | +8.6% |
May 2025 | 376 | 209 | +2.5% |
April 2025 | 451 | 204 | -13.9% |
March 2025 | 489 | 237 | -37.1% |
February 2025 | 464 | 377 | +55.1% |
January 2025 | 423 | 243 | +11% |
December 2024 | 382 | 219 | -17.4% |
November 2024 | 462 | 265 | +2.3% |
October 2024 | 451 | 259 | +3.2% |
September 2024 | 437 | 251 | +9.6% |
August 2024 | 400 | 229 | +2.7% |
July 2024 | 389 | 223 | -13.6% |
June 2024 | 450 | 258 | +5.7% |
May 2024 | 426 | 244 | -8.6% |
April 2024 | 465 | 267 | -7.9% |
March 2024 | 506 | 290 | +5.1% |
February 2024 | 481 | 276 | -6.4% |
January 2024 | 515 | 295 | +25.5% |
December 2023 | 409 | 235 | -0.4% |
November 2023 | 412 | 236 | +2.2% |
October 2023 | 403 | 231 | +3.1% |
September 2023 | 391 | 224 | -3.4% |
August 2023 | 405 | 232 | -21.6% |
July 2023 | 517 | 296 | -13.5% |
June 2023 | 597 | 342 | -23.5% |
May 2023 | 779 | 447 | -2.4% |
April 2023 | 798 | 458 | +32.4% |
March 2023 | 604 | 346 | +2.7% |
February 2023 | 587 | 337 | +7% |
January 2023 | 549 | 315 | +18.4% |
December 2022 | 463 | 266 | -5.7% |
November 2022 | 492 | 282 | -0.7% |
October 2022 | 496 | 284 | -17.2% |
September 2022 | 598 | 343 | +4.3% |
August 2022 | 573 | 329 | -4.9% |
July 2022 | 603 | 346 | +27.2% |
June 2022 | 475 | 272 | -8.1% |
May 2022 | 516 | 296 | +8.8% |
April 2022 | 474 | 272 | +5.4% |
March 2022 | 450 | 258 | -0.8% |
February 2022 | 453 | 260 | +11.6% |
January 2022 | 406 | 233 | -8.6% |
December 2021 | 445 | 255 | -4.5% |
November 2021 | 466 | 267 | -15% |
October 2021 | 548 | 314 | +38.3% |
September 2021 | 396 | 227 | -8.8% |
August 2021 | 434 | 249 | +9.2% |
July 2021 | 397 | 228 | -1.3% |
June 2021 | 402 | 231 | -23% |
May 2021 | 524 | 300 | -11.5% |
April 2021 | 592 | 339 | -2.9% |
March 2021 | 608 | 349 | -5.2% |
February 2021 | 641 | 368 | +2.8% |
January 2021 | 624 | 358 | +10.8% |
December 2020 | 564 | 323 | -8.2% |
November 2020 | 613 | 352 | -0.8% |
October 2020 | 619 | 355 | +1.1% |
September 2020 | 612 | 351 | -20.2% |
August 2020 | 767 | 440 | -12.9% |
July 2020 | 881 | 505 | -10.9% |
June 2020 | 988 | 567 | +15.5% |
May 2020 | 857 | 491 | -10.9% |
April 2020 | 961 | 551 | -4.2% |
March 2020 | 1,003 | 575 | +62.4% |
February 2020 | 617 | 354 | +24.6% |
January 2020 | 496 | 284 | +8% |
December 2019 | 459 | 263 | -3.3% |
November 2019 | 474 | 272 | +17.2% |
October 2019 | 405 | 232 | -8.7% |
September 2019 | 443 | 254 | -5.9% |
August 2019 | 471 | 270 | +19.5% |
July 2019 | 394 | 226 | -7.4% |
June 2019 | 425 | 244 | -19.5% |
May 2019 | 528 | 303 | +8.6% |
April 2019 | 487 | 279 | -11.1% |
March 2019 | 547 | 314 | +17.2% |
February 2019 | 468 | 268 | +6.8% |
January 2019 | 437 | 251 | +2.4% |
December 2018 | 428 | 245 | -6.8% |
November 2018 | 458 | 263 | -8.7% |
October 2018 | 503 | 288 | +12.5% |
September 2018 | 447 | 256 | +3.2% |
August 2018 | 432 | 248 | -8.1% |
July 2018 | 471 | 270 | -21.3% |
June 2018 | 599 | 343 | +34.5% |
May 2018 | 444 | 255 | -9.6% |
April 2018 | 491 | 282 | -0.7% |
March 2018 | 495 | 284 | -10.1% |
February 2018 | 551 | 316 | +5.3% |
January 2018 | 523 | 300 | -4.8% |
December 2017 | 550 | 315 | +19.3% |
November 2017 | 460 | 264 | +0.4% |
October 2017 | 458 | 263 | +15.9% |
September 2017 | 396 | 227 | +9.1% |
August 2017 | 363 | 208 | -4.1% |
July 2017 | 379 | 217 | -6.5% |
June 2017 | 404 | 232 | -0.4% |
May 2017 | 406 | 233 | -2.5% |
April 2017 | 417 | 239 | -10.5% |
March 2017 | 465 | 267 | +0.4% |
February 2017 | 464 | 266 | +13.2% |
January 2017 | 409 | 235 | +18.7% |
December 2016 | 346 | 198 | -7.5% |
November 2016 | 374 | 214 | -8.9% |
October 2016 | 410 | 235 | +8.8% |
September 2016 | 376 | 216 | +27.1% |
August 2016 | 296 | 170 | -10.1% |
July 2016 | 329 | 189 | -1.6% |
June 2016 | 334 | 192 | -5% |
May 2016 | 352 | 202 | -2.9% |
April 2016 | 362 | 208 | -17.8% |
March 2016 | 441 | 253 | +10.5% |
February 2016 | 399 | 229 | -10.2% |
January 2016 | 444 | 255 | +26.9% |
December 2015 | 351 | 201 | -2% |
November 2015 | 357 | 205 | -2.4% |
October 2015 | 366 | 210 | -5.8% |
September 2015 | 389 | 223 | -5.1% |
August 2015 | 410 | 235 | -0.4% |
July 2015 | 412 | 236 | +1.3% |
June 2015 | 407 | 233 | +0.4% |
May 2015 | 405 | 232 | -6.1% |
April 2015 | 430 | 247 | +6.9% |
March 2015 | 403 | 231 | -6.5% |
February 2015 | 430 | 247 | +8.3% |
January 2015 | 398 | 228 | +13.4% |
December 2014 | 351 | 201 | +5.8% |
November 2014 | 331 | 190 | +2.7% |
October 2014 | 322 | 185 | +8.8% |
September 2014 | 296 | 170 | -22.7% |
August 2014 | 384 | 220 | +2.8% |
July 2014 | 374 | 214 | +13.8% |
June 2014 | 328 | 188 | +2.2% |
May 2014 | 321 | 184 | -1.1% |
April 2014 | 325 | 186 | -19.8% |
March 2014 | 405 | 232 | +0.4% |
February 2014 | 402 | 231 | -6.5% |
January 2014 | 430 | 247 | +9.8% |
December 2013 | 392 | 225 | -5.9% |
November 2013 | 416 | 239 | +4.4% |
October 2013 | 399 | 229 | -21% |
September 2013 | 506 | 290 | +24.5% |
August 2013 | 407 | 233 | -7.9% |
July 2013 | 441 | 253 | -18.1% |
June 2013 | 538 | 309 | -9.6% |
May 2013 | 596 | 342 | -15.6% |
April 2013 | 706 | 405 | +4.1% |
March 2013 | 679 | 389 | -3.5% |
February 2013 | 702 | 403 | -1% |
January 2013 | 709 | 407 | +20.4% |
December 2012 | 589 | 338 | -10.1% |
November 2012 | 656 | 376 | -6.9% |
October 2012 | 705 | 404 | -34.3% |
September 2012 | 1,073 | 615 | -16.3% |
August 2012 | 1,281 | 735 | -6.3% |
July 2012 | 1,368 | 784 | - |
Dungeons & Dragons Online® Review Trend Analysis





Dungeons & Dragons Online® represents a groundbreaking massively multiplayer online role-playing game that brings the legendary tabletop experience to digital life. This immersive fantasy adventure allows players to explore the rich world of Eberron, engaging in epic quests and dungeon crawling experiences that have captivated gaming enthusiasts worldwide. The game's player count continues to reflect its enduring appeal among MMORPG fans who seek authentic D&D gameplay mechanics combined with modern online gaming features. Understanding the live player count dynamics helps both newcomers and veterans gauge the game's current vitality and community engagement levels. Our comprehensive stats tracking system provides real-time insights into how many adventurers are currently exploring the mystical realms, making it easier for potential players to join active servers and participate in group activities when the population is at its most vibrant.
Dungeons & Dragons Online® maintains its accessibility across multiple gaming platforms, ensuring that adventurers can access their favorite fantasy realm regardless of their preferred gaming setup. The current player count reflects activity across these supported systems:
- Microsoft Windows PC
- Steam Platform
The steam player count represents a significant portion of the total active player base, as many gamers prefer the convenience and community features that Steam provides. Our tracker system monitors these platforms continuously, delivering accurate numbers that reflect real-time gaming activity. The integration with Steam's infrastructure allows for seamless statistics collection, enabling our player count graph to display precise data about concurrent players across different time periods.
The player base evolution of Dungeons & Dragons Online® demonstrates fascinating trends that reflect both the game's resilience and the broader MMORPG market dynamics. Historical statistics reveal periods of significant growth followed by stabilization phases, with the monthly players showing consistent engagement patterns that highlight the game's loyal community. The peak player count achievements occurred during major content updates and expansion releases, when both returning veterans and curious newcomers flocked to experience fresh adventures. Our detailed player count graph visualization captures these fluctuations, showing how daily players respond to seasonal events, promotional campaigns, and community-driven initiatives. The average player engagement has remained remarkably stable over recent years, indicating a dedicated core audience that continues to find value in the game's unique blend of classic D&D mechanics and modern online gaming features. Live player count tracking reveals interesting patterns in concurrent players activity, with peak hours typically occurring during evening periods across major gaming regions. The online community's behavior patterns show consistent weekly cycles, with weekend periods generally attracting higher numbers of simultaneous adventurers exploring the game's extensive dungeon systems and quest lines.
Multiple factors contribute to the fluctuating online presence within Dungeons & Dragons Online®, creating a complex ecosystem that affects current player count throughout different periods. Content updates serve as primary drivers for population surges, as new adventures, character classes, and gameplay mechanics attract both existing players and newcomers seeking fresh experiences. The game's popularity often correlates with broader fantasy media trends, including movie releases, book publications, and tabletop gaming renaissance periods that spark renewed interest in D&D-themed entertainment. Seasonal events significantly impact daily players participation, with holiday-themed content and limited-time rewards creating temporary spikes in concurrent players activity. Community-driven initiatives, including guild events, player-organized tournaments, and collaborative storytelling sessions, maintain steady engagement levels that our tracker system consistently monitors. The game's free-to-play model influences player base accessibility, allowing curious adventurers to experience core content without initial financial commitment, which often leads to conversion into premium subscribers who contribute to sustained monthly players figures. Technical improvements, server stability enhancements, and quality-of-life updates directly affect player retention rates, as smooth gameplay experiences encourage longer session durations and more frequent return visits. The statistics show that major bug fixes and performance optimizations typically result in measurable increases in average player session lengths and overall satisfaction metrics. Social features, including guild systems, chat functionality, and group formation tools, play crucial roles in maintaining active player engagement by fostering community connections that extend beyond individual gaming sessions.
Understanding live player count data empowers both veteran adventurers and newcomers to make informed decisions about their gaming experiences in Dungeons & Dragons Online®. Our comprehensive stats monitoring system provides invaluable insights that help players identify optimal times for group activities, dungeon runs, and social interactions when the online community is most vibrant. The player count graph functionality allows users to analyze historical patterns and predict future activity levels, ensuring they can plan their adventures during periods of peak concurrent players engagement. Real-time statistics prove particularly valuable for players seeking specific group compositions or rare item trading opportunities, as higher population periods typically offer more diverse player interactions and marketplace activity. The tracker system's hourly updates ensure that adventurers always have access to current information about daily players trends, helping them optimize their limited gaming time for maximum enjoyment and progression. Whether you're planning epic raids, seeking mentorship from experienced players, or simply wanting to experience the game's social aspects at their finest, monitoring current player count data through our platform provides the strategic advantage needed to enhance your Dungeons & Dragons Online® journey and connect with the thriving community of fantasy enthusiasts who continue to explore this remarkable digital realm.
How many people play Dungeons & Dragons Online®?
The number of people playing Dungeons & Dragons Online® in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 198
- Average players over the last 30 days: 317
- Peak players in the last 30 days: 712
How many people are playing Dungeons & Dragons Online® right now?
At the moment, approximately 198 players are online in Dungeons & Dragons Online®.
This number may vary depending on the time of day and recent in-game events.
Do people still play Dungeons & Dragons Online®?
Yes — on average, about 317 players are online in Dungeons & Dragons Online® over the past 30 days.
The all-time peak reached 1,368 concurrent players.
What is the average number of players in Dungeons & Dragons Online®?
Over the past 30 days, Dungeons & Dragons Online® has had an average of approximately 317 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in Dungeons & Dragons Online® in July 2025?
In July 2025, Dungeons & Dragons Online® had the following player statistics:
- Average number of concurrent players: 317
- Peak number of concurrent players: 712


