Blood Bowl 2 Steam Charts (stats) and Live Player Count
There are currently 53 players in-game playing.Blood Bowl 2 data is pulled directly from SteamPowered.com’s API and refreshed in real time.

Blood Bowl 2 Steam Charts (Graph)


Blood Bowl 2 Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 185 | 88 | +2% |
September 2025 | 188 | 86 | +11.7% |
August 2025 | 161 | 77 | +1.3% |
July 2025 | 155 | 76 | -11.6% |
June 2025 | 180 | 86 | -6.5% |
May 2025 | 201 | 92 | -1.1% |
April 2025 | 188 | 93 | -12.3% |
March 2025 | 230 | 106 | -43.6% |
February 2025 | 234 | 188 | +49.2% |
January 2025 | 220 | 126 | +5% |
December 2024 | 210 | 120 | -18.9% |
November 2024 | 258 | 148 | -6.3% |
October 2024 | 275 | 158 | +7.5% |
September 2024 | 256 | 147 | +13.1% |
August 2024 | 227 | 130 | -2.3% |
July 2024 | 232 | 133 | -12.5% |
June 2024 | 265 | 152 | +2% |
May 2024 | 260 | 149 | -10.8% |
April 2024 | 291 | 167 | -21.2% |
March 2024 | 369 | 212 | +3.9% |
February 2024 | 356 | 204 | +4.6% |
January 2024 | 340 | 195 | +2.6% |
December 2023 | 331 | 190 | -5% |
November 2023 | 348 | 200 | +1.5% |
October 2023 | 344 | 197 | +5.3% |
September 2023 | 326 | 187 | +10% |
August 2023 | 296 | 170 | -25.4% |
July 2023 | 398 | 228 | -18% |
June 2023 | 485 | 278 | -15.2% |
May 2023 | 572 | 328 | +0.3% |
April 2023 | 571 | 327 | -45.2% |
March 2023 | 1,041 | 597 | +1.9% |
February 2023 | 1,022 | 586 | +37.6% |
January 2023 | 742 | 426 | 0% |
December 2022 | 742 | 426 | -5.3% |
November 2022 | 785 | 450 | +2% |
October 2022 | 769 | 441 | -12.3% |
September 2022 | 877 | 503 | +26.7% |
August 2022 | 693 | 397 | -24.2% |
July 2022 | 914 | 524 | -16% |
June 2022 | 1,089 | 624 | +14.5% |
May 2022 | 950 | 545 | +3.8% |
April 2022 | 915 | 525 | -4.7% |
March 2022 | 961 | 551 | -3.7% |
February 2022 | 998 | 572 | +2.7% |
January 2022 | 972 | 557 | +10.7% |
December 2021 | 878 | 503 | -12.5% |
November 2021 | 1,003 | 575 | +10.6% |
October 2021 | 906 | 520 | +2.8% |
September 2021 | 882 | 506 | +9.5% |
August 2021 | 806 | 462 | -25.2% |
July 2021 | 1,077 | 618 | -16.5% |
June 2021 | 1,291 | 740 | -1.7% |
May 2021 | 1,313 | 753 | -7.5% |
April 2021 | 1,419 | 814 | -8.4% |
March 2021 | 1,550 | 889 | -5.4% |
February 2021 | 1,640 | 940 | -7.3% |
January 2021 | 1,769 | 1,014 | +31.2% |
December 2020 | 1,348 | 773 | -9.3% |
November 2020 | 1,485 | 852 | +9.2% |
October 2020 | 1,361 | 780 | -4.1% |
September 2020 | 1,417 | 813 | +17.5% |
August 2020 | 1,206 | 692 | -10.6% |
July 2020 | 1,350 | 774 | -31.6% |
June 2020 | 1,974 | 1,132 | -6.2% |
May 2020 | 2,105 | 1,207 | +45.4% |
April 2020 | 1,447 | 830 | +8.4% |
March 2020 | 1,336 | 766 | +20.6% |
February 2020 | 1,108 | 635 | +18.2% |
January 2020 | 937 | 537 | +7.4% |
December 2019 | 872 | 500 | -5.5% |
November 2019 | 922 | 529 | -9.9% |
October 2019 | 1,024 | 587 | +13.3% |
September 2019 | 904 | 518 | +7.7% |
August 2019 | 838 | 481 | +0.6% |
July 2019 | 834 | 478 | +7.4% |
June 2019 | 776 | 445 | -32.9% |
May 2019 | 1,157 | 663 | +46.4% |
April 2019 | 790 | 453 | -4.6% |
March 2019 | 829 | 475 | -14.1% |
February 2019 | 964 | 553 | +12.2% |
January 2019 | 859 | 493 | +5.3% |
December 2018 | 816 | 468 | -8.1% |
November 2018 | 887 | 509 | -17.1% |
October 2018 | 1,071 | 614 | -23.9% |
September 2018 | 1,408 | 807 | +30.6% |
August 2018 | 1,077 | 618 | +14.2% |
July 2018 | 943 | 541 | -37.4% |
June 2018 | 1,506 | 864 | +79.3% |
May 2018 | 840 | 482 | -10.6% |
April 2018 | 940 | 539 | -29.8% |
March 2018 | 1,339 | 768 | +36.4% |
February 2018 | 982 | 563 | +7.2% |
January 2018 | 916 | 525 | -1.1% |
December 2017 | 926 | 531 | -50.4% |
November 2017 | 1,868 | 1,071 | +74.1% |
October 2017 | 1,072 | 615 | -55.3% |
September 2017 | 2,399 | 1,376 | +234% |
August 2017 | 718 | 412 | -31.8% |
July 2017 | 1,053 | 604 | +14% |
June 2017 | 925 | 530 | +35.9% |
May 2017 | 680 | 390 | -17.4% |
April 2017 | 823 | 472 | -21.9% |
March 2017 | 1,054 | 604 | -30.4% |
February 2017 | 1,514 | 868 | +15.1% |
January 2017 | 1,315 | 754 | +10.7% |
December 2016 | 1,187 | 681 | -2.9% |
November 2016 | 1,223 | 701 | +73.1% |
October 2016 | 706 | 405 | -42.7% |
September 2016 | 1,233 | 707 | +69.5% |
August 2016 | 727 | 417 | -23.8% |
July 2016 | 953 | 547 | +101.1% |
June 2016 | 475 | 272 | -37.6% |
May 2016 | 761 | 436 | +46.3% |
April 2016 | 520 | 298 | -51.2% |
March 2016 | 1,065 | 611 | +36.4% |
February 2016 | 782 | 448 | -15.3% |
January 2016 | 922 | 529 | +4.8% |
December 2015 | 881 | 505 | -49.7% |
November 2015 | 1,751 | 1,004 | -53.3% |
October 2015 | 3,749 | 2,150 | -42.3% |
September 2015 | 6,503 | 3,729 | +74,480% |
August 2015 | 9 | 5 | -16.7% |
July 2015 | 10 | 6 | 0% |
June 2015 | 11 | 6 | +20% |
May 2015 | 9 | 5 | -16.7% |
April 2015 | 10 | 6 | +20% |
March 2015 | 9 | 5 | -28.6% |
August 2014 | 12 | 7 | +16.7% |
July 2014 | 11 | 6 | +20% |
June 2014 | 9 | 5 | +150% |
May 2014 | 4 | 2 | -60% |
April 2014 | 9 | 5 | +66.7% |
March 2014 | 5 | 3 | +50% |
February 2014 | 4 | 2 | 0% |
January 2014 | 3 | 2 | 0% |
December 2013 | 3 | 2 | -33.3% |
November 2013 | 5 | 3 | 0% |
October 2013 | 5 | 3 | +50% |
September 2013 | 3 | 2 | 0% |
August 2013 | 3 | 2 | +100% |
July 2013 | 2 | 1 | -50% |
June 2013 | 3 | 2 | +100% |
May 2013 | 1 | 1 | - |
April 2013 | 0 | 0 | - |
Blood Bowl 2 Review Trend Analysis





Blood Bowl 2 represents a unique fusion of American football and fantasy warfare, delivering an extraordinary gaming experience that has captivated strategy enthusiasts worldwide. This turn-based tactical masterpiece transforms traditional sports into a brutal spectacle where orcs, humans, elves, and other fantastical races compete for glory on the gridiron. The game's distinctive blend of strategic depth and dark humor creates an engaging atmosphere that keeps the player base consistently entertained. Developed by Cyanide Studio, this digital adaptation of Games Workshop's beloved board game maintains the original's core mechanics while introducing modern visual flair and enhanced gameplay features. Players must carefully manage their teams, making crucial decisions about player positioning, skill development, and tactical approaches that directly impact their success on the field.
Blood Bowl 2 has established its presence across multiple gaming platforms, ensuring accessibility for diverse gaming communities. The live player count varies significantly depending on the chosen platform, with each offering unique advantages for different types of players.
- PC (Steam)
- PlayStation 4
- Xbox One
The steam player count for Blood Bowl 2 has experienced fascinating fluctuations since its initial release, reflecting the game's evolving popularity within the gaming community. During launch periods, the concurrent players reached impressive heights as newcomers discovered the game's unique charm and strategic complexity. However, like many niche strategy titles, the daily players experienced natural ebbs and flows corresponding to content updates, seasonal events, and community tournaments. The player count graph reveals interesting patterns where major updates and DLC releases consistently drove renewed interest, causing temporary spikes in the active player numbers. Weekend periods typically showcase higher engagement levels, with the current player count often reaching its weekly peaks during these times. Long-term trends indicate that while the initial surge of players naturally stabilized, a dedicated core community has maintained consistent engagement, ensuring the game's longevity. The monthly players demonstrate remarkable loyalty, with many returning regularly to participate in leagues and competitive matches. Seasonal variations also play a significant role, with certain months showing increased activity due to holiday periods and special events that attract both veteran players and curious newcomers exploring the game's strategic depths.
Multiple factors contribute to the fluctuating online presence and peak player count in Blood Bowl 2, creating a dynamic ecosystem that responds to various internal and external influences. Content updates serve as primary catalysts for population growth, introducing fresh teams, gameplay mechanics, and features that reinvigorate the existing community while attracting new participants. Tournament announcements and competitive events generate significant buzz, often resulting in substantial increases in concurrent players as teams prepare for upcoming challenges and spectators gather to observe high-level gameplay. The game's learning curve significantly impacts player count retention, as newcomers require time to master the complex rules and strategic nuances that define the Blood Bowl 2 experience. Community-driven initiatives, including custom leagues and organized competitions, play crucial roles in maintaining consistent daily players by providing structured environments for regular engagement. Seasonal factors influence online activity patterns, with certain periods showing increased participation due to holiday schedules and academic calendars that affect player availability. Social media buzz and streaming content create awareness waves that translate into temporary statistics improvements as curious viewers decide to experience the game firsthand. The game's unique position within the strategy genre means that numbers often reflect broader trends in tactical gaming preferences, with spikes occurring when players seek alternatives to mainstream competitive titles. Price fluctuations during sales events consistently drive tracker readings upward as budget-conscious gamers seize opportunities to join the community at reduced costs. The average player engagement duration tends to increase during major update cycles, suggesting that fresh content successfully extends session lengths and overall community participation rates.
The enduring appeal of Blood Bowl 2 lies in its exceptional balance between accessibility and strategic complexity, ensuring that the live player count remains stable through various gaming trends and market changes. Current stats demonstrate that the game has successfully carved out a dedicated niche within the competitive strategy landscape, with online engagement patterns showing remarkable consistency despite the title's age. The player base continues to evolve, welcoming newcomers while retaining experienced coaches who appreciate the game's depth and replayability. Modern tracker data indicates that Blood Bowl 2 maintains its relevance through consistent community support and the timeless appeal of its core gameplay mechanics. The game's ability to generate memorable moments and dramatic comebacks ensures that active player investment remains high, contributing to sustained popularity within strategy gaming circles. As the gaming industry continues evolving, Blood Bowl 2 stands as a testament to the power of unique concepts and solid execution in maintaining long-term player engagement and community growth.
How many people play Blood Bowl 2?
The number of people playing Blood Bowl 2 in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 53
- Average players over the last 30 days: 88
- Peak players in the last 30 days: 185
How many people are playing Blood Bowl 2 right now?
At the moment, approximately 53 players are online in Blood Bowl 2.
This number may vary depending on the time of day and recent in-game events.
Do people still play Blood Bowl 2?
Yes — on average, about 88 players are online in Blood Bowl 2 over the past 30 days.
The all-time peak reached 6,503 concurrent players.
What is the average number of players in Blood Bowl 2?
Over the past 30 days, Blood Bowl 2 has had an average of approximately 88 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in Blood Bowl 2 in July 2025?
In July 2025, Blood Bowl 2 had the following player statistics:
- Average number of concurrent players: 88
- Peak number of concurrent players: 185


