Day of Defeat Steam Charts (stats) and Live Player Count
There are currently 85 players in-game playing. Day of Defeat data is pulled directly from SteamPowered.com’s API and refreshed in real time.

Day of Defeat Steam Charts (Graph)


Day of Defeat Player Count by Month
| Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
|---|---|---|---|
| Last 30 Days | 158 | 77 | +1% |
| October 2025 | 140 | 76 | -1.3% |
| September 2025 | 149 | 77 | -2.5% |
| August 2025 | 160 | 79 | +6.8% |
| July 2025 | 147 | 74 | +1.4% |
| June 2025 | 147 | 73 | 0% |
| May 2025 | 138 | 73 | -9.9% |
| April 2025 | 157 | 81 | +2.5% |
| March 2025 | 148 | 79 | -32.5% |
| February 2025 | 137 | 117 | +36% |
| January 2025 | 150 | 86 | +16.2% |
| December 2024 | 129 | 74 | -14.9% |
| November 2024 | 152 | 87 | +8.8% |
| October 2024 | 139 | 80 | -17.5% |
| September 2024 | 170 | 97 | +26% |
| August 2024 | 135 | 77 | +2.7% |
| July 2024 | 131 | 75 | -6.3% |
| June 2024 | 139 | 80 | -1.2% |
| May 2024 | 141 | 81 | -9% |
| April 2024 | 155 | 89 | -3.3% |
| March 2024 | 161 | 92 | -3.2% |
| February 2024 | 166 | 95 | -5% |
| January 2024 | 175 | 100 | +25% |
| December 2023 | 140 | 80 | -16.7% |
| November 2023 | 168 | 96 | -1% |
| October 2023 | 169 | 97 | +7.8% |
| September 2023 | 157 | 90 | +7.1% |
| August 2023 | 146 | 84 | -6.7% |
| July 2023 | 157 | 90 | -3.2% |
| June 2023 | 163 | 93 | +5.7% |
| May 2023 | 153 | 88 | -6.4% |
| April 2023 | 164 | 94 | -2.1% |
| March 2023 | 167 | 96 | -1% |
| February 2023 | 169 | 97 | -12.6% |
| January 2023 | 194 | 111 | 0% |
| December 2022 | 194 | 111 | 0% |
| November 2022 | 193 | 111 | +11% |
| October 2022 | 174 | 100 | +5.3% |
| September 2022 | 166 | 95 | +6.7% |
| August 2022 | 156 | 89 | -40.3% |
| July 2022 | 260 | 149 | +49% |
| June 2022 | 175 | 100 | -10.7% |
| May 2022 | 196 | 112 | +1.8% |
| April 2022 | 191 | 110 | -0.9% |
| March 2022 | 193 | 111 | -0.9% |
| February 2022 | 196 | 112 | +3.7% |
| January 2022 | 189 | 108 | 0% |
| December 2021 | 189 | 108 | +0.9% |
| November 2021 | 187 | 107 | +10.3% |
| October 2021 | 170 | 97 | -2% |
| September 2021 | 172 | 99 | -7.5% |
| August 2021 | 187 | 107 | -1.8% |
| July 2021 | 190 | 109 | -1.8% |
| June 2021 | 194 | 111 | -6.7% |
| May 2021 | 208 | 119 | -2.5% |
| April 2021 | 213 | 122 | +8.9% |
| March 2021 | 196 | 112 | -7.4% |
| February 2021 | 211 | 121 | -6.9% |
| January 2021 | 227 | 130 | +9.2% |
| December 2020 | 207 | 119 | +3.5% |
| November 2020 | 201 | 115 | +6.5% |
| October 2020 | 188 | 108 | +5.9% |
| September 2020 | 177 | 102 | -13.6% |
| August 2020 | 205 | 118 | +0.9% |
| July 2020 | 204 | 117 | +3.5% |
| June 2020 | 197 | 113 | -44.6% |
| May 2020 | 356 | 204 | +3% |
| April 2020 | 346 | 198 | +4.8% |
| March 2020 | 329 | 189 | +89% |
| February 2020 | 174 | 100 | -17.4% |
| January 2020 | 211 | 121 | +13.1% |
| December 2019 | 186 | 107 | -4.5% |
| November 2019 | 195 | 112 | +17.9% |
| October 2019 | 165 | 95 | -6.9% |
| September 2019 | 177 | 102 | -1% |
| August 2019 | 179 | 103 | +14.4% |
| July 2019 | 157 | 90 | -16.7% |
| June 2019 | 188 | 108 | -2.7% |
| May 2019 | 193 | 111 | +6.7% |
| April 2019 | 181 | 104 | -15.4% |
| March 2019 | 214 | 123 | +10.8% |
| February 2019 | 193 | 111 | +1.8% |
| January 2019 | 190 | 109 | 0% |
| December 2018 | 190 | 109 | -12.1% |
| November 2018 | 217 | 124 | +24% |
| October 2018 | 175 | 100 | +4.2% |
| September 2018 | 168 | 96 | -5.9% |
| August 2018 | 177 | 102 | -4.7% |
| July 2018 | 187 | 107 | +1.9% |
| June 2018 | 183 | 105 | -7.9% |
| May 2018 | 199 | 114 | -4.2% |
| April 2018 | 207 | 119 | -11.2% |
| March 2018 | 233 | 134 | -11.3% |
| February 2018 | 264 | 151 | +1.3% |
| January 2018 | 259 | 149 | +2.8% |
| December 2017 | 252 | 145 | -2% |
| November 2017 | 258 | 148 | +8% |
| October 2017 | 239 | 137 | +4.6% |
| September 2017 | 229 | 131 | +2.3% |
| August 2017 | 223 | 128 | -7.9% |
| July 2017 | 243 | 139 | -14.7% |
| June 2017 | 284 | 163 | -4.7% |
| May 2017 | 299 | 171 | +1.2% |
| April 2017 | 294 | 169 | +1.8% |
| March 2017 | 290 | 166 | -8.3% |
| February 2017 | 316 | 181 | -2.7% |
| January 2017 | 324 | 186 | +5.1% |
| December 2016 | 309 | 177 | +1.1% |
| November 2016 | 306 | 175 | +7.4% |
| October 2016 | 285 | 163 | +7.9% |
| September 2016 | 264 | 151 | -1.9% |
| August 2016 | 268 | 154 | -7.8% |
| July 2016 | 291 | 167 | -1.8% |
| June 2016 | 296 | 170 | -0.6% |
| May 2016 | 298 | 171 | +0.6% |
| April 2016 | 297 | 170 | -8.1% |
| March 2016 | 323 | 185 | -7.5% |
| February 2016 | 348 | 200 | -1.5% |
| January 2016 | 354 | 203 | +5.7% |
| December 2015 | 334 | 192 | +4.3% |
| November 2015 | 320 | 184 | +3.4% |
| October 2015 | 311 | 178 | +3.5% |
| September 2015 | 300 | 172 | +6.2% |
| August 2015 | 283 | 162 | -1.8% |
| July 2015 | 288 | 165 | -5.2% |
| June 2015 | 304 | 174 | -0.6% |
| May 2015 | 306 | 175 | +3.6% |
| April 2015 | 294 | 169 | -16.7% |
| March 2015 | 354 | 203 | -5.1% |
| February 2015 | 373 | 214 | -6.6% |
| January 2015 | 400 | 229 | +7.5% |
| December 2014 | 371 | 213 | +7.6% |
| November 2014 | 345 | 198 | +11.2% |
| October 2014 | 310 | 178 | +6.6% |
| September 2014 | 291 | 167 | +2.5% |
| August 2014 | 285 | 163 | -9.9% |
| July 2014 | 316 | 181 | -0.5% |
| June 2014 | 317 | 182 | -11.2% |
| May 2014 | 357 | 205 | -1.4% |
| April 2014 | 363 | 208 | -7.6% |
| March 2014 | 392 | 225 | -15.4% |
| February 2014 | 463 | 266 | +0.4% |
| January 2014 | 462 | 265 | +6.4% |
| December 2013 | 434 | 249 | +2.9% |
| November 2013 | 422 | 242 | +16.9% |
| October 2013 | 361 | 207 | -12.7% |
| September 2013 | 414 | 237 | +17.3% |
| August 2013 | 352 | 202 | -7.3% |
| July 2013 | 380 | 218 | -2.7% |
| June 2013 | 390 | 224 | -0.4% |
| May 2013 | 393 | 225 | -17.9% |
| April 2013 | 477 | 274 | -25.5% |
| March 2013 | 642 | 368 | +1.1% |
| February 2013 | 635 | 364 | -2.9% |
| January 2013 | 654 | 375 | +12.6% |
| December 2012 | 581 | 333 | -2.9% |
| November 2012 | 598 | 343 | +3% |
| October 2012 | 580 | 333 | +4.1% |
| September 2012 | 558 | 320 | -1.8% |
| August 2012 | 569 | 326 | +2.8% |
| July 2012 | 552 | 317 | - |
Day of Defeat Review Trend Analysis




Day of Defeat stands as one of the most enduring World War II-themed first-person shooters in gaming history, originally emerging as a modification for Half-Life before becoming a standalone title. This tactical multiplayer experience captures the intensity of European theater combat, where teams representing Allied and Axis forces battle across authentic historical locations. The game's emphasis on teamwork, strategic positioning, and realistic weapon mechanics has maintained a dedicated player base throughout its extensive lifespan. Understanding the current player count becomes essential for potential players seeking active servers and competitive matches. Our live player count tracking system provides comprehensive statistics about Day of Defeat's online community, utilizing official Steam API data to deliver accurate numbers regarding concurrent players and gaming activity patterns.
Day of Defeat maintains availability across specific gaming platforms, with distribution primarily focused through established digital marketplaces:
- Steam (PC/Windows)
- Steam (Mac OS X)
- Steam (Linux)
The player count trajectory for Day of Defeat reflects the natural evolution of a classic multiplayer title within the modern gaming landscape. Initial release periods demonstrated substantial population surges as enthusiasts embraced the tactical warfare experience. Over subsequent years, the daily players experienced gradual fluctuations corresponding to broader gaming trends and community interest cycles. Seasonal variations became apparent through our player count graph analysis, with certain periods showing increased activity during holiday seasons and summer months when gaming engagement typically peaks. The steam player count data reveals that while the game maintains a smaller but consistent active player community compared to contemporary releases, the dedication level among participants remains remarkably high. Long-term statistics indicate that Day of Defeat's popularity has stabilized around a core group of veterans and newcomers discovering the tactical depth. Weekend periods consistently show elevated concurrent players compared to weekday activity, suggesting that many community members engage during leisure time. The average player engagement patterns demonstrate sustained interest despite the game's age, with our tracker systems recording regular activity spikes during community events and promotional periods.
Multiple factors contribute to the fluctuating online presence within Day of Defeat's gaming ecosystem. Community-driven events and tournaments significantly impact monthly players engagement, creating temporary surges in participation as competitive players return to hone their skills. Steam sales and promotional pricing directly correlate with increased newcomer influx, temporarily boosting the overall population as curious gamers explore the tactical shooter genre. Server availability and geographic distribution affect regional player base accessibility, with well-maintained servers attracting consistent participation. Content creator coverage through streaming platforms and video content occasionally generates renewed interest, leading to measurable increases in daily players activity. Nostalgia cycles within the gaming community periodically drive veteran players back to experience classic gameplay mechanics, contributing to peak player count variations. Technical updates, bug fixes, and compatibility improvements influence long-term player retention, as stability directly impacts user experience quality. Community modding efforts and custom server configurations provide extended gameplay variety, helping maintain active player interest beyond the base game content. Competitive gaming seasons and league formations create structured environments that encourage regular participation among skilled players. Social media discussions and gaming forum recommendations contribute to organic growth patterns, with word-of-mouth marketing proving particularly effective for niche tactical shooters. Holiday periods and school vacation schedules demonstrate measurable impacts on concurrent players, as leisure time availability directly correlates with gaming activity levels.
Our comprehensive live player count analysis demonstrates that Day of Defeat maintains a resilient gaming community despite evolving industry trends. The stats collected through official Steam API integration provide accurate insights into current player count patterns, enabling potential players to make informed decisions about server activity and match availability. Real-time numbers accessible right now through our tracking system showcase the game's consistent appeal among tactical shooter enthusiasts. The detailed player count graph functionality allows users to examine historical trends across various timeframes, from recent hourly activity to comprehensive yearly overviews. This data-driven approach to understanding Day of Defeat's online community provides valuable insights for both newcomers seeking active gaming sessions and veterans tracking their favorite game's health. The enduring presence of dedicated concurrent players across multiple platforms confirms that tactical World War II gaming experiences continue resonating with diverse audiences, ensuring that Day of Defeat remains a viable choice for strategic multiplayer combat enthusiasts seeking authentic historical warfare simulation.
How many people play Day of Defeat?
The number of people playing Day of Defeat in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 85
- Average players over the last 30 days: 77
- Peak players in the last 30 days: 158
How many people are playing Day of Defeat right now?
At the moment, approximately 85 players are online in Day of Defeat.
This number may vary depending on the time of day and recent in-game events.
Do people still play Day of Defeat?
Yes — on average, about 77 players are online in Day of Defeat over the past 30 days.
The all-time peak reached 654 concurrent players.
What is the average number of players in Day of Defeat?
Over the past 30 days, Day of Defeat has had an average of approximately 77 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in Day of Defeat in July 2025?
In July 2025, Day of Defeat had the following player statistics:
- Average number of concurrent players: 77
- Peak number of concurrent players: 158














