Blender Steam Charts (stats) and Live Player Count
There are currently 10920 players in-game playing. Blender data is pulled directly from SteamPowered.com’s API and refreshed in real time.

Blender Steam Charts (Graph)


Blender Player Count by Month
| Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
|---|---|---|---|
| Last 30 Days | 14,104 | 10,425 | +1% |
| March 2026 | 13,291 | 10,297 | +3.1% |
| February 2026 | 13,502 | 9,988 | -0.7% |
| January 2026 | 13,457 | 10,061 | +4.7% |
| December 2025 | 13,390 | 9,611 | -6.7% |
| November 2025 | 15,207 | 10,298 | +0.4% |
| October 2025 | 15,012 | 10,254 | +2.6% |
| September 2025 | 14,101 | 9,996 | -1% |
| August 2025 | 13,992 | 10,096 | +7.2% |
| July 2025 | 12,751 | 9,421 | +3% |
| June 2025 | 12,689 | 9,147 | -2.8% |
| May 2025 | 13,072 | 9,414 | -4.3% |
| April 2025 | 13,797 | 9,842 | +33.7% |
| March 2025 | 13,288 | 7,363 | -38.5% |
| February 2025 | 12,439 | 11,977 | +85.9% |
| January 2025 | 11,237 | 6,444 | +5.1% |
| December 2024 | 10,690 | 6,130 | -2.6% |
| November 2024 | 10,970 | 6,291 | 0% |
| October 2024 | 10,965 | 6,288 | +3.7% |
| September 2024 | 10,574 | 6,064 | +3.4% |
| August 2024 | 10,229 | 5,866 | +0.8% |
| July 2024 | 10,153 | 5,822 | -3% |
| June 2024 | 10,464 | 6,001 | -1.4% |
| May 2024 | 10,613 | 6,086 | +0.5% |
| April 2024 | 10,563 | 6,057 | +2.8% |
| March 2024 | 10,275 | 5,892 | +5% |
| February 2024 | 9,788 | 5,613 | +2.4% |
| January 2024 | 9,559 | 5,482 | +2.6% |
| December 2023 | 9,316 | 5,342 | -4.7% |
| November 2023 | 9,771 | 5,603 | +7.2% |
| October 2023 | 9,113 | 5,226 | +9.8% |
| September 2023 | 8,302 | 4,761 | -0.6% |
| August 2023 | 8,357 | 4,792 | +0.9% |
| July 2023 | 8,280 | 4,748 | +3.4% |
| June 2023 | 8,007 | 4,592 | -2.3% |
| May 2023 | 8,195 | 4,699 | -0.8% |
| April 2023 | 8,261 | 4,737 | -0.4% |
| March 2023 | 8,294 | 4,756 | +3.9% |
| February 2023 | 7,984 | 4,578 | +2.5% |
| January 2023 | 7,789 | 4,467 | +14.5% |
| December 2022 | 6,807 | 3,903 | -6.4% |
| November 2022 | 7,275 | 4,172 | -1.2% |
| October 2022 | 7,363 | 4,222 | +4.7% |
| September 2022 | 7,030 | 4,031 | -2.4% |
| August 2022 | 7,204 | 4,131 | +2.8% |
| July 2022 | 7,006 | 4,018 | +0.9% |
| June 2022 | 6,945 | 3,983 | -0.4% |
| May 2022 | 6,972 | 3,998 | +1.6% |
| April 2022 | 6,864 | 3,936 | +4.5% |
| March 2022 | 6,571 | 3,768 | +1.1% |
| February 2022 | 6,500 | 3,727 | +1.1% |
| January 2022 | 6,426 | 3,685 | +9.1% |
| December 2021 | 5,892 | 3,379 | +14.4% |
| November 2021 | 5,151 | 2,954 | +1.5% |
| October 2021 | 5,073 | 2,909 | +3.9% |
| September 2021 | 4,882 | 2,800 | -4.9% |
| August 2021 | 5,135 | 2,945 | +10.6% |
| July 2021 | 4,644 | 2,663 | -2.3% |
| June 2021 | 4,753 | 2,726 | -2.6% |
| May 2021 | 4,879 | 2,798 | -4.1% |
| April 2021 | 5,088 | 2,918 | +2.4% |
| March 2021 | 4,968 | 2,849 | +5.6% |
| February 2021 | 4,705 | 2,698 | +3% |
| January 2021 | 4,567 | 2,619 | +16.8% |
| December 2020 | 3,910 | 2,242 | +2.3% |
| November 2020 | 3,822 | 2,192 | -1.4% |
| October 2020 | 3,876 | 2,223 | +6.8% |
| September 2020 | 3,630 | 2,082 | +4.4% |
| August 2020 | 3,478 | 1,994 | +3.4% |
| July 2020 | 3,362 | 1,928 | +0.5% |
| June 2020 | 3,345 | 1,918 | -1.2% |
| May 2020 | 3,387 | 1,942 | +1.2% |
| April 2020 | 3,347 | 1,919 | +12.2% |
| March 2020 | 2,983 | 1,711 | +30.4% |
| February 2020 | 2,288 | 1,312 | +12.6% |
| January 2020 | 2,031 | 1,165 | +26.6% |
| December 2019 | 1,605 | 920 | +4.2% |
| November 2019 | 1,540 | 883 | +6.3% |
| October 2019 | 1,449 | 831 | -0.1% |
| September 2019 | 1,450 | 832 | -3% |
| August 2019 | 1,497 | 858 | +7.7% |
| July 2019 | 1,390 | 797 | +32.4% |
| June 2019 | 1,050 | 602 | -2.6% |
| May 2019 | 1,077 | 618 | -6.4% |
| April 2019 | 1,151 | 660 | -2.7% |
| March 2019 | 1,182 | 678 | -1.5% |
| February 2019 | 1,200 | 688 | -5.1% |
| January 2019 | 1,264 | 725 | +5.7% |
| December 2018 | 1,196 | 686 | -0.6% |
| November 2018 | 1,204 | 690 | -2.3% |
| October 2018 | 1,232 | 706 | +1.4% |
| September 2018 | 1,214 | 696 | +3.3% |
| August 2018 | 1,176 | 674 | -4.9% |
| July 2018 | 1,237 | 709 | +1% |
| June 2018 | 1,225 | 702 | -2% |
| May 2018 | 1,248 | 716 | -3.8% |
| April 2018 | 1,298 | 744 | -1.8% |
| March 2018 | 1,322 | 758 | +1.9% |
| February 2018 | 1,298 | 744 | -7.5% |
| January 2018 | 1,402 | 804 | +43.1% |
| December 2017 | 980 | 562 | +8.7% |
| November 2017 | 901 | 517 | +5.5% |
| October 2017 | 854 | 490 | +6.5% |
| September 2017 | 802 | 460 | +10.6% |
| August 2017 | 725 | 416 | -2.3% |
| July 2017 | 742 | 426 | -0.2% |
| June 2017 | 744 | 427 | -5.3% |
| May 2017 | 787 | 451 | +4.4% |
| April 2017 | 753 | 432 | -6.1% |
| March 2017 | 802 | 460 | +1.8% |
| February 2017 | 788 | 452 | -4.6% |
| January 2017 | 827 | 474 | +15% |
| December 2016 | 719 | 412 | +3% |
| November 2016 | 697 | 400 | +5.8% |
| October 2016 | 660 | 378 | +3.3% |
| September 2016 | 639 | 366 | -0.8% |
| August 2016 | 644 | 369 | +11.1% |
| July 2016 | 579 | 332 | -10.8% |
| June 2016 | 648 | 372 | +1.4% |
| May 2016 | 640 | 367 | -1.6% |
| April 2016 | 650 | 373 | +3.9% |
| March 2016 | 626 | 359 | +2% |
| February 2016 | 613 | 352 | +1.1% |
| January 2016 | 606 | 348 | +24.7% |
| December 2015 | 487 | 279 | +8.1% |
| November 2015 | 450 | 258 | -3.4% |
| October 2015 | 465 | 267 | +1.5% |
| September 2015 | 459 | 263 | -5.4% |
| August 2015 | 485 | 278 | +6.1% |
| July 2015 | 457 | 262 | +8.3% |
| June 2015 | 422 | 242 | +1.3% |
| May 2015 | 416 | 239 | -27.6% |
| April 2015 | 575 | 330 | - |
Blender Review Trend Analysis




Blender represents a powerful open-source 3D creation suite that has transformed digital content production across multiple industries. This comprehensive software enables artists, designers, and developers to craft stunning visual experiences through modeling, animation, rendering, and compositing tools. The player base for this application continues expanding as creative professionals discover its robust capabilities. Understanding the live player count provides valuable insights into how many individuals actively engage with this transformative platform at any given moment. Our platform delivers precise statistics regarding user engagement, helping enthusiasts and professionals track community growth patterns. The concurrent players metric reveals the vibrant ecosystem surrounding this creative powerhouse, demonstrating its sustained relevance within digital production workflows. By monitoring active player engagement through our sophisticated tracking system, users gain comprehensive understanding of community dynamics and software adoption rates.
The availability of Blender spans multiple operating systems, ensuring accessibility for diverse user communities:
- Windows (64-bit versions)
- macOS (Intel and Apple Silicon)
- Linux (various distributions)
- FreeBSD
The player count graph demonstrates remarkable growth trajectories as creative professionals increasingly adopt this versatile platform. Historical stats reveal consistent upward momentum in user engagement, particularly during recent years when digital content creation experienced unprecedented demand. The steam player count metrics showcase fluctuating patterns that correspond with major software updates and feature releases. Our tracker captures these variations through hourly updates, providing granular visibility into community activity cycles. The peak player count typically emerges during specific timeframes when creative professionals engage most intensively with their projects. Seasonal variations influence the population dynamics, with notable increases during academic periods and industry production cycles. The monthly players metric exhibits steady expansion, reflecting growing recognition of the platform's capabilities among digital artists worldwide. Long-term analysis reveals that the average player engagement has strengthened considerably, indicating deeper integration into professional workflows rather than casual experimentation. The daily players measurement fluctuates based on geographical distribution and time zones, creating interesting patterns visible through our comprehensive visualization tools. Examining the numbers across extended periods reveals how community events, tutorial releases, and software enhancements directly impact user participation rates.
Multiple factors shape the current player count and overall engagement patterns within the community. Software updates introducing groundbreaking features typically generate surges in online activity as users explore new capabilities and workflows. Educational content releases, including tutorials and masterclasses, drive significant increases in concurrent players as learners actively practice techniques alongside instructional materials. Industry trends toward remote collaboration and digital content production have fundamentally altered the popularity landscape, bringing more professionals into the ecosystem. The live player count responds dynamically to community challenges, competitions, and collaborative projects that encourage simultaneous participation. Our platform captures these engagement spikes through real-time monitoring, allowing observers to understand what drives community interaction right now. The integration with various platforms and rendering services influences how users schedule their creative sessions, affecting observable activity patterns throughout different periods.
Monitoring the player count provides essential insights into software adoption and community vitality within creative technology ecosystems. Our service leverages the official Steam API to deliver accurate, real-time statistics about user engagement, enabling stakeholders to understand participation trends comprehensively. The player count graph functionality allows detailed examination of historical patterns, from 48-hour snapshots to multi-year analyses, revealing how the population evolves in response to technological advancements and industry developments. By tracking daily players, monthly players, and peak player count metrics simultaneously, our platform offers multidimensional perspective on community dynamics. The steam player count data, combined with review sentiment analysis and system requirement information, creates comprehensive understanding of user experiences and platform accessibility. Whether you're interested in current player count figures or long-term growth trajectories, our tracker delivers the precision and detail necessary for informed decision-making. The active player metrics demonstrate sustained engagement levels that reflect the platform's value proposition to creative professionals globally. Understanding these numbers helps developers, educators, and industry analysts gauge software impact and community health. The average player engagement patterns reveal optimal timeframes for community initiatives, collaborative projects, and educational programming. Our commitment to providing accurate live player count information ensures that stakeholders access reliable data for strategic planning and community development initiatives. The online activity patterns we document showcase the vibrant, growing ecosystem surrounding this transformative creative platform, confirming its position as an essential tool within digital content production workflows across diverse industries and creative disciplines worldwide.
How many people play Blender?
The number of people playing Blender in 2026 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 10,920
- Average players over the last 30 days: 10,425
- Peak players in the last 30 days: 14,104
How many people are playing Blender right now?
At the moment, approximately 10,920 players are online in Blender.
This number may vary depending on the time of day and recent in-game events.
Do people still play Blender?
Yes — on average, about 10,425 players are online in Blender over the past 30 days.
The all-time peak reached 15,207 concurrent players.
What is the average number of players in Blender?
Over the past 30 days, Blender has had an average of approximately 10,425 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in Blender in July 2026?
In July 2026, Blender had the following player statistics:
- Average number of concurrent players: 10,425
- Peak number of concurrent players: 14,104








