Battlefield: Bad Company™ 2 Steam Charts (stats) and Live Player Count
There are currently 18 players in-game playing.Battlefield: Bad Company™ 2 data is pulled directly from SteamPowered.com’s API and refreshed in real time.

Battlefield: Bad Company™ 2 Steam Charts (Graph)


Battlefield: Bad Company™ 2 Player Count by Month
Month ⬍ | Peak Players ⬍ | Average Players ⬍ | avg. Gain/loss %⬍ |
---|---|---|---|
Last 30 Days | 76 | 33 | -9% |
September 2025 | 73 | 37 | -24.5% |
August 2025 | 111 | 49 | +63.3% |
July 2025 | 74 | 30 | +7.1% |
June 2025 | 66 | 28 | -3.4% |
May 2025 | 72 | 29 | -6.5% |
April 2025 | 78 | 31 | -20.5% |
March 2025 | 90 | 39 | -42.6% |
February 2025 | 101 | 68 | +38.8% |
January 2025 | 85 | 49 | +6.5% |
December 2024 | 81 | 46 | -4.2% |
November 2024 | 84 | 48 | +4.3% |
October 2024 | 80 | 46 | +2.2% |
September 2024 | 79 | 45 | -2.2% |
August 2024 | 80 | 46 | +7% |
July 2024 | 75 | 43 | 0% |
June 2024 | 75 | 43 | -2.3% |
May 2024 | 77 | 44 | +2.3% |
April 2024 | 75 | 43 | -12.2% |
March 2024 | 85 | 49 | -14% |
February 2024 | 100 | 57 | +9.6% |
January 2024 | 91 | 52 | -28.8% |
December 2023 | 128 | 73 | -6.4% |
November 2023 | 136 | 78 | -10.3% |
October 2023 | 152 | 87 | +29.9% |
September 2023 | 116 | 67 | +1.5% |
August 2023 | 115 | 66 | -9.6% |
July 2023 | 127 | 73 | +5.8% |
June 2023 | 121 | 69 | -17.9% |
May 2023 | 146 | 84 | -52.5% |
April 2023 | 308 | 177 | +68.6% |
March 2023 | 183 | 105 | +1.9% |
February 2023 | 180 | 103 | -7.2% |
January 2023 | 194 | 111 | -0.9% |
December 2022 | 195 | 112 | -1.8% |
November 2022 | 198 | 114 | +8.6% |
October 2022 | 183 | 105 | -11% |
September 2022 | 205 | 118 | +14.6% |
August 2022 | 180 | 103 | -16.9% |
July 2022 | 217 | 124 | +21.6% |
June 2022 | 178 | 102 | -12.1% |
May 2022 | 203 | 116 | -16.5% |
April 2022 | 243 | 139 | -25.3% |
March 2022 | 324 | 186 | +7.5% |
February 2022 | 301 | 173 | +15.3% |
January 2022 | 262 | 150 | +14.5% |
December 2021 | 228 | 131 | +7.4% |
November 2021 | 212 | 122 | +0.8% |
October 2021 | 211 | 121 | +7.1% |
September 2021 | 197 | 113 | -27.1% |
August 2021 | 270 | 155 | +15.7% |
July 2021 | 234 | 134 | -32.7% |
June 2021 | 347 | 199 | +22.8% |
May 2021 | 283 | 162 | -22.5% |
April 2021 | 364 | 209 | -91% |
March 2021 | 4,031 | 2,312 | +836% |
February 2021 | 431 | 247 | -11.2% |
January 2021 | 484 | 278 | +8.2% |
December 2020 | 448 | 257 | +7.1% |
November 2020 | 419 | 240 | -12.4% |
October 2020 | 477 | 274 | +38.4% |
September 2020 | 346 | 198 | -27.2% |
August 2020 | 474 | 272 | +6.7% |
July 2020 | 445 | 255 | -43.1% |
June 2020 | 781 | 448 | +80.6% |
May 2020 | 433 | 248 | -14.8% |
April 2020 | 507 | 291 | -2.7% |
March 2020 | 522 | 299 | +31.1% |
February 2020 | 398 | 228 | -39.7% |
January 2020 | 660 | 378 | +6.8% |
December 2019 | 618 | 354 | -37.1% |
November 2019 | 982 | 563 | +127.9% |
October 2019 | 431 | 247 | +6.5% |
September 2019 | 404 | 232 | -38% |
August 2019 | 652 | 374 | +10.3% |
July 2019 | 592 | 339 | +6.9% |
June 2019 | 552 | 317 | +39% |
May 2019 | 398 | 228 | -1.3% |
April 2019 | 403 | 231 | -16% |
March 2019 | 480 | 275 | -34.7% |
February 2019 | 734 | 421 | +3.7% |
January 2019 | 708 | 406 | -1.9% |
December 2018 | 722 | 414 | -9.6% |
November 2018 | 798 | 458 | +9.6% |
October 2018 | 729 | 418 | -74.1% |
September 2018 | 2,816 | 1,615 | +449.3% |
August 2018 | 512 | 294 | -45.6% |
July 2018 | 941 | 540 | -51.8% |
June 2018 | 1,954 | 1,121 | +240.7% |
May 2018 | 573 | 329 | -3.5% |
April 2018 | 594 | 341 | -31.3% |
March 2018 | 865 | 496 | -53.3% |
February 2018 | 1,850 | 1,061 | +47.4% |
January 2018 | 1,255 | 720 | +1.7% |
December 2017 | 1,235 | 708 | -3.1% |
November 2017 | 1,274 | 731 | +3.2% |
October 2017 | 1,234 | 708 | +95% |
September 2017 | 633 | 363 | +2% |
August 2017 | 620 | 356 | -51.4% |
July 2017 | 1,276 | 732 | +5.6% |
June 2017 | 1,209 | 693 | +63.8% |
May 2017 | 737 | 423 | -4.3% |
April 2017 | 770 | 442 | -15% |
March 2017 | 906 | 520 | -32.3% |
February 2017 | 1,340 | 768 | -65% |
January 2017 | 3,832 | 2,197 | +126.3% |
December 2016 | 1,694 | 971 | +7.1% |
November 2016 | 1,581 | 907 | +4.9% |
October 2016 | 1,508 | 865 | -61.4% |
September 2016 | 3,911 | 2,243 | +413.3% |
August 2016 | 762 | 437 | -69.5% |
July 2016 | 2,502 | 1,435 | -8.8% |
June 2016 | 2,743 | 1,573 | +259.1% |
May 2016 | 763 | 438 | +1.4% |
April 2016 | 753 | 432 | -16.9% |
March 2016 | 906 | 520 | -11.1% |
February 2016 | 1,020 | 585 | -55.6% |
January 2016 | 2,296 | 1,317 | -3.7% |
December 2015 | 2,384 | 1,367 | +55.9% |
November 2015 | 1,529 | 877 | +127.8% |
October 2015 | 671 | 385 | -5.2% |
September 2015 | 708 | 406 | -3.3% |
August 2015 | 732 | 420 | -9.3% |
July 2015 | 807 | 463 | -74.4% |
June 2015 | 3,149 | 1,806 | +356.1% |
May 2015 | 691 | 396 | -21.1% |
April 2015 | 876 | 502 | -15.8% |
March 2015 | 1,040 | 596 | -4.3% |
February 2015 | 1,086 | 623 | -51% |
January 2015 | 2,219 | 1,272 | -29.2% |
December 2014 | 3,133 | 1,797 | +51.3% |
November 2014 | 2,071 | 1,188 | +197% |
October 2014 | 698 | 400 | -3.8% |
September 2014 | 726 | 416 | +2% |
August 2014 | 712 | 408 | -35.7% |
July 2014 | 1,107 | 635 | -33.9% |
June 2014 | 1,674 | 960 | +82.2% |
May 2014 | 919 | 527 | -26.7% |
April 2014 | 1,253 | 719 | -77.5% |
March 2014 | 5,575 | 3,197 | +666.7% |
February 2014 | 728 | 417 | -22.5% |
January 2014 | 939 | 538 | +1.3% |
December 2013 | 926 | 531 | +15.9% |
November 2013 | 799 | 458 | +2.9% |
October 2013 | 776 | 445 | -11% |
September 2013 | 872 | 500 | -4% |
August 2013 | 908 | 521 | -50.7% |
July 2013 | 1,842 | 1,056 | +80.8% |
June 2013 | 1,018 | 584 | -9.2% |
May 2013 | 1,122 | 643 | -71.8% |
April 2013 | 3,971 | 2,277 | +269% |
March 2013 | 1,076 | 617 | -8.2% |
February 2013 | 1,171 | 672 | -18.2% |
January 2013 | 1,433 | 822 | +14.3% |
December 2012 | 1,253 | 719 | +5% |
November 2012 | 1,194 | 685 | +3.6% |
October 2012 | 1,153 | 661 | -7% |
September 2012 | 1,240 | 711 | -0.6% |
August 2012 | 1,246 | 715 | -11.8% |
July 2012 | 1,414 | 811 | - |
Battlefield: Bad Company™ 2 Review Trend Analysis





Battlefield: Bad Company™ 2 stands as one of the most beloved entries in the legendary Battlefield franchise, delivering intense multiplayer warfare that continues to attract dedicated gamers worldwide. This tactical first-person shooter revolutionized online combat with its destructible environments, squad-based gameplay, and massive 32-player battles that defined a generation of competitive gaming. The live player count for this classic title remains a crucial metric for understanding its enduring appeal and community strength. Through comprehensive stats tracking and real-time monitoring, players can gauge the game's current vitality and determine optimal times for engaging in multiplayer sessions. The player base has demonstrated remarkable longevity, with consistent active player engagement across multiple regions and time zones, making it essential to track concurrent players and daily players to fully appreciate the game's sustained popularity.
Battlefield: Bad Company™ 2 maintains its presence across several gaming platforms, ensuring accessibility for diverse gaming communities seeking intense multiplayer experiences:
- Steam (PC)
- PlayStation 3
- Xbox 360
- PC (Origin/EA App)
The steam player count trajectory for Battlefield: Bad Company™ 2 reveals fascinating patterns that reflect both the game's enduring quality and the natural evolution of gaming communities over more than a decade. Initially experiencing explosive growth during its launch period, the population reached extraordinary heights as players discovered the revolutionary destruction mechanics and tactical depth that set new standards for competitive shooters. The player count graph demonstrates how seasonal fluctuations, major gaming events, and community-driven initiatives have consistently influenced engagement levels throughout different periods. Monthly players have shown remarkable resilience despite the game's age, with periodic surges coinciding with nostalgic gaming movements and strategic promotional activities. The peak player count achievements occurred during specific historical moments when the gaming community rediscovered the title's unique charm and competitive balance. Statistics indicate that weekend periods and holiday seasons typically generate increased activity, while weekday numbers tend to stabilize around core enthusiast demographics. The average player engagement patterns reveal dedicated communities that maintain consistent participation regardless of broader gaming trends, demonstrating the title's fundamental appeal transcends temporary market fluctuations.
Multiple interconnected factors significantly impact the current player count and overall online engagement within Battlefield: Bad Company™ 2, creating complex dynamics that determine when and why players choose to participate in multiplayer sessions. Nostalgia serves as a powerful motivator, drawing veterans back to experience the tactical gameplay that originally captivated them, while simultaneously attracting newcomers curious about classic gaming experiences that shaped modern shooter conventions. Community events, unofficial tournaments, and organized clan activities generate substantial spikes in concurrent players, as coordinated efforts bring together dispersed player groups for concentrated gaming sessions. The tracker data consistently shows correlation between major gaming anniversaries, franchise announcements, and increased popularity metrics, suggesting that broader Battlefield franchise developments influence interest in legacy titles. Server availability and regional connectivity directly affect daily players participation, as technical infrastructure determines accessibility for different geographical communities seeking reliable multiplayer experiences. Social media discussions, streaming content, and gaming forum conversations create viral effects that can dramatically alter online participation patterns within short timeframes. Price promotions, digital sales events, and platform-specific offers introduce new players to the community, temporarily boosting statistics while potentially creating lasting engagement among those who discover the game's unique appeal. The live player count fluctuates based on competing game releases, seasonal gaming habits, and community-driven initiatives that either draw attention toward or away from the classic Battlefield experience.
The contemporary gaming environment presents both challenges and opportunities for maintaining robust player count metrics in Battlefield: Bad Company™ 2, as modern gamers balance nostalgia with cutting-edge gaming experiences available across numerous platforms. Right now, the game benefits from a dedicated core community that values tactical gameplay over flashy graphics, creating stable foundation for consistent active player participation throughout different time periods. The steam player count serves as a reliable indicator of PC gaming interest, while console communities maintain their own distinct engagement patterns that contribute to overall franchise vitality. Live player count monitoring reveals that peak activity periods align with global gaming schedules, demonstrating how international communities coordinate to ensure populated servers and competitive matches. The player base exhibits remarkable loyalty, with many participants maintaining regular gaming schedules that support predictable concurrent players levels during optimal playing hours. Monthly players data suggests that while total numbers may fluctuate, the quality of engagement remains consistently high among those who choose to participate in this classic gaming experience. Statistics from various tracker sources indicate that the game's population density varies significantly across different regions and server types, with certain game modes maintaining stronger popularity than others based on community preferences and tactical complexity.
Battlefield: Bad Company™ 2 continues demonstrating exceptional staying power within the competitive gaming landscape, maintaining meaningful player count levels that reflect its fundamental design excellence and community dedication. The game's destruction mechanics, which were revolutionary at launch, still provide unique tactical opportunities unavailable in many contemporary shooters, attracting players seeking authentic strategic depth beyond superficial gaming trends. Peak player count achievements during recent periods prove that quality gameplay transcends technological limitations, as dedicated communities recognize and celebrate exceptional game design that prioritizes substance over spectacle. The average player demographic includes both longtime veterans and curious newcomers, creating diverse gaming environments where experience levels complement each other in meaningful ways. Online communities have developed sophisticated coordination systems, unofficial leagues, and community-driven content that extends the game's lifespan far beyond typical industry expectations. The live player count benefits from streaming culture, where content creators showcase classic gaming experiences to audiences hungry for authentic competitive gameplay. Stats tracking reveals that certain maps and game modes maintain particularly strong popularity, suggesting that specific gameplay elements continue resonating with modern gaming sensibilities despite technological advances in the broader industry.
The sustained concurrent players engagement in Battlefield: Bad Company™ 2 represents more than mere nostalgia; it demonstrates how exceptional game design creates lasting value that transcends temporary market trends and technological limitations. Daily players continue finding fresh tactical challenges within familiar environments, as the game's strategic depth supports countless gameplay variations and competitive scenarios. The steam player count serves as testament to PC gaming communities that prioritize substance over surface-level improvements, choosing proven gameplay mechanics over uncertain innovations. Monthly players statistics reveal consistent engagement patterns that suggest the player base has evolved into a stable ecosystem capable of sustaining long-term community health. Population density across different server types indicates that various gameplay preferences coexist successfully, allowing diverse gaming styles to flourish within the same overall framework. The tracker data demonstrates how community-driven initiatives, unofficial events, and coordinated gaming sessions contribute significantly to maintaining healthy numbers across different time periods. Right now, the game stands as proof that exceptional design principles create gaming experiences with indefinite shelf life, inspiring both current players and future game developers who study successful community building and engagement strategies.
Examining current player count trends reveals deeper insights into what sustains gaming communities beyond initial launch excitement, as Battlefield: Bad Company™ 2 continues attracting dedicated participants who value tactical depth and authentic competitive experiences. The online engagement patterns demonstrate how mature gaming communities develop self-sustaining ecosystems that operate independently of marketing campaigns or corporate promotional efforts. Statistics show that word-of-mouth recommendations, community events, and organic social media discussions generate more lasting popularity than traditional advertising approaches, suggesting that authentic gaming experiences create their own promotional momentum. Live player count fluctuations correspond with broader gaming industry cycles, holiday seasons, and community-driven initiatives that bring together dispersed player groups for concentrated gaming sessions. The player count graph visualization helps newcomers understand optimal playing times while providing veterans with data-driven insights for planning gaming sessions and community events. Active player demographics span multiple generations of gamers, creating unique environments where different gaming philosophies and tactical approaches enhance overall competitive depth. Platforms supporting the game continue maintaining technical infrastructure that enables smooth gameplay experiences, recognizing the ongoing value of supporting classic titles with proven community engagement.
Understanding peak player count patterns empowers gamers to optimize their Battlefield: Bad Company™ 2 experience by identifying ideal times for competitive matches, community events, and tactical gameplay sessions. Average player activity levels vary significantly across different time zones, server regions, and game modes, making stats analysis essential for players seeking populated matches and balanced competition. The tracker information reveals that certain weekday periods offer more concentrated veteran participation, while weekend sessions typically feature broader demographic diversity that includes both experienced players and curious newcomers. Numbers indicate that evening hours in major gaming regions generate the highest concurrent players levels, though dedicated communities maintain activity throughout various time periods to accommodate international participation. Monthly players data suggests that consistent engagement requires understanding both peak activity windows and quieter periods when smaller, more tactical matches provide different but equally valuable gaming experiences. Population distribution across different server types means that players can choose between large-scale warfare and intimate tactical encounters based on personal preferences and available time commitments. The live player count serves as real-time guidance for making informed decisions about when and how to engage with the community for optimal gaming satisfaction.
The remarkable persistence of Battlefield: Bad Company™ 2's player base illustrates how exceptional game design creates communities that transcend typical product lifecycles, generating ongoing value for participants who appreciate tactical depth and authentic competitive experiences. Steam player count stability reflects PC gaming communities' commitment to supporting titles that prioritize gameplay substance over superficial technological improvements, creating reliable environments for consistent competitive engagement. Daily players contribute to a self-reinforcing cycle where community health attracts new participants while retaining veteran players who serve as mentors and tactical leaders. The online ecosystem has evolved sophisticated coordination systems, unofficial tournaments, and community-driven content that extends gameplay possibilities far beyond original design intentions. Right now, these dedicated communities represent gaming culture at its finest, where shared appreciation for exceptional design creates lasting bonds between participants from diverse backgrounds and gaming experiences. Statistics demonstrate that community-driven initiatives generate more sustainable engagement than corporate promotional campaigns, proving that authentic gaming experiences create their own momentum through word-of-mouth recommendations and organic social media sharing. The current player count reflects not just individual gaming preferences, but collective recognition of design excellence that continues inspiring both players and industry professionals who study successful community building strategies.
Battlefield: Bad Company™ 2 continues offering unparalleled tactical gaming experiences for players who appreciate strategic depth, destructible environments, and authentic squad-based combat that defined competitive shooter excellence. The live player count data available through comprehensive tracker systems empowers gamers to make informed decisions about optimal playing times, server selection, and community engagement opportunities. Peak player count periods provide intense competitive experiences with full server populations, while quieter times offer opportunities for tactical practice and smaller-scale engagements that highlight different gameplay aspects. Monthly players statistics reveal consistent community health that supports both casual gaming sessions and dedicated competitive participation across multiple platforms and regional servers. Understanding concurrent players patterns helps newcomers integrate successfully into established communities while providing veterans with insights for organizing events and coordinating gaming sessions. The player count graph serves as valuable resource for tracking community trends, identifying growth opportunities, and celebrating the sustained popularity of this exceptional tactical shooter. Active player engagement continues demonstrating that quality game design creates lasting value that transcends temporary market trends, technological limitations, and corporate promotional cycles, establishing Battlefield: Bad Company™ 2 as enduring testament to exceptional competitive gaming excellence.
How many people play Battlefield: Bad Company™ 2?
The number of people playing Battlefield: Bad Company™ 2 in 2025 can vary depending on the time of day and other factors. Below are the most recent player statistics:
- Current online players: 18
- Average players over the last 30 days: 33
- Peak players in the last 30 days: 76
How many people are playing Battlefield: Bad Company™ 2 right now?
At the moment, approximately 18 players are online in Battlefield: Bad Company™ 2.
This number may vary depending on the time of day and recent in-game events.
Do people still play Battlefield: Bad Company™ 2?
Yes — on average, about 33 players are online in Battlefield: Bad Company™ 2 over the past 30 days.
The all-time peak reached 5,575 concurrent players.
What is the average number of players in Battlefield: Bad Company™ 2?
Over the past 30 days, Battlefield: Bad Company™ 2 has had an average of approximately 33 concurrent players.
Do you use steam api to get accurate data about online players?
Yes, all player statistics shown on Live Player Count are sourced directly from the official Steam Web API.
This allows us to provide up-to-date and reliable data on concurrent player counts for supported games available on Steam.
What was the number of players in Battlefield: Bad Company™ 2 in July 2025?
In July 2025, Battlefield: Bad Company™ 2 had the following player statistics:
- Average number of concurrent players: 33
- Peak number of concurrent players: 76


